Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development, with a new alpha release being made at the beginning of each month.

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Blog RSS Feed Report abuse Latest News: Alpha 28, with added bite

2 comments by justanotherdsalt on Jun 6th, 2014

Maps and models

Two of our maps have received updates. Viech has made a few adjustments to Parpax – some which you'll notice quite quickly are around the humans' front entrance – and one old Tremulous map has become an Unvanquished map. Supertanker has done a retexturing job on Spacetracks (and there may be one or two layout tweaks too).

The drill and the jetpack have seen a few fixes – there were a few problems in the initial model exports. Little things like sharp seams being lost.

Gameplay changes

Turrets now cost 10 build points and have increased health (250hp) ‒ but are now susceptible to dretch damage. Their firing pattern is once more continuous, and they'll continue to fire so long as there's a line of sight to the target. Armouries now cost 8bp each.

Alien health regeneration is tweaked: you get less for being in base and more for being on creep or close to a team-mate. It's no longer possible to switch between higher alien classes which have the same cost.

Radar and advanced marauders are now available earlier, and the cost of a grenade is reduced to 250 credits. Finally, fire spread is a bit less aggressive.

Build changes

We now use header compilation, which provides a significant reduction in build time. There's been a lot of small fixes and some clean-up of dead code. Compatibility should be improved a bit too – nnecessary checks for unused GL extensions have been removed.

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Unvanquished Alpha 28 Universal

Unvanquished Alpha 28 Universal

Jun 2, 2014 Full Version 0 comments

Everything you need in one package, for Windows, Linux, and Mac. Check our website for the release post and/or Linux distro-specific packages.

Post comment Comments  (50 - 60 of 81)
DarkStarAngelo
DarkStarAngelo Dec 8 2012, 2:15pm says:

I find this game fun, but I have only played on a single server which has bots are there bots allowed if you create your own server?

+2 votes     reply to comment
tenser4
tenser4 Dec 7 2012, 12:25am says:

I loved Tremulous. Glad to see this game rise up.

+2 votes     reply to comment
kharnov
kharnov Dec 8 2012, 8:44pm replied:

Thanks for your interest! A lot of us are from the Tremulous community itself, and we want to see it rise up too.

+2 votes     reply to comment
ceriux
ceriux Nov 30 2012, 4:27pm says:

is there a torrent for this? your downloader is slow...

+2 votes     reply to comment
ceriux
ceriux Dec 1 2012, 12:01am replied:

i downloaded it finally, then when it finished it said there were missing files..

Img189.imageshack.us

+2 votes     reply to comment
kharnov
kharnov Dec 2 2012, 9:46pm replied:

We've been considering a torrent download, yes. When we have that ready, I'll let you know. Additionally, missing files can be found on our SourceForge page. You'll need all the pak.pk3 files, as well as the latest vms.pk3. Earlier versions of vms.pk3 can be safely deleted.

+2 votes     reply to comment
Rhyl3yMaster
Rhyl3yMaster Nov 18 2012, 5:31pm says:

\your weapon models, Are they the ones announced in Tremulous, but never added?

+2 votes     reply to comment
kharnov
kharnov Nov 19 2012, 2:31am replied:

Correct. We have all of the models originally intended for Tremulous 1.2, along with many more new ones.

+2 votes     reply to comment
Rhyl3yMaster
Rhyl3yMaster Nov 21 2012, 11:20pm replied:

Ssame with the claws. But can you add claws for the Dragoon, dretch, Tyrant and granger too?

+2 votes     reply to comment
kharnov
kharnov Nov 25 2012, 6:51pm replied:

The tyrant already has claws. The granger will get them when we do the new model for it. The dragoon and dretch bite things, so they'll have a different first-person animation in the future.

+2 votes     reply to comment
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Unvanquished
Platforms
Windows, Mac, Linux
Engine
ioquake3
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Official Page
Unvanquished.net
Release Date
Released Feb 28, 2012
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Real Time Shooter
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Sci-Fi
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