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Add media Report RSS Art of Development series: #35 - shadows (view original)
Art of Development series: #35 - shadows
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numbersix Author
numbersix - - 2,244 comments

Yes, I'm still going on about shadows.

This may not seem impressive anymore.
But I remember the old days - software never had shadows.
(Doom kind of had area shadows, but those were coded into the map - not dynamic.)

GlQuake had a sort of shadow, but it was quirky.

Shadows impress me. And rain puddles.

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