Ive been mapping for various games since Timesplitters up to Far Cry 2. I ran the UNS Clan and 3 24/7 servers for FC2. Our servers were known for their high-quality maps and zero-tolerance policy for cheaters. FC2 began to die out so we shut down - rather than cling to a dying game, we bowed out with dignity. I decided that simply creating MP maps just wasnt enough anymore. I could have gone to Call of Juarez BB, or even made maps for TF2 (which I am actually doing as a side project) but I felt that moving on to Modding was the way to go.

Comment History  (0 - 30 of 1,289)
agent00kevin
agent00kevin Apr 25 2015, 5:43am replied:

There is a download link in the post.

+1 vote   mod: Death Legion's Live Free or Die Mod
agent00kevin
agent00kevin Feb 27 2015, 1:41pm replied:

Yes, it is an all in one download. All you need for servers is the Data folder, do not install the 7DaysToDie_Data folder or your server will not start.

+1 vote   mod: Death Legion's Live Free or Die Mod
agent00kevin
agent00kevin Feb 27 2015, 1:40pm replied:

There is a link at the bottom of the news article. Go into our forums and the 7 Days To Die area. The LFOD thread there has download links.

+1 vote   mod: Death Legion's Live Free or Die Mod
agent00kevin
agent00kevin Feb 20 2015, 5:11pm replied:

We are still in the 'beta phase but working out all the bugs and balance issues. New content is added weekly as well...things are going good.

+1 vote   news: Release Coming Soon!
agent00kevin
agent00kevin Feb 12 2015, 1:47am replied:

The Mod will be supported through A11 and any future updates. Discussion on the official forums and the Dev Blogs seem to indicate that 5 wont drastically affect anything in game as it stands. Some of the tools we use to Mod wont be compatible, but the creators of those tools are aware of the issue.

The plan as of now is to work out the bugs (its live on our server and seems to be getting an excellent reception so far) and add the remaining content. We will continue bug fixing, tweaking and testing until A 11 hits. When A11 hits, I will update the Mod as needed and hopefully have even more freedom to Mod.

TFP says that in the next few updates, possibly even A11, that we will be able to do more on the modding side of things - possibly start importing textures and other assets. That will open a whole new world up to us, and it sounds very promising.

+1 vote   mod: Death Legion's Live Free or Die Mod
agent00kevin
agent00kevin Feb 12 2015, 1:41am says:

She isnt dead yet Jim.

I want to get back into this. There was a lot of promise despite some of the setbacks.

What will happen if I do indeed start over with NovaCor is that there will be a long quiet period until one day I post a bombshell. That is how I did 7DTD and how I will do Mods in the future. I think a large portion of the pressure comes from publicizing it too early and promising things too early. That wont happen again.

The Mod still wants to be made, and I still want to make it - especially with Greenlight. I have a feeling that if I invest the time and effort, I can find people to help with the things I need help with. The clan Ive been in for years now has people in the industry who have expressed interest in models for 7DTD and others have expressed interest as well. Its definitely not over yet, and who knows...I may be closer than I think.

+2 votes   news: News? What? Help Appreciated
agent00kevin
agent00kevin Feb 10 2015, 1:50am says:

The Mod is not dead, but its not alive either.

+3 votes   mod: NovaCor: The Fringe
agent00kevin
agent00kevin Feb 9 2015, 11:11pm says:

There is so much more; I almost cant list it all.

Bottles of water are no longer used for cooking; instead clay bowls must be used and the bowls are returned to you upon sippin dat soup. The bowls must be filled and purified like regular bottles, but now the bottles are for drinking and the bowls are for eating.

Some 40 odd new items with new icons plus roughly 30 more with tinted existing icons have been added. Everything from food to drinks to machines are now in game.

Most tools are no longer crafted with Ingots. For instance, the pickaxe must now be crafted with a Pickaxe Head and two sticks. The Pickaxe Head must be cast in the forge with a custom Pickaxe Head Mold. There is no more repairing most tools; you must cast a new one when the old one breaks - however, they last 2 to 3 times as long. Simpler tools that have less mass can still be crafted without forged heads, such as the Hoe. However, you will need your Anvil to hammer out the metal plates needed to craft it.

Guns are harder to craft as the more complicated parts have been removed from the Mold list. You can craft a sniper barrel, for instance, but you have to find the receiver by looting. Its simply too complicated of a part to make with clay.

+2 votes   mod: Death Legion's Live Free or Die Mod
agent00kevin
agent00kevin Feb 9 2015, 11:06pm says:

Depiction of the new wasteland city

+2 votes   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:06pm says:

Depiction of the new City

+1 vote   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:06pm says:

Burnt structures are still on fire.

