Once upon a time, there was a tower every knight and lady who had a wish visited. Racing another aspirant was the only way for their own wish to come true. The fastest one at descending the Tower would be the winner. Super Tower Rush intends to bring old values back, such as shared gaming experience face to face, even from the same keyboard, although it includes a system to play online with the community and a single player mode to train and unlock game modes too.

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In-game Tutorial - The Tower Choose your hero!
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0 comments by Gn0meSlice on Mar 13th, 2013

The featured game for March 13 - 16 is here! Get it now!

Game: Super Tower Rush
Developer: Super Tower Rush Team
DRM: DRM-Free, Desura
Platforms: Windows

Featured Charity: Open Source Ecology
10% of all sales generated by this deal will go to Open Source Ecology.


Game Description:

Go head to head with a friend in a race to the bottom of the tower! Use magic spells and abilities to hinder your opponent, and to evade their attacks. Local multiplayer is already supported, and online multiplayer is in the works. Top-notch pixel graphics and frantic arcade action for two! What are you waiting for?

"Once upon a time, there was a tower every knight and lady who had a wish visited. Racing another aspirant was the only way for their own wish to come true. The fastest one at descending the Tower would be the winner. Super Tower Rush intends to bring old values back, such as shared gaming experience face to face, even from the same keyboard, although it includes a system to play online with the community and a single player mode to train and unlock game modes too."

In-game


Beat the average and receive:

  • The original soundtrack of the game!
  • 14 wallpapers based on the game's characters!

The top three contributors will receive special rewards!

  • IndieGameStand T-shirt!
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Post comment Comments  (0 - 10 of 51)
rytsan
rytsan Oct 22 2013, 1:06am says:

i liked the game, and i feel little sad that they "abandoned". thats a bummer.

+1 vote     reply to comment
Silverhawk85
Silverhawk85 Sep 17 2013, 6:52pm says:

I don't know if pledging for their new project is that good when they are always starting new projects and abandon them after a time of development. I first like to see a finished game from the developers.

+2 votes     reply to comment
Lunick
Lunick Sep 3 2013, 9:43am says:

It's a shame the devs abandoned this game, time to rate down I guess :(

+4 votes     reply to comment
Seranth
Seranth Aug 26 2013, 6:50pm says:

Looks like the devs of the unfinished games Super Tower Rush and Pixelry have started to pitch another game: Indiegogo.com

It looks like they've moved on and left this to the dust.

+9 votes     reply to comment
JBantha
JBantha Jul 9 2013, 1:48am says:

Things I would love to see fix:
Instantaneous death on the fire ball levels,
Some instances were you can just skip the re-spawn countdown if you keep the movement keypressed while you die (or the removal fo the countdown).

Things I would love to see added:
"Pick a random character" button for all modes.
A Restart key for the second player (for player one is "R")
UPDATES ON THE NEWS SECTION!

Thank you.

+1 vote     reply to comment
DVDVD
DVDVD Jun 1 2013, 4:14pm says:

Cannot connect to server (register or login) ... when will be the multiplayer ready ? :)

+4 votes     reply to comment
Player_Review
Player_Review Aug 11 2013, 3:42pm replied:

Sadly, it seems as though this game was forgotten after the crowdfunding circuit completed.

+5 votes     reply to comment
QuadraTronGames
QuadraTronGames Apr 13 2013, 8:42am says:

I was tracking this game but ended up getting a copy in the Alpha Fundle Bundle that both our games are featured in (Monsters!). I found it fun and not having played a game like it before, quite entertaining. I've been enjoying a lot of the multiplayer head to head games that have been created recently, like Hokra, Bara Bari Ball, and Tower Fall. I also enjoy the art style.

The controls need some work. It took me a few minutes of randomly pressing keys to figure out what worked. I even plugged in my 360 controller just in case I needed a controller rather then the keyboard. Yes, I know there might have been a message prompting me to to check out the controls, bla, bla, bla... ;)

I'm looking forward to see this game finished. I'm probably going to bring it up at our weekly Dev Night get together as a game we should play for "book club" nights.

Thanks and good luck! :D

+2 votes     reply to comment
Silverhawk85
Silverhawk85 Apr 10 2013, 6:35am says:

What's the status of the singleplayermode which should be released in March? Because of the lack of a second player I can't really play this game.

+1 vote     reply to comment
Player_Review
Player_Review Apr 11 2013, 12:06pm replied:

This now has a singleplayer mode (in my version anyway) - it is versus an AI component

I haven't seen any updates since though (and that was a month ago) :(

+1 vote     reply to comment
MissScripter Creator
MissScripter Apr 12 2013, 10:14am replied:

I'm rewriting the floor generator for having the same level on both players. Also starting testing with the multiplayer.

Hard to also update at the same time! :P

-1 votes   reply to comment
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Super Tower Rush
Platform
Windows
Developed By
MissScripter
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Official Page
Supertowerrush.com
Release Date
Released Dec 26, 2012
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Style
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Arcade
Theme
Abstract
Players
Single & Multiplayer
Project
Indie
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RT @AdventurOSgame: AdventurOST - Vol.I Released for our indiegogo backers! Check your inbox ;) T.co #gamedev

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RT @AdventurOSgame: Dear backers: The AdventurOST - Vol. I, is out there! T.co

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RT @AdventurOSgame: Dear backers: The AdventurOST - Vol. I, is out there! T.co

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