We released the beta of our early-access version in March 2014. All levels are included and playable. Now it's time for some nice polish, new sounds, character animations and cut scenes with story. We hope to release TRI in June this year!
Platforms: PC/Mac/Linux on Desura/Steam/IndieGameStand/Humble/GamersGate

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Blog RSS Feed Report abuse Latest News: We have a publisher!

3 comments by rottenhedgehog on Jul 21st, 2014

TRI - new screens

One day I want to make a visualization on how often we postponed TRI.

But don't worry, this is not going to be an article about the thousandth delay; instead I'll describe how excited we are about the upcoming deadlines. Yes, you read correctly, we have a deadline. Since we have a publisher now we can fully focus on developing the hell out of TRI and face our release with some professional help in marketing and publishing. And we are going to be at the Gamescom this year. Not as guest, but as exhibitors.

TRI - new screens

But first things first. We teamed up with the publisher of games like Cloudbuilt and Deadly Premonition - our new best friends are Rising Star Games! We are very glad that we found a fair and communicative partner with a ten-year experience and an eye for indie 3D games.

What it means to have a publisher in exciting, but also fast fluctuating times like these was shown by the positive responses to the announcement on my Facebook timeline. Despite the fact that many of my friends and colleagues are indie devs and even more studios every day join the business model of indie development.

Anyways! The graphics won't use normal maps, you won't get to shoot a weapon on innocent foxes and we will never add in-app purchases ;) In fact: Nothing will change for you guys, except that we mustn't adjourn TRI anymore, which is important for us! I also hope - since we never had a publisher before - that the transition from our Early Access shops will go on smoothly. If you bought the game it will stay yours, no matter where the game is published later. This change and also the fact that Early Access has kind of a bad reputation nowadays, are the reasons why we are not going to bring out TRI on Steam now, but wait until it will be nicely polished AND finished in September.

TRI - new screens

With the help of Rising Star Games we could also effort to have a visual appearance at Europe's biggest game event in Cologne this August. We will be in town to show TRI for a whole week and invite you to come by and meet us! Until I am able to announce where we will be find - have some new artworks!

You want to learn more about how we made TRI? Have a look at our Making-of videos!
Try TRI before it's even out. It doesn't suck 50% less than the average Early Access game!

TRI - new screens

TRI - new screens

Media RSS Feed Latest Video
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TRI Demo (Linux)

TRI Demo (Linux)

Mar 10, 2014 Demo 1 comment

One of the early levels of TRI. The game is still in beta state.

TRI Demo (Mac)

TRI Demo (Mac)

Mar 10, 2014 Demo 0 comments

One of the early levels of TRI. The game is still in beta state.

TRI Demo (Windows)

TRI Demo (Windows)

Mar 10, 2014 Demo 4 comments

One of the early levels of TRI. The game is still beta state.

Post comment Comments  (30 - 40 of 52)
MintArcade Apr 4 2013, 6:35am says:

Really good game. It's so innovative - just great. Although new graphic bring some cool mood, learning curve became steeper in my opinion, which is not necessarily a bad thing. Overall experience is great - worth supporting.

+1 vote     reply to comment
kaskade Apr 4 2013, 8:10am replied:

Hey, thanks! :-)
Why do you think the learning curve became steeper? We hoped the game would become easier to learn with the update.

+1 vote     reply to comment
richard_vdijk Mar 29 2013, 3:12pm says:

This game looks really good, I hope that my computer can run it though <_<

+1 vote     reply to comment
kaskade Mar 29 2013, 4:52pm replied:

You could try the demo! The game offers various options which might make the performance better. :)

+1 vote     reply to comment
sianhulo Mar 15 2013, 6:01pm says:

why does is say linux if there's no linux version?or you you're working on a linux version right now?

+2 votes     reply to comment
kaskade Mar 29 2013, 3:04pm replied:

The Linux version is up now! =)

+1 vote     reply to comment
rottenhedgehog Mar 18 2013, 5:03pm replied:

Hey Sianhulo,
the next update will also contain a Linux version! :D

+2 votes     reply to comment
DasMilC Aug 9 2012, 4:55pm says:

Installed the demo ;D
Thats a damn good game, the Design is really athmospheric and the whole concept is one really good, i'll buy the alpha and test further ;D
the idea to have Triangles which you stick on is really good, maybe you could add Triangles that do even other stuff, maybe Triangles that change the whole gravity when clicked on or stuff like this

+3 votes     reply to comment
kaskade Aug 9 2012, 6:26pm replied:

The triangles also reflect light rays (which isn't used much in the demo, but in the full alpha).
We don't plan to add more gravity based physics puzzles, but perhaps something like being able to use them as trampolines - needs testing, though, and we are a little bit hesitant to add more gameplay elements; right now we need more levels to demonstrate those things we already have.

Thanks for testing the demo! :-)

+3 votes     reply to comment
kaskade Aug 5 2012, 4:02pm replied:

Hey, danke!

Level editor would be nice, yeah. But currently we make our levels with 3dsmax, and supporting user-made levels would mean changing a lot of things and additional work. I'd like to add something like an editor as soon as TRI is released and popular enough. :)

+2 votes     reply to comment
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Released Jul 2, 2012
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Highest Rated (2 agree) 10/10

A nice and challenging puzzle game!

Jul 9 2012, 10:52am by ZDeveloper

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