Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.

It's a multi-platform (windows, mac, linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth.

The game sports a varietyof different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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9 comments by Jordizzle on Dec 4th, 2013

Oh hey, look!

Hi everybody! Jordan here with a little bit of a news break for Zombie Grinder! I know it's been like 4,000 years since I've posted news, as Tim and I have been incredibly busy at our 9-5's, but I've got some fabulous news!


That's right! After an over-a-year-long campaign, your support has helped us catch Valve's attention enough to justify a release on Steam! I know I speak for everybody who has contributed content to the game when I say that we thank ALL of your for your relentless support through the good times, and the bad!

With this unprecedented event comes some pretty amazing news! More updates than I had actually thought we would do! To be honest Tim and I were roadmapping an over-all end-of-the-line update that would introduce a single-player mode and the online side of things would be Peer-to-Peer. We still have other games we want to eventually work on, but with Zombie Grinder being released on Steam, we have a newfound vigor to polish it up and make sure it's a complete experience in and of itself!

Since finding this news out, I've completed 8 new hats, and 6 new weapons. This next content patch which may be a ways off should be very interesting!!

I'm still trying to wrap my head around this whole situation, as I honestly never expected it to happen, and I know Tim's in an even crazier spot, but I just thought I'd let y'all know that we appreciate everything you've all done! From just playing the game, to pitching ideas for new weapons.

Obviously a bunch of stuff is coming, and while I can't exactly put a date on it, Tim and I are shooting for a full release before Summer of next year to co-incide with our Steam debut :)

Thanks again for all your support!

Much love,

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Post comment Comments  (0 - 10 of 871)
Slime_Summoner Jan 11 2015, 2:44pm says:

Where can i download this?

+1 vote     reply to comment
Alex_Lee Oct 29 2014, 1:23am says:

I hope the update goes well!

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Jordizzle Creator
Jordizzle Nov 3 2014, 9:17pm replied:

The base game is working on Steam :D! There's a ton more functions we can add to the game, so those are being implemented which is adding a bit more dev time than previously expected, but news will be posted once we get closer to release :)

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Guest Dec 20 2014, 10:33pm replied:

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Jordizzle Creator
Jordizzle Dec 22 2014, 6:39am replied:

It is :) Details will be posted once we're in a comfortable enough position to share :D

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Guest Dec 24 2014, 7:41pm replied:

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cmortis Jun 5 2014, 12:39am says:


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cds1234572 Apr 28 2014, 10:21pm says:

mm mmm mmm

+1 vote     reply to comment
GeorgeLSD Jan 14 2014, 5:15pm says:

Can someone help me

+1 vote     reply to comment
GeorgeLSD Jan 14 2014, 5:14pm says:

I could not start

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Zombie Grinder
Windows, Mac, Linux
Twin Drills
Custom Built
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Release Date
Released Feb 2, 2012
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661 votes submitted.

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Highest Rated (33 agree) 10/10

Cos its awesome :3

Nov 20 2011, 7:39am by Infinitus

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Zombie Grinder
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