Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.

It's a multi-platform (windowsmaclinux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. 

The game sports a varietyof different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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RoBros! Robot!? More random stuff!
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2 comments by Jordizzle on May 22nd, 2013

Greetings, party people!

Jordan here, with an update to your maybe-6th-favorite Zombie killing game, Zombie Grinder! The most titular part of this update is the publicizing of the HUB!!! Menus are so 2012, and to prove it, we've completely eradicated that all that unsightly text and buttons, and replaced it with an overworld with shops and stuff! There is a bank, salon, hospital, and game center which you can use to organize your finances (and even gain interest on your money!), purchase new styles for your toon, heal up and purchase healing items, and of course set up Zombie Grinding excursions with your mates!! We're aiming to make the trek between HUB and game more smooth, in an "instance" style, a la MMO's. There has also been a massive balancing of ammo modifier and such! Tim's got all the changes in the launcher's changelog!

On my side, I've been coming up with literally more guns than I have time to draw, but a few of them are in the game now! Winchester Rifle (designed by the AWESOME theDarkwing54!), Acid Gun, and the Lovethrower (healing flamethrower, unlocked by healing mates!) and... DUN DA DA DA DUUUUUUNNNN!!!! BUFF BEACON GRENADES!

 "da fuq is a buff beacon grenade?" you might be asking, in a very condescending manner.
 
Welp! They are grenades you throw at your mates, and instead of blowing them up into a hilariously salty mess, it turbo-charges them with a corresponding stat! The color of the grenade buffs the stat connected to the same color (red for HP, etc)

While the buff is temporary, they are stackable! Wanna get away from a horde of the undead quickly? Huck 5 or 6 speed grenades on the floor and get the hell outta dodge faster than most zombies can say "Did he seriously just reference Gunsmoke?"!!! 

 
 I personally think they ended up being super amazing, and it's gonna be interesting to see how players utilize them in upcoming game modes... Speaking of which, I have 2 or 3 new ones concepted, and will be design-doc'ing them and shipping them off to Tim as soon as I can. One of them is a "capture the survivor" of sorts, where you and your mates run around a randomly generated level saving hostages from zombies! Our current survivor game mode was more escort-based, and while it may still be implemented in some form, I'm hoping the new one is a bit more entertaining... I can't go into too much detail on the second one... yet! It's going to be fun though, and introduce a totally new way to rise up through the zombie grinding ranks MUAHAHAH!!!!

I also want to start featuring Let's Plays of the game in news updates to help potential new players get a feel of what to expect! This update's LP comes from a group of southern gentlemen, and their first impressions of the game! It's pretty raw and DOES contain harsh language, so be warned!

Pretty fun stuff!
Thanks for the spotlight, dudes!
If you have an LP of the game, shoot us a PM! I search for them intermittently as well
(that's how I stumbled on this one! Tim did too apparently!)


As for the future! There is a ton planned for the game, and Tim and I are trying to make as much time for it as possible! As we say pretty much every update, our lives get in the way of development a whole bunch, but when we do get a chance we always come back with new ideas! There are currently an estimated 500-billion ideas going through MY head personally, and I know Tim's got just as many if not more going, so we're only getting warmed up! 

Enjoy the update, and look forward to what we have in store for you in this crazy world of killing... uh... not-human things? 

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Post comment Comments  (50 - 60 of 763)
evol37
evol37 Mar 12 2013, 10:19am says:

Is there a way to play wiht no soud cuase when i launch it it doesent wrk cause of audio

+1 vote     reply to comment
Infinitus
Infinitus Mar 12 2013, 3:52pm replied:

What platform are you on? FMOD should work on pretty much anything.

If your on windows vista or above, you can *try* doing this, it may work, depending on what your issue is;

Open the file:
C:\Users\[your-username]\AppData\ Roaming\ZombieGrinder\cfg\ZombieGrinder.ini

Find the section [audio]. The following line should be a few lines below it;

enabled=1

Change to;

enabled=0

+1 vote     reply to comment
bacon-om-nom-nom
bacon-om-nom-nom Mar 11 2013, 7:23pm says:

You should send this game to a popular indie game reviewer, example northernlion, so that this game can get the publicity it deserves.

+2 votes     reply to comment
Ricardo-Stryki
Ricardo-Stryki Mar 3 2013, 1:25pm says:

Great game, I love it <3

+3 votes     reply to comment
tobybathory
tobybathory Feb 27 2013, 1:33am says:

So for those of you having trouble getting the game working go to your P;PDATA%\ZombieGrinder and then make the EXE administrator.

+3 votes     reply to comment
Infinitus
Infinitus Feb 26 2013, 5:39am replied:

Hum....

Try downloading this bat file and running it, see if that helps.

Twindrills.com

+2 votes     reply to comment
tobybathory
tobybathory Feb 26 2013, 1:26pm replied:

Nothing happens.

+2 votes     reply to comment
tobybathory
tobybathory Feb 26 2013, 4:38pm replied:

So I checked out the apps thingy how its routing the game..and it makes no sense whatsoever Its there..says its updated..but when I play it says It needs to be updated :/

+2 votes     reply to comment
Infinitus
Infinitus Feb 26 2013, 6:00pm replied:

It will tell you you need to update if you try and run the game manually from the game exe, you need to run it through the launcher or via command line (what that bat file was meant to do).

What OS are you running on? And what are your computer specs?

+2 votes     reply to comment
tobybathory
tobybathory Feb 26 2013, 10:26pm replied:

My pc is windows 7 (already tried admin) Radeon HD 7800 series, 16k ram, intel core i7-3770k 3.50 ghz 8 CPUs
Direct x 11 my pc cost me a little over 1.2k lol.

+2 votes     reply to comment
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Zombie Grinder
Platforms
Windows, Mac, Linux
Developer
Twin Drills
Engine
Custom Built
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Twindrills.com
Release Date
Released Feb 2, 2012
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Highest Rated (25 agree) 10/10

Cos its awesome :3

Nov 20 2011, 7:39am by Infinitus

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