This group is for the command & conquer modders out there and for people looking for mappers
need some people to test out the maps i make, to ensure their quality is what people want.
This is a small briefing of one of GDI's missions you'll be seeing in my TE campaign some time after TE 1.5 is released. Also some info about other missions...
Many times I have wondered if this mod will finish in times... sadly I have come to the forgone conclusion it wont. Mod is officially delayed .. however...
With this quick tutorial, your will learn how to add a dome of sky in your map, as well as compile it to "load" more fast...
_We have the great joy of presenting to you the first version of the new C&C3 A New Experience Mod Pack. This Interface/Feature MOD, developed by...
People, someone can help me? I FINALLY got a decent idea to make my first map, after 9000 tests, i'm finally ready to release my first C&C3 map! But, I have a question: You know, when placing a Tiberium Field, the visible undergound part in the center get ''hided'' by the terrain, unless you adjust terrain (VERY HARD), or ''erase'' the terrain above the field, like the DEVS do in official maps, but, weel, how can I do this?
Also, I'm very confused about bridge placement. It was pretty easy in Generals WorldBuilder, but I don't know how to do so in C&C3 WB...
I do maps :D for Generals Zero Hour and C&C3.
See my downloadable maps at CnC-Files!
Can you guys check out my Crossroads Map in the addons section
Generals Zero Hour mapper reporting! :D
Hay i am CNC3 Mapper and figured i would join...
i have uploaded two script testing maps on my site, i actually didn't know that where is also a cnc mapper group :)
guys how do i compete in that mapper competition?
make the map and put it on the "addons" list
Zero Hour and Generals
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