For people and teams developing mods and games with Valve's Source engine.

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Consuming Developers

Consuming Developers

Feature 2 comments

Here I explore the disparity between the developer and consumer.

DIPRIP's Timid Victory
Half-Life 2

DIPRIP's Timid Victory

D.I.P.R.I.P. 14 comments

DIPRIP's first release has been a success - but it needs to use its new momentum to capitalise on that fact.

Steam and Source modding: a Survey
Nuclear Dawn

Steam and Source modding: a Survey

Nuclear Dawn 1 comment

Stanislas Berton is a French Masters student who has chosen to write his thesis on Valve Software's content-delivery-platform-cum-community-hub, Steam...

A different kind of (action) adventure

A different kind of (action) adventure

Feature 45 comments

A peek into the world of action/adventure mods - without guns.

Surviving Next-Gen Modding
Counter-Strike

Surviving Next-Gen Modding

Counter-Strike 54 comments

Next-gen games are coming. As gamers, they mean glorious high-definition graphics. But as modders, they mean enormous increases to workload and time...

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