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Hey lads, i am proudly present to you my second mod update! Right now mod is reached Alpha stage! Read full article for more info and media...

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C&C : Generals Evolution : iiReached Alpha Stage!

Hey lads, i am proudly present to you my second mod update! Right now mod is reached Alpha stage! So what does it mean?

This means that most of existing C&C Generals units is PORTED, yes, that's right, i've finished near 20 units ( some unlisted because wip ) still there some left, but they're another story.

Let me list finished stuff :
>>Crusader Tank
>>Humvee
>>Avenger
>>Tomahawk Missile Launcher
>>Comanche
>>Paladin Tank
>>Laser Crusader
>>Battlemaster
>>Dragon Tank
>>Overlord
>>Gattling Tank
>>Inferno Cannon
>>Quad Tank
>>Scorpion Tank
>>Marauder
>>SCUD Laucher
>>Toxin Truck

Alongside with this i've ported some civilian models to bring back C&C Generals Atmosphere. Some gameplay changes was made too, more in beta news when will be alivable.

Now i will work on to reach Beta stage:

>>Faction Structures.

>>Balance from C&C Generals.

>>More Visuals

>>Fleet

>>Building on water ( still under question ).

>>Optimizing code.

>>Maps.

Generals Evolution - FireworksGenerals Evolution - Fireworks
Generals Evolution - FireworksGenerals Evolution - Their tragedy will come
Generals Evolution - Fresh out of the labGenerals Evolution - Scorpions

Also i am proudly present "Made of Explodium" Video. It demonstrates VFX effects i was working on and some gameplay, that's all i can show for now, more better gameplay will be alivable at beta stage. Thanks to sgor00 for providing me gameplay fotage, it was online battle test by the way, no lags were detected. As for release date - it's always alivable under mod name, just saying.

Just to mention : I am highly appreciate Bibber&Megumi work on tools, i am also genuinely thankful to whole C&C3 modding community for their tutorials and misc tools, you, guys, made it happen. Thank you.





STAY TUNED FOR MORE

Post comment Comments
Bobsled3000
Bobsled3000

good work

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Trailhog250
Trailhog250

I've been tracking this mod for years, and I have no problem with it being on the RA3 engine. It looks fantastic and can't wait to play it.

I'm not sure if this was ever asked, (though I'm sure it was) I assume you decided against having 'generals' from ZH and simply decided to implement their features into the core factions? (in all's honesty ZH was very unbalanced)

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Gunship_Mark_II Author
Gunship_Mark_II

Yeah, for now.

I will make it more balanced using latest unofficial ZH patches balance.

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Zeke_Dlyoung
Zeke_Dlyoung

BAYSPLOSIONS!

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yavuztezcan
yavuztezcan

Great work!! Ofcourse i will try this mod but only downside for me we may get bored with vanilla units easily, after playing tons of new units for zero hour.Don' get me wrong I love this mod and I hope new units will be added as soon as possible^^

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Gunship_Mark_II Author
Gunship_Mark_II

It's all about modders, they weill be able to add anything they want. SDK will be alivable after release.

Reply Good karma+6 votes
santap555
santap555

I'll reinstall Red Alert 3 for this MOD.

Look nice!!

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ChadaFACE
ChadaFACE

can we expect Jets soon?

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Gunship_Mark_II Author
Gunship_Mark_II

Yep, right after i will add airfield.

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IgorKa
IgorKa

*fap fap fap

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DD92
DD92

O.o ! Man...plz..tell me how u can Amaze Us everytime!! Good work man! :)

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Alexali7
Alexali7

May i aks for the music used in your video?

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ego_brainz
ego_brainz

beauty!desaturated like less cartoony

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jezko4
jezko4

December 30?No,no,no,no,no :( release 24 december please

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Lightang3l
Lightang3l

This looks so awesome! Good work!

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