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Quake c - gone bad
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numbersix Author
numbersix - - 2,244 comments

hint: looks as if player_stand1() called itself in an infinite loop. I remember this one - had to put in an if ( ) test statement to head this off at the pass. Code to swap between *_stand and *_run went into a race condition in that function.
This was not a recursive function - I have written those in quake-c!

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Description

If your code has an infinite loop - you will see this.