NovaCor: The Fringe is an exciting Sci-Fi adventure with a blend of FPS combat and Puzzle Solving. Collect items, solve puzzles and blast your way to the center of the mystery surrounding NovaCor.

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agent00kevin Author
agent00kevin Dec 29 2012 says:

Not only have I widened the corridors and shortened them, but redesigned the ceiling. The old support models will still be used in some specific areas, but will be reskinned so they wont be pure white any more.

Im also working on ensuring there is more variance to the levels in terms of elevation - the old Lab Maps were very 'flat' and took place mostly on one horizontal plane. In the redesigned/rebuilt maps you will use much more vertical space.

Lastly, not only is the lighting just thrown in to get some initial screens, but there are a lot of textures that need properly aligned. Dont worry, everything will be neat and tidy when its all said and done :)

+6 votes   reply to comment
Paulisdead18 Dec 30 2012 says:

Looking good. The redesign is looking fantastic so far, even though it's still early progress. Keep it up!

+2 votes     reply to comment
WiFiDi Jan 2 2013 says:

as always nice work.

+1 vote     reply to comment
Mkilbride Jan 5 2013 says:

So what can we expect for pricing?

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agent00kevin Author
agent00kevin Jan 7 2013 replied:

Haha :)

If only we could be so lucky. Perhaps with Steam Greenlight it would be possible, but right now, we are doing this for fun :)

+1 vote   reply to comment
WiFiDi Mar 6 2013 replied:

would still need a source engine license to sell the game.

+1 vote     reply to comment
agent00kevin Author
agent00kevin Mar 18 2013 replied:

I have heard in the past that deals have been worked out that allow a license to be granted with zero up front cash. Not that Im even going to pursue it with NovaCor, but it has happened in the past. Details are few and far between as it involves a non disclosure agreement.

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Lighting is not done, I just threw some in to be able to see. This is the redesigned NovaCor Labs. The corridors are wider and shorter, giving a much less clausterphobic feel to it. It also give it much less of a 'corridor shooter' feel.

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Dec 29th, 2012
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