Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development, with a new alpha release being made at the beginning of each month.

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Blog RSS Feed Report abuse Latest News: Alpha 28, with added bite

2 comments by justanotherdsalt on Jun 6th, 2014

Maps and models

Two of our maps have received updates. Viech has made a few adjustments to Parpax – some which you'll notice quite quickly are around the humans' front entrance – and one old Tremulous map has become an Unvanquished map. Supertanker has done a retexturing job on Spacetracks (and there may be one or two layout tweaks too).

The drill and the jetpack have seen a few fixes – there were a few problems in the initial model exports. Little things like sharp seams being lost.

Gameplay changes

Turrets now cost 10 build points and have increased health (250hp) ‒ but are now susceptible to dretch damage. Their firing pattern is once more continuous, and they'll continue to fire so long as there's a line of sight to the target. Armouries now cost 8bp each.

Alien health regeneration is tweaked: you get less for being in base and more for being on creep or close to a team-mate. It's no longer possible to switch between higher alien classes which have the same cost.

Radar and advanced marauders are now available earlier, and the cost of a grenade is reduced to 250 credits. Finally, fire spread is a bit less aggressive.

Build changes

We now use header compilation, which provides a significant reduction in build time. There's been a lot of small fixes and some clean-up of dead code. Compatibility should be improved a bit too – nnecessary checks for unused GL extensions have been removed.

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Unvanquished Alpha 28 Universal

Unvanquished Alpha 28 Universal

Jun 2, 2014 Full Version 0 comments

Everything you need in one package, for Windows, Linux, and Mac. Check our website for the release post and/or Linux distro-specific packages.

Post comment Comments  (20 - 30 of 81)
dobby420
dobby420 Sep 8 2013, 3:23pm says:

Can we have the linux alpha please?

+3 votes     reply to comment
Milanium
Milanium Sep 28 2013, 12:15pm replied: +3 votes     reply to comment
Guest
Guest Jul 31 2013, 9:31am says:

Can you add Serbian Translate if you need help i will translate anyway tnx :)

+3 votes     reply to comment
danielrmaloney
danielrmaloney Aug 7 2013, 2:16am replied:

Yep, head over to the forums at Unvanquished.net and we'll be able to give you info about translating Unvanquished to Serbian.

+3 votes     reply to comment
Shadowgorilla
Shadowgorilla Jul 27 2013, 3:00am says:

How do i Download?

+3 votes     reply to comment
kharnov
kharnov Jul 28 2013, 10:14pm replied: +3 votes     reply to comment
Guest
Guest Aug 6 2013, 2:36pm replied:

sourceforge.net projects unvanquished

+2 votes     reply to comment
Cago
Cago Jul 15 2013, 1:46pm says:

Instead of translating into "galician" translate the game into Spanish... Really this is like ... woah

+4 votes     reply to comment
kharnov
kharnov Jul 17 2013, 11:46pm replied:

We have a Spanish translation.

+4 votes     reply to comment
Rhyl3yMaster
Rhyl3yMaster Jul 8 2013, 9:17pm says:

New update fixed bots spamming the armory ;D FINALLY.

+3 votes     reply to comment
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Unvanquished
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Windows, Mac, Linux
Engine
ioquake3
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Unvanquished.net
Release Date
Released Feb 28, 2012
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Real Time Shooter
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Sci-Fi
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