TRI is a first-person 3D game with environmental puzzles and an immersive atmosphere. Experimentation is the key, thus players can create their own geometry to solve puzzles and reach hidden places in weird constructions.
The first prototype was created in 48 hours for Ludum Dare themed "It's dangerous to go alone, take this!". Several months of development later, Rat King presents the overhauled second version.
Now that most of the levels are made (but not yet finished), Jana is preparing foxes for the cutscenes. They will tell the story of friendship and why the monk wants you to go to the "magic world" and use the triangles.
1. Everything starts with a story board
Before Jana began to animate the scenes, she was sketching the plot sequences of the back story. You won't see this story in one go, which means she needed to decide how to cut the backstory into small pieces of mini stories. The way the foxes and the monk are displayed in the pictures will be important for later news articles.
We will not tell you the story now. But maybe you come up with your own interpretation! :D
2. Fleshing out the foxes
After these fast sketches Jana took every pose of the monk and the foxes and drew them in detail. The dynamic of every pose is very important for later use.
3. Testing animatics
First she colorized the sketches to test how they would look animated and which parts of the fox, like ears or tails, have to be in separate pieces to be animated. Jana did the animation in 3dsMax, so we don't need to render videos, but use real-time animation instead.
4. The final art style
The final pieces of graphics necessary to animate the characters are done in Illustrator. Jana is using the sketches a basis for the colored cel shading art.
5. Real time animation
This is how the foxes are animated in the finished style. At the moment we are looking for a voice actor to read the story, so that it will feel like a fable or fairy tale.
Friedrich recently finished one of the last levels. Just have a look at the screenshots (the scene doesn't have an art style yet, so it's all test-textures). Sadly, we are not sure yet when the next update with the new levels will be released. It needs to be tested and polished a bit. Bit hey, it has portals and trees.
And a very small and quick sneak peek on the last level of TRI. You gain the ability to reflect solid rays there and walk on them:
(Of course, this is very alpha right now.)
We hope you enjoyed this news article, and don't forget to vote for us on Greenlight. ;-)
12hours 55mins ago by ratkingslair
@S0phieH I suggested it.
13hours 0mins ago by ratkingslair
13hours 12mins ago by ratkingslair
WTF? Marvel Heroes combined with stupid Match 3 costs €92 on Steam?! Do I get a costume with these... T.co
14hours 11mins ago by rottenhedgehog
I want to be part of a bundle as soon as possible. There already are game idea bundles, aren't there?
14hours 23mins ago by ratkingslair
Advent of Indies Day 08 - Shelter. I wrote about one of my favourite games of the year! T.co
15hours 56mins ago by rottenhedgehog
This year everybody can order t-shirts for the Global Game Jam in Leipzig T.co :D
19hours 16mins ago by rottenhedgehog
Advent of Indies - Day 7 - Friedrich wrote about DELVER T.co
Dec 7 2013, 12:03pm by rottenhedgehog
Looking for a good sci-fi movie - watch Moon! (Check the trailer, but stop after Minute 1:00!) T.co
Dec 6 2013, 12:49pm by rottenhedgehog
@CuriousExped Uhhh, da wäre ich gern dabei! o_O Von Kindern verrissen :D
Dec 6 2013, 9:05am by rottenhedgehog