This group is for the command & conquer modders out there and for people looking for mappers
A new group for players who seek another players to play C&C3 TW mods together.
Take a model you made earlier and place it into the game using this handy guide brought to you by X3n and splat. Covered topic includes placement of shader...
need some people to test out the maps i make, to ensure their quality is what people want.
This is a small briefing of one of GDI's missions you'll be seeing in my TE campaign some time after TE 1.5 is released. Also some info about other missions...
Many times I have wondered if this mod will finish in times... sadly I have come to the forgone conclusion it wont. Mod is officially delayed .. however...
is there anyway to help the harvester pathfinding for cnc3 cause on my map they all just sit and drive back and forth trying to drive over a cliff any suggestions its a remake of the first map on C&C RA: Retaliation for the PS1 the star shaped one
or a website were I could find helpful tutorials i googled it but only found basic tib field set up tutorials
what needs to be done is to paint areas inaccessible to stop that from happening
I'm looking for a mapper who can create C&C Generals Zero Hour map. If you're interested, please send me a PM. Moddb.com
no more new maps ?
i'm searching for people that want to map for tiberian sun redux the maps would be all original missions ad skirmish maps
i m tracking you guys, hope to see some good maps ;)
Helloo, little help needed.
Im making an coop map (started like a normal mp game). Is there a script or somthing so the players wont have the mcv from the begining?
C&C2:YR and RA2 mapper here.
I'm new to mapping but i'm trying to figure out every terrain, buildings, etc,.
my C&C3 and generals worldbuilder always crashes.
I map RA2/YR.the only working map(my 1st Yr map)is YR Rome
i only know how to create RA2, CNC 3, Generals and RA3 maps, lol, i will join this group
People, someone can help me? I FINALLY got a decent idea to make my first map, after 9000 tests, i'm finally ready to release my first C&C3 map! But, I have a question: You know, when placing a Tiberium Field, the visible undergound part in the center get ''hided'' by the terrain, unless you adjust terrain (VERY HARD), or ''erase'' the terrain above the field, like the DEVS do in official maps, but, weel, how can I do this?
Also, I'm very confused about bridge placement. It was pretty easy in Generals WorldBuilder, but I don't know how to do so in C&C3 WB...
When you lower the terrain below the Tib field, the field goes under ground. Then simply select the field and rise it back to ground level.
Answer 2: Bridges can be found from
Factions -> Civilian -> Structures, scroll down until you see "Bridge 1" or such (If I remember right.) Simply select the bridge you want, place it and drag it to the way you want.
If there's some problems, let me know, since I've been using Generals WB lately, not so much C&C3 WB
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