Zafehouse: Diaries - Demo
Nov 22, 2012 Demo 0 commentsThis is the demo version of Zafehouse: Diaries. Its stability and performance may not reflect the full version. If you notice any issues, please let us...
Zafehouse: Diaries is a tactical game of survival, planning, resource management and problem-solving. Manage your survivors’ needs, prejudices and motivations and you might stay around long enough to be rescued.
Tell your story
A unique, diary-based interface records your actions, reveals the state of the world and provides hints and clues to help you.
Pick your battles
A sophisticated combat engine models all battles in the game, from a zombie slipping in through a bathroom window, to a swarm flooding into the hospital you thought was secure.
Know your survivors
Survivors have unique personalities and skills – use them wisely and the group will work efficiently. Left idle, they’ll explore, socialise, play games and tinker.
Relationships matter
Make sure you check in on your survivors and see how they’re getting along. Poor relationships mean they won’t work well together, and may even end up fighting.
Customisable
Add yourself and friends to the game and create mods using C#.
0 comments by ScrewflyStudios on May 17th, 2013
Zafehouse: Diaries has been updated to v1.1.9. For this patch, we've focused on user interface and performance enhancements that should make playing the game a much smoother experience.
The biggest change is the addition of map annotations. This means you can now mark and add notes to any location on the map, just by right-clicking on it. Can't remember which locations you left supply caches? Now you can leave yourself little reminders.
Tired of moving survivor tokens individually? We've added in a mass-selection feature, which you can use by holding down the left-mouse button over the map and dragging. Include the tokens you wish to select inside the rectangle, release the mouse button and then just left-click on the location you want to move those tokens to. It works pretty much like it would in a real-time strategy game.
For the diary, it's now possible to bookmark pages. Above the left-hand page of the diary you'll notice four small paper tabs. Hover near these and they'll drop down, after which you can click on one to bookmark the current open pages. By default, the bookmark name is the page numbers, but you can type in your own title if you want. To delete a bookmark, just right-click it.
The Movement screen has also seen several improvements. You can sort items based on type, and they'll be ranked from best to worst. Order selection has also been revamped with new graphics.
Finally, game performance and memory utilisation has been improved across the board. Saving and loading is now much faster, text rendering is incredibly quick and late-game turn resolution should be a lot snappier. Those are just the big-ticket tweaks; we've nipped and tucked a great many parts of the codebase.
As usual, all the patch notes can be found on the forums.
This is the demo version of Zafehouse: Diaries. Its stability and performance may not reflect the full version. If you notice any issues, please let us...
This is the demo version of Zafehouse: Diaries. Its stability and performance may not reflect the full version. If you notice any issues, please let us...
Highest Rated (7 agree) 7/10
a bit expensive for what it is, good indy small game
Oct 6 2012, 2:34pm by viandox2000
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Looks fantastic, but as has been said by others - almost £10 seems very steep for an 'Indie' game.
A fiver, and I'd have jumped in already. I'll wait until there's a sale, because no amount of content patching could make me part with £10 for an 'Indie' title.
I've played the demo and admit the game is certainly new and different, and I thought it had lots of promise, but I too struggle to justify the cost right now... I am following the games development and it's great to see a new patch :-)
loved the demo, but i cant push myself to spending the best part of £10 on this :( sorry guys, the price tag is just to high for me...
No worries Gwaryn. We're currently working on several meaty content patches, which might be enough to entice you in the future. :)
I like the sound of that, will keep my eyes open :)
gone and taken the dive, let me compliment your attitude screwfly studios, it is refreshing to take a positive aproach to the price instead of taking the **** aproach that so many others do. :) will recommend highly to friends and you have my greenlight vote.
Thanks Gwaryn! :)
Love the game, but please fix the bug where you suddenly can't click on houses anymore... takes forever to restart all the time.
Also, a quite deadly bug is the one where you can click wherever you want, and every click will trigger the clock... :')
And.. why does the game have to end so soon? There should be an option to stand and fight.
Hello fudun,
We have plans for new game modes in upcoming patches. We're working as quickly as we can. :)
We haven't had any other reports regarding the bugs you mentioned, so it might be something to do with you specific configuration.
Are you able to create a DxDiag report and send it to support@screwflystudios.com?
Hey there - you can grab the demo here: Zafehouse.com