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Add media Report RSS Quake c - gone bad #3 (view original)
Quake c - gone bad #3
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numbersix Author
numbersix - - 2,244 comments

hint: from the look of things here, viswep_que was accessing a null pointer. it wanted as visual weapon entity but that variable has 0 or null in it.

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Description

If your code either - has a null entity pointer or assigns a value to a field in the world entity that cant be assigned - you will see this.