This is the demo version of Zafehouse: Diaries. Its stability and performance may not reflect the full version. If you notice any issues, please let us...
Zafehouse: Diaries is a tactical game of survival, planning, resource management and problem-solving. Manage your survivors’ needs, prejudices and motivations and you might stay around long enough to be rescued.
Tell your story
A unique, diary-based interface records your actions, reveals the state of the world and provides hints and clues to help you.
Pick your battles
A sophisticated combat engine models all battles in the game, from a zombie slipping in through a bathroom window, to a swarm flooding into the hospital you thought was secure.
Know your survivors
Survivors have unique personalities and skills – use them wisely and the group will work efficiently. Left idle, they’ll explore, socialise, play games and tinker.
Make sure you check in on your survivors and see how they’re getting along. Poor relationships mean they won’t work well together, and may even end up fighting.
Add yourself and friends to the game and create mods using C#.
You may have spent a few dark and lonely nights in Zafehouse: Diaries, desperately trying to keep your band of dishevelled survivors alive against the odds. Until now, it's been hard to know just how well you might be doing, in comparison to other players.
So, we've just put the finishing touches on Bodycount, a "dynamic" infographic that shows a number of interesting stats collected over a sliding seven-day period including:
It also shows the lifetime percentages for a number of dilemma decisions. Curious as to how many people have fought the super zombie? Or locked a survivor away in a room full of zombies? Well, now you can find out.
The page updates once per hour, at which stage it will randomly select four dilemma percentages to show, so, make sure to pay it a few visits to see all the stats!
Zafehouse: Diaries is a complex game, but that complexity might not be immediately apparent from looking at screenshots or videos. With Bodycount, we hope to show off the many, many cogs turning under the hood of the simulation.
Yes, there's more to it than just shooting zombies! Survivors live, die and get along based on the player's decisions, but there are some difficult, moral choices that must be made if you want to survive and a great deal of them won't leave you with a warm, fuzzy feeling.
We'll continue to add or change the statistics shown over time, but for now, it should give you some insight into how others are braving the unrelenting deadliness that is Zafehouse: Diaries.
Latest tweets from @screwflystudios
@sergiojota Hey Sérgio, sorry for the late reply. Zafehouse was written from scratch in .NET. We used SlimDX for the visuals.
Jul 10 2015, 11:46pm
Deadnaut and Zafehouse are 50% off for the weekend on Steam! Grab them while they're hot. T.co
Jul 10 2015, 11:45pm
Apr 3 2015, 8:12pm
Been waiting for Deadnaut to arrive on GOG? Wait = over! T.co
Mar 13 2015, 2:28am
RT @logan_booker: Deadnaut's genestealer / xenomorph scenario is the most difficult to complete. Fitting, given the Aliens comparisons. htt…
Feb 6 2015, 8:04pm
We had an issue with the Linux demo not downloading from T.co if you've been trying to grab it, it's working again!
Feb 6 2015, 7:57pm
We've just added Steam achievements (and trading cards) to Deadnaut! Can you get all 21? T.co
Jan 23 2015, 4:30pm
Good news Linux gamers, we've just released Deadnaut for your flavour of platform (and a tasty one at that)! T.co
Jan 5 2015, 9:14pm
Dec 25 2014, 11:28pm