In the world of the Odd Gods players experience a mind-bending first-person adventure like no other as they discover the magical power of the TRI. By creating triangles that can be used to solve puzzles and traverse the landscape, adventurers hunt for mystical totems and master a wide range of abilities such as reflecting light, scaling sheer heights and even defying gravity! With every twist of a corridor, every raised gantry, every new floor of towers and dungeons in the Odd Gods' world, TRI challenges gamers to think outside the box and find new ways to overcome seemingly impossible obstacles.

Features

  • freestyle first-person puzzle exploration adventure platformer
  • with braincrafted level-designs
  • build triangles to overcome abysses, reach unknown places, and walk on the walls and the ceiling
  • reflect light rays, dangerous lasers and floating spirit creatures
  • explore the halls and dungeons of TRI, collect treasures and solve puzzles
  • experience gravity madness
  • receive artworks, making-of screenshots and audio comments
  • WIN / MAC / LINUX

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To continue our series of Making-ofs of our game TRI: Of Friendship and Madness, we filmed my brother Ludwig Hanisch in his basement, This is where he composed the music for the game. It's an interview of around 15 minutes about family, inspirations and instruments. Watch it now - it even has English subtitles!


In order to create a more extensive, more interesting post-mortem of TRI, we made a digital artbook. Even though I already wrote a short retrospective about TRI's development, I felt it was necessary to close this chapter in a much cooler way. Thus there is the artbook now, which exists in two versions:

  • The full edition (94 pages) contains it all, background information, WIP screenshots, concept art, scribbles, etc. - everybody who bought the deluxe edition of TRI has it.
  • The lite edition is free to download for everybody - it contains the first 51 pages of the full edition and is only missing the transcript of the developers' commentary; the very same commentary you can also unlock in the game.

Artbook Artbook Artbook Artbook


Oh, and one last thing: to our surprise TRI got an Honorable Mention at the 2015 Geekie Awards, which is pretty crazy if you consider the high-quality competitors. Thanks to the judges for the mention!

Mention Badge


TRI is nominated + BIG indie survey

TRI is nominated + BIG indie survey

News 1 comment

Our game TRI is nominated for the German Computer Games Award in the category Youth Games!!

PITMAN for free today + Christmas Calendar

PITMAN for free today + Christmas Calendar

News 1 comment

Our game Pitman is free for you to download! We made it part of a calendar.

The Advent of Indies - Calendar

The Advent of Indies - Calendar

News 0 comments

We prepared some packages for you together with 22 other indie devs.

TRI Post Mortem

TRI Post Mortem

News 5 comments

A story about how TRI: Of Friendship and Madness came to be.

RSS feed Downloads
TRI Demo (Linux)

TRI Demo (Linux)

Demo 1 comment

Two of the early levels of TRI: Of Friendship and Madness.

TRI Demo (Mac)

TRI Demo (Mac)

Demo 0 comments

Two of the early levels of TRI: Of Friendship and Madness.

TRI Demo (Windows)

TRI Demo (Windows)

Demo 5 comments

Two of the early levels of TRI: Of Friendship and Madness.

Post comment Comments  (50 - 60 of 60)
sturmkoenig2k
sturmkoenig2k

For the love of God, please add the option to invert the mouse y-axis (up/down). What is wrong with today developers? This is a pretty standard features since years.
Tri is unplayable for me because of this. I had the same problem in the game Anna, though they added the option some days later.

If you can add this option you might have a buyer. :) The game looks interesting.

Reply Good karma Bad karma+1 vote
kaskade Creator
kaskade

No need to call the love of God! Just set the X-axis (will change the name to Y-axis later, just a definition thing) in the options (under the "General" tab) to a negative value. :-)
So it's already in the game, but it's more of a lack of documentation, sorry! We're just indie developers and we write the whole menu system from scratch, so we add features/settings as we need them, but of course we're open for suggestions and feature requests.

Reply Good karma+3 votes
sturmkoenig2k
sturmkoenig2k

Aha! It's all good and nice now. :)

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JarroFire
JarroFire

Great Game Great ideas. :)
Gameplay Video [German] > Youtube.com
Greetings Jarro

Reply Good karma Bad karma+4 votes
kaskade Creator
kaskade

Thanks again! :-)

Reply Good karma+2 votes
L0n3r
L0n3r

Tracking, intertesting concept with a good style.

Reply Good karma Bad karma+4 votes
bakerg
bakerg

Id say this concept is as good as that of portal, I think your on to a winner with this game. Graphics look spectacular. I think it would be nice to have different materials you can make the triangles from, each manipulating objects in different ways.

Reply Good karma Bad karma+4 votes
Yi-Kai
Yi-Kai

Love the colours and tone in your environment concept design. Looking forward to see your ingame scenes will have more of that kind of arty feeling.

Reply Good karma Bad karma+3 votes
mishihime
mishihime

I look forward to seeing more of the level designs. They all look really interesting visually.

Reply Good karma Bad karma+3 votes
TheUnbeholden
TheUnbeholden

Well they are Tri-ing ... badoom tish!

Reply Good karma Bad karma+3 votes
booman
booman

very interesting concept. I hope to see some interesting storylines and some intricately detailed levels....
Love what I see so far!

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TRI: Of Friendship and Madness
Platforms
Windows, Mac, Linux
Engine
Unity
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Homepage
Tri-game.com
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9.4

42 votes submitted.

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Highest Rated (3 agree) 10/10

A nice and challenging puzzle game!

Jul 9 2012 by ZDeveloper

Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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TRI: Of Friendship and Madness
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