+2 votes   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:05pm says:

Brand new UI

+2 votes   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:05pm says:

A view of the new wasteland Hub. All of the old buildings are there, plus more.

+2 votes   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:05pm says:

7 New Machines:

Condenser - Provides Clean Water
Miner - Mines anything from dirt to tungsten ore. What it mines is random.
Rock Crusher - Provides sand and gravel from stone
Coal Oven - produces charcoal from tree trunks
Anvil - metal plates are needed for most new items. Hammer them out on the Anvil!
Smelter - gives 50% more tungsten per ore
Refiner - required for Oil barrels, but produces both Oil and Gas Cans

+2 votes   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:02pm says:

Construction Site Prefab

+1 vote   media: 7 DayZ To Die
agent00kevin
agent00kevin Feb 9 2015, 11:02pm says:

New Character Screen

+1 vote   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:02pm says:

Lootable Gas Pumps

+1 vote   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:02pm says:

The Miner after it mines.

+1 vote   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Feb 9 2015, 11:01pm says:

New Main Menu

+1 vote   media: Lootsable gas pumps, completely new City, New UI
agent00kevin
agent00kevin Jul 29 2013, 10:28pm replied:

I am actually fiddling with SDK 2013 right now. It seems there is still no option to do a standalone mod with it though.

+1 vote   mod: NovaCor: The Fringe
agent00kevin
agent00kevin Mar 27 2013, 10:49pm replied:

Ive had quite a busy winter with work; much busier than normal. however, Ive been retooling the gameplay and such so there has been more progress behind the scenes that got done. :)

+1 vote   media: Still Going
agent00kevin
agent00kevin Mar 25 2013, 12:37am says:

I dont even know wtf you are talking about

0 votes   member: agent00kevin
agent00kevin
agent00kevin Mar 18 2013, 9:36pm replied:

I have done the same thing a few times myself. It seems like no matter how motivated you are, at some point you just need to back off for a while and relax. This is why I have never set release dates...you never know when the downtime will strike :)

In any event, this looks really good and Ill definitely be pointing my kids to it as well as playing it myself.

+1 vote   mod: Half Life 2: Deep Down
agent00kevin
agent00kevin Mar 18 2013, 9:34pm replied:

I have heard in the past that deals have been worked out that allow a license to be granted with zero up front cash. Not that Im even going to pursue it with NovaCor, but it has happened in the past. Details are few and far between as it involves a non disclosure agreement.

+1 vote   media: Onward and Upward
agent00kevin
agent00kevin Jan 29 2013, 10:53pm says:

I like the white too; it kind of makes the guns seem like they are made of a space age polymer :P It definitely fits the clean, sci fi theme.

+3 votes   media: Cypress 9mm Update!
agent00kevin
agent00kevin Jan 15 2013, 6:31pm says:

If it were identical, show me an Aliens movie with a plasticy white PR.

That said, my comment from 2 weeks ago addresses that. The rifle IS the rifle from Aliens. Its an awesome looking weapon and we were going to use it, then changed our minds sometime mid 2012.

Lil late to the party bro :P

+1 vote   mod: NovaCor: The Fringe
agent00kevin
agent00kevin Jan 7 2013, 1:36am says:

Glad to see this Mod is progressing well. The mapping really seems to reflect the atmosphere and mood bXmMusic has set.

This is one of the few I will actually play. not to say others I have tracked were not worthy, but my time is at a premium with my own work and real life.

Definitely looking forward to release :)

+2 votes   mod: Inquietude
agent00kevin
agent00kevin Jan 7 2013, 1:30am says:

Im excited for all of them :)

+3 votes   news: What would you like to see next?
agent00kevin
agent00kevin Jan 7 2013, 1:29am replied:

Ahh its probably all the screens with that rifle in it still on the main description :P

But no, its not like that. The pacing is similar to HL2, where you have intense battles and periods inbetween where you must solve puzzles. You also fight two styles of enemies: Soldiers and Zombies. So yeah...if I had to compare it playstyle-wise, I would say HL2.

Theme-wise, its all original yet full of the good old Cliche's we've come to love.

+1 vote   mod: NovaCor: The Fringe
agent00kevin
agent00kevin Jan 7 2013, 1:26am replied:

Haha :)

If only we could be so lucky. Perhaps with Steam Greenlight it would be possible, but right now, we are doing this for fun :)

+1 vote   media: Onward and Upward
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