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Post tutorial Report content RSS feed [GEN - ZH] How to configure ENB Series GTA Vice City for C&C Generals

This is the enbseries.ini code used in C&C Tiberian Dawn Redux to configure ENB Series GTA Vice City v0.005 Mod for C&C Generals (and Zero Hour). If you think you can improve on it and optimize the Mod for your C&C Generals (and Zero Hour) game/mod, please feel free to do so.

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This is the enbseries.ini code used in C&C Tiberian Dawn Redux to configure ENB Series GTA Vice City v0.005 Mod for C&C Generals (and Zero Hour). If you think you can improve on it and optimize the Mod for your C&C Generals (and Zero Hour) game/mod, please feel free to do so.

DOWNLOAD LINK FOR THE LISTED ENB SERIES MOD IS HERE

SOME VIDEO CARDS ARE INCOMPATIBLE WITH BETA VERSION 0.005 SO YOU MAY NEED TO DOWNLOAD VERSION 0.004 HERE

Description of ENB Series on the web page may not be equal to version in downloaded mod archive (installer).

ENB Series v0.005 DX8 beta. Fixed bug with reflection vectors, over saturation of reflection
texture at some angles, HUD still not filtered, Antialiasing works.

WARNING! (version 0.004) In this version some effects disabled and features in general minimized.
Many parameters from config file not work because of shader model 1_4 limitations.
Parameter Curve from Bloom and Color Correction disabled and intensity at high levels
clamped. Reflections simplified. In future i hope to make DX9 based code conversion
that will work for DX8 the same as v0.074. Workable presets are proxy library loading,
anisotropy, display refresh rate. Antialiasing is not supported.

Tested with GTA Vice City, No One Lives Forever 2, Mafia, Silent Hill 2, Serious Sam, Command & Conquer Generals and its expansion Zero Hour.

INI CONFIGURATION CODE:


[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=0
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=0
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=1
QuadVertexBuffer=0
AdditionalConfigFile=enbseries2.ini
EnableShaders_3_0=1
UseMRTRendering=1
[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=200
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=100
ChromePower=100
UseCurrentFrameReflection=1
ReflectionQuality=2
ReflectionSourceSpecular=60
ReflectionSourceTFactor=70
UseAdditiveReflection=0
ReflectionDepthBias=1000
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[BLOOM]
BloomPowerDay=20
BloomFadeTime=64000
BloomConstantDay=1
BloomQuality=0
BloomScreenLevelDay=1
BloomCurveDay=-12
BloomPowerNight=26
BloomConstantNight=1
BloomCurveNight=-16
BloomScreenLevelNight=1
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=1
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=2
DarkeningLevel=90
BrighteningLevel=80
IlluminationLevel=60
AdditiveIlluminationLevel=70
UseAmbientOcclusion=0
UseIndirectLightning=0
FadeDistance=70
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=1
[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=1
ScreenLevelNight=1
DarkeningAmountNight=-6
GammaCurveDay=-6
GammaCurveNight=-6
ColorSaturationDay=2
ColorSaturationNight=2
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=1
[SHADOW]
ShadowFadeStart=70
ShadowFadeEnd=100
ShadowAmountDay=90
ShadowAmountNight=80
ShadowScreenLevelDay=50
ShadowScreenLevelNight=60
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=2
MotionBlurVelocity=90
MotionBlurRotation=90
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=5
[PLUGIN]
WeatherMod=1


Good luck and Happy Modding!

-sgtmyers88

CREDITS:

ENB Series GTA Vice City v0.005 Mod brought to you by: Vorontsov Boris

Updates and optimization for C&C Generals were brought to you by: sgtmyers88

Comments
CrazyGoat
CrazyGoat

Cool thing, I suggest people go to Cnc-comm.com and perhaps post their enb settings...?

Best of good luck.

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AdasX10
AdasX10

I still get white flashes :(

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MrTimm
MrTimm

then you did something wrong

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sgtmyers88 Author
sgtmyers88

Or a outdated/incompatible graphics card.

Reply Good karma+2 votes
AdasX10
AdasX10

ati hd 4650 outdated?

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Relifed
Relifed

i think he means the drivers, because it worked on my old ati radeon 4325 (or something)

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hunt1hunt
hunt1hunt

good job!thanks

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FelipeFR
FelipeFR

I thought GTA SA version was the one compatible with almost all games. For me, it works.

Reply Good karma Bad karma+3 votes
Ligeiroart
Ligeiroart

YOur ENB config is normal.... Like I said for you, i would like to put SSAO effects, from d3d9.dll using the conversor! but the CSF files disapear from the screen

Reply Good karma Bad karma+1 vote
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