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Tiberium Wars mods multiplayer group
C&C3: Tiberium Wars

Tiberium Wars mods multiplayer group

Jul 10, 2014 C&C3: Tiberium Wars News 15 comments

A new group for players who seek another players to play C&C3 TW mods together.

Splat x3n model to tibwars 3
Game

Splat x3n model to tibwars 3

Jul 8, 2014 Tutorial 1 comment

Take a model you made earlier and place it into the game using this handy guide brought to you by X3n and splat. Covered topic includes placement of shader...

I need map testers
Game

I need map testers

Sep 1, 2013 CnC Mappers News 2 comments

need some people to test out the maps i make, to ensure their quality is what people want.

Return to Archer's Asylum + other info
Game

Return to Archer's Asylum + other info

Mar 17, 2012 News 4 comments

This is a small briefing of one of GDI's missions you'll be seeing in my TE campaign some time after TE 1.5 is released. Also some info about other missions...

Sail 7 Seas Update
C&C3: Tiberium Wars

Sail 7 Seas Update

Feb 28, 2012 Sail 7 Seas News 1 comment

Many times I have wondered if this mod will finish in times... sadly I have come to the forgone conclusion it wont. Mod is officially delayed .. however...

Post comment Comments  (0 - 10 of 48)
JuanDela_Cruz
JuanDela_Cruz Oct 30 2013, 11:46pm says:

do they have a tutorial for mapping generals?

+1 vote     reply to comment
Delta_6
Delta_6 Jun 1 2012, 3:53am says:

Who's here want to Join the CNC ZH HBM Team ? :)
we need mapper who can make tropical hell ! XD

Just PM me :D

0 votes     reply to comment
Xofolez
Xofolez Aug 9 2013, 9:42am replied:

Check out my page

+1 vote     reply to comment
The_splat
The_splat Sep 28 2011, 1:12am says:

Okay tricky question here.. and possibly this amuse some people too.
I have heard from some sources that they scripted not from the worldbuilders editor but directly in the notepad function in bfme 2 , wondering if one can do the same in c&c 3 havent as yet tried.. also am considering doing some mapping without the editor just using notepad via an automated program.. has anybody tried with much success mapping this way ?

+2 votes     reply to comment
flashknight33
flashknight33 May 15 2011, 7:25pm says:

hey guys ,cnc the vortex mod for generals zh is looking for talented mapper ,if u r intrested pm me :)

+3 votes     reply to comment
Xofolez
Xofolez Aug 9 2013, 9:45am replied:

Check me out

+1 vote     reply to comment
The_splat
The_splat May 14 2011, 9:53am says:

Hello recently uploaded a new map though its still awaiting the approval.
Finnish guy : select the waypoint set the players position to beacon type.. beware no power plant or military building = instant loss.
tutorials for bfme 2 work also for cnc 3 ..actually i think suspect nay possibly even sure that cnc 3's editor was that of bfme 2 remastered and reduced in capacity and complexity due to network limitations and OOS issues.
Of course I could be wrong... then again the scale items there isnt it ?

+2 votes     reply to comment
AYBABTU
AYBABTU Mar 14 2011, 10:58am says:

whats the best forum or website to get help on cnc3 mapping?

+1 vote     reply to comment
madiba127
madiba127 Mar 16 2011, 12:49am replied: +1 vote     reply to comment
AYBABTU
AYBABTU Mar 1 2011, 10:19pm says:

is there anyway to help the harvester pathfinding for cnc3 cause on my map they all just sit and drive back and forth trying to drive over a cliff any suggestions its a remake of the first map on C&C RA: Retaliation for the PS1 the star shaped one

or a website were I could find helpful tutorials i googled it but only found basic tib field set up tutorials

+1 vote     reply to comment
madiba127
madiba127 Mar 24 2011, 5:36am replied:

what needs to be done is to paint areas inaccessible to stop that from happening

+1 vote     reply to comment
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