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Splat x3n model to tibwars 3

Splat x3n model to tibwars 3

Starting a mod Tutorial 2 comments

Take a model you made earlier and place it into the game using this handy guide brought to you by X3n and splat. Covered topic includes placement of shader...

[TW] Add sky in your favorite map

[TW] Add sky in your favorite map

Mapping/Technical Tutorial 13 comments

With this quick tutorial, your will learn how to add a dome of sky in your map, as well as compile it to "load" more fast...

Height Mapping tutorial

Height Mapping tutorial

Mapping/Technical Tutorial 7 comments

For height mapping done right can save time and make much more professional looking maps fast. Estimated Time to learn the Basics : 15 mins Time to perfect...

[Gmax/RenX] Basic Understanding Of Vertex Material Editing

[Gmax/RenX] Basic Understanding Of Vertex Material Editing

Skinning Tutorial 11 comments

This tutorial explains the basics of texture mapping in the Gmax & RenX 3D Modeling and Animation Software. I have provided some of my own personal notes...

The Long awaited tutorial-How to add Cameos to Generals

The Long awaited tutorial-How to add Cameos to Generals

C&C Generals Version 2.0 UI/HUD 6 comments

Here's the answer to the question that has been presented to me; How do you add Cameos to Generals?

[GEN - ZH] How to configure ENB Series for C&C Generals

[GEN - ZH] How to configure ENB Series for C&C Generals

Other Tutorial 8 comments

This is the .ini code used in C&C Tiberian Dawn/Red Alert Redux to configure the ENB Series visual effect mod for C&C Generals. If you think you can improve...

[C&C 3] How to enable mods in Worldbuilder

[C&C 3] How to enable mods in Worldbuilder

Mapping/Technical Tutorial 31 comments

This short tutorial shows you how to enable mods in WB.

[C&C 3]Command and Conquer 3 Batch file

[C&C 3]Command and Conquer 3 Batch file

Other Tutorial 9 comments

This is how you use a batch file to launch your CNC3 mods...