Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development, with a new alpha release being made at the beginning of each month.

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Blog RSS Feed Report abuse Latest News: Alpha 40 released!

0 comments by kharnov on Jun 7th, 2015

unvanquished 2015 06 07 181027 0

Do you believe it? We've hit 40 alpha releases! That's a lot of monthly alpha releases.

Unvanquished Alpha 40 Universal


Fortunately for us, we're not that far from the long-awaited beta. We've already hit our map quota, we're almost done with models, and our coding projects are approaching fruition. It wouldn't be a long shot to say that we could realistically hit beta by our 50th release, or possibly beforehand.

unvanquished 2015 06 07 231652 0

As for this release, we have a new renderer effect, a new model, and the usual assortment of bug fixes and code cleanup. The new effect is screen-space ambient occlusion, or SSAO for short. It's a bit resource-intensive at the moment so it's off by default, but you can enable it in the options menu. The effect provides enhanced shading for every model, and even provides a subtle effect to maps as well. As for the new model, it's the barricade, visible on the release shot next to the overmind. Have fun shooting it!

unvanquished 2015 06 07 231523 0

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Unvanquished Alpha 40 Universal

Unvanquished Alpha 40 Universal

Jun 7, 2015 Full Version 0 comments

Everything you need in one package, for Windows, Linux, and Mac. Check our website for the release post and/or Linux distro-specific packages.

Post comment Comments  (0 - 10 of 79)
EXU_SKULLY
EXU_SKULLY Nov 14 2014, 5:37pm says:

DESERVES GREENLIGHT!!!

+5 votes     reply to comment
Rhyl3yMaster
Rhyl3yMaster Nov 9 2014, 10:07pm says:

You should *cough* attempt to greenlight this!

+4 votes     reply to comment
Milanium
Milanium Jun 2 2014, 1:42pm says:

I suggest you publish this on Desura.com as you already fulfill the requirements. Your fast development cycle screams for some streamlined content distribution. Being featured on their page will also give you a huge boost in player numbers. I documented some common pitfalls Github.com

+4 votes     reply to comment
Treki26
Treki26 Jun 2 2014, 10:25am says:

This seems to be very similar natural selection 2.

+3 votes     reply to comment
Guest
Guest Jul 21 2014, 12:45pm replied:

Unvanquished and Natural Selection 2 share a lineage; they are technically cousins. Both Natural Selection (Half Life mod) and Unvanquished's predecessor Tremulous (Quake 3 mod, later standalone) are based on the Quake 2 mod Gloom.

+4 votes     reply to comment
Rhyl3yMaster
Rhyl3yMaster Nov 4 2014, 1:48am replied:

Unvanquished is pretty much what trem 1.2 is going to be (assuming they are actually still developing it. Srsly its been a while). In fact, this is built straight off of Tremulous, just with a nice new skin, new weapons, and gameplay rebalances that were previously unfair (Im looking at you adv. marauder).

+2 votes     reply to comment
3DWorlds
3DWorlds Feb 5 2014, 6:36pm says:

So this is basically a tactical shooter?

+1 vote     reply to comment
gammerboy1999
gammerboy1999 Nov 6 2013, 4:52pm says:

i cant play it! i just get an error... even when i try the other low spec version my error says this: Unvanquished 0.21.0 i386 Nov 3 2013
+set cl_renderer GL
Have SSE support
pk3: C:\Program Files\Unvanquished\main\pak0.pk3 ( ^1INVALID PK3 )
pk3: C:\Program Files\Unvanquished\main\pak1.pk3 ( ^1INVALID PK3 )
pk3: C:\Program Files\Unvanquished\main\pak2.pk3 ( ^1INVALID PK3 )
pk3: C:\Program Files\Unvanquished\main\vms-0.21.0.pk3 ( 3 files )
FS_AddGameDirectory("C:\Program Files\Unvanquished", "main") found 1 .pk3 and 0 .pk3dir
FS_AddGameDirectory("C:\Documents and Settings\User 1\Application Data\Daemon", "main") found 0 .pk3 and 0 .pk3dir
Couldn't load default.cfg — I am missing essential files — verify your installation?

+1 vote     reply to comment
pone
pone Nov 19 2013, 7:38pm replied:

probably you should use their forums if you want to get help

+2 votes     reply to comment
Rhyl3yMaster
Rhyl3yMaster Nov 18 2013, 12:31am replied:

the pak files arent downloading for you. Re-run the installer, and if you are using Avast Anti-Virus (And a bunch of others) turn it off. It blocks the installer (I learned it the hard way). You only need to disable it for the installation, and can turn back on your Anti-Virus when you play.

+2 votes     reply to comment
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Unvanquished
Platforms
Windows, Mac, Linux
Engine
ioquake3
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Official Page
Unvanquished.net
Release Date
Released Feb 2012
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Style
Genre
Real Time Shooter
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Series
Tremulous
Tremulous Multiplayer First Person Shooter
Unvanquished
Unvanquished Multiplayer Real Time Shooter
Twitter

Latest tweets from @unvofficial

High-detail egg remodel #opensource #gamedev #gameart T.co

Jun 22 2015, 1:22am

Further dragoon limb adjustments prior to texturing #opensource #gamedev #gameart T.co

Jun 22 2015, 1:20am

More progress on an upcoming futuristic urban map, "Freeway" #gamedev #indiedev #leveldesign #opensource T.co

Jun 22 2015, 1:13am

WIP shot of an upcoming futuristic urban map #gamedev #indiedev #leveldesign #opensource T.co

Jun 13 2015, 9:47pm

SSAO makes everything look neat! Take a look and see! T.co #windows #osx #linux #videogames T.co

Jun 8 2015, 12:02am

@phoronix Hey, have you been able to get any of our recent releases running? It would be neat to see how our game performs now!

Jun 8 2015, 12:00am

Alpha 40 has been released! T.co #gamedev #indiedev #opensource T.co

Jun 7 2015, 8:50pm

The dragoon approaches its final form #opensource #gamedev #gameart T.co

Jun 3 2015, 9:31am

Dragoon update #opensource #gamedev #gameart T.co

May 31 2015, 2:51pm

Pistol update #opensource #gamedev #gameart T.co

May 31 2015, 2:48pm

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