Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

Zombie Grinder
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General
General Discussion General Discussion

What is your key layout? (Aetherlight 4 months ago)

Spanish translation.

NEW !Fanart 14 years Old (Jorgefrances...

55 276  
Suggestions Suggestions

Un-combine gem and ammo separately... (Alex_Lee 3 months ago)

Zombie Virus/ infection

[IDEA] Katana

73 315  
Bug Reports & Support Bug Reports & Support

[LINUX] Launcher logo image issue... (sudzzuds 3 months ago)

[Linux] Can't get the game to...

[Server] UK Official - Wave zombies...

140 504  
Modding / Map Design Modding / Map Design

[Script] Game Timer (sudzzuds 3 months ago)

Makin' maps the easy way!

Difference between wave/arena???

32 108