This group is for the command & conquer modders out there and for people looking for mappers

Image RSS Feed Latest Screens
Getting closer Munich Invasion Munich Invasion
Tiberium Wars mods multiplayer group
C&C3: Tiberium Wars

Tiberium Wars mods multiplayer group

Jul 10, 2014 C&C3: Tiberium Wars News 16 comments

A new group for players who seek another players to play C&C3 TW mods together.

Splat x3n model to tibwars 3

Splat x3n model to tibwars 3

Jul 8, 2014 Tutorial 2 comments

Take a model you made earlier and place it into the game using this handy guide brought to you by X3n and splat. Covered topic includes placement of shader...

I need map testers

I need map testers

Sep 1, 2013 News 2 comments

need some people to test out the maps i make, to ensure their quality is what people want.

Return to Archer's Asylum + other info

Return to Archer's Asylum + other info

Mar 17, 2012 News 4 comments

This is a small briefing of one of GDI's missions you'll be seeing in my TE campaign some time after TE 1.5 is released. Also some info about other missions...

Sail 7 Seas Update
C&C3: Tiberium Wars

Sail 7 Seas Update

Feb 28, 2012 Sail 7 Seas News 1 comment

Many times I have wondered if this mod will finish in times... sadly I have come to the forgone conclusion it wont. Mod is officially delayed .. however...

Post comment Comments  (10 - 20 of 48)
AYBABTU Mar 1 2011, 10:19pm says:

is there anyway to help the harvester pathfinding for cnc3 cause on my map they all just sit and drive back and forth trying to drive over a cliff any suggestions its a remake of the first map on C&C RA: Retaliation for the PS1 the star shaped one

or a website were I could find helpful tutorials i googled it but only found basic tib field set up tutorials

+1 vote     reply to comment
madiba127 Mar 24 2011, 5:36am replied:

what needs to be done is to paint areas inaccessible to stop that from happening

+1 vote     reply to comment
VectorIV Jan 29 2011, 10:34pm says:

I'm looking for a mapper who can create C&C Generals Zero Hour map. If you're interested, please send me a PM.

+1 vote     reply to comment
phenom1992 Jan 14 2011, 6:25am says:

no more new maps ?

+1 vote     reply to comment
MrTaxikiller Jan 12 2011, 9:10am says:

i'm searching for people that want to map for tiberian sun redux the maps would be all original missions ad skirmish maps

+1 vote     reply to comment
OrangeNero Jun 29 2010, 4:02pm says:

i m tracking you guys, hope to see some good maps ;)

+1 vote     reply to comment
TheFinnishGuy Jun 18 2010, 6:42am says:

Helloo, little help needed.
Im making an coop map (started like a normal mp game). Is there a script or somthing so the players wont have the mcv from the begining?

+1 vote     reply to comment
boykikiam May 19 2010, 6:52am says:

C&C2:YR and RA2 mapper here.
I'm new to mapping but i'm trying to figure out every terrain, buildings, etc,.
my C&C3 and generals worldbuilder always crashes.

+1 vote     reply to comment
Gandbon Feb 18 2010, 5:21pm says:

I map RA2/YR.the only working map(my 1st Yr map)is YR Rome

+1 vote     reply to comment Feb 10 2010, 2:49pm says:

i only know how to create RA2, CNC 3, Generals and RA3 maps, lol, i will join this group

+1 vote     reply to comment
FelipeFR Jan 18 2010, 9:44pm says:

People, someone can help me? I FINALLY got a decent idea to make my first map, after 9000 tests, i'm finally ready to release my first C&C3 map! But, I have a question: You know, when placing a Tiberium Field, the visible undergound part in the center get ''hided'' by the terrain, unless you adjust terrain (VERY HARD), or ''erase'' the terrain above the field, like the DEVS do in official maps, but, weel, how can I do this?

+1 vote     reply to comment
FelipeFR Jan 19 2010, 11:13am replied:

Also, I'm very confused about bridge placement. It was pretty easy in Generals WorldBuilder, but I don't know how to do so in C&C3 WB...

+1 vote     reply to comment
CnC_Fin Jan 27 2010, 1:31pm replied:

Answer 1:
When you lower the terrain below the Tib field, the field goes under ground. Then simply select the field and rise it back to ground level.
Answer 2: Bridges can be found from
Factions -> Civilian -> Structures, scroll down until you see "Bridge 1" or such (If I remember right.) Simply select the bridge you want, place it and drag it to the way you want.

If there's some problems, let me know, since I've been using Generals WB lately, not so much C&C3 WB

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Jul 24, 2009
Open to all members
Send Message
Members Only
Join this group
Group Watch
Track this group
Embed Buttons

Promote CnC Mappers on your homepage or blog by selecting a button and using the embed code provided (more).

CnC Mappers
CnC Mappers
35 members