ALPHAFUNDING +FAILED+ | TEAM GOT DISPERSED In order to continue development, we have to put a new team together, and fund the game through alternative source of funding. That will take some time. This project has not been abandoned. Unless information comes from the official source, please disregard online rumors. Indie game dev is a very tough business and the year 2013 is even tougher due to many new indie studios funded by former AAA developers. Competition for human resources and funding is fierce. People who believed it the game and ordered alpha - huge thank you, you will never be forgotten and when the game is resurrected, we will make it up to you, somehow. Thank you for understanding.

Image RSS Feed Latest Screens
Tomes of Mephistopheles new dungeon textures Tomes of Mephistopheles new dungeon textures Tomes of Mephistopheles new dungeon textures
Blog RSS Feed Report abuse Latest News: Tomes of Mephistopheles alpha #10 overview

0 comments by motorsep on Aug 10th, 2012

Seeing no feedback for the new features we implemented I figured Desura client doesn't ping owners of the game that there was an update. Therefore I made a screencast about new features including spellcrafting and new menu. We hope you will appreciate these features and will make some cool let's play style videos of you and your buddies chopping up skelies together online and growing your magical powers :)



Desura Digital Distribution
Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 228)
TheUnbeholden
TheUnbeholden Dec 10 2013, 3:04pm says:

This is going to be good. Can't wait to see how this pans out.

+2 votes     reply to comment
namoroka
namoroka Aug 30 2013, 12:20am says:

I am curious to see how far development has gone... well or since it got stopped.

+2 votes     reply to comment
HooterBabby
HooterBabby Jul 11 2013, 5:03pm says:

There is a game similar to this that is complete called Oblivion. My neighbor has it on his computer.

-1 votes     reply to comment
mciltis
mciltis Jul 24 2013, 7:33am replied:

There is a genre called fantasy rpg, shitton of games are fantasy rpg.

+1 vote     reply to comment
namoroka
namoroka Jul 10 2013, 8:58pm says:

I'm going to Pay for this.
OH yeah!

+3 votes     reply to comment
AudioGhostX
AudioGhostX Jul 10 2013, 3:23pm says:

Oh god.... please tell me that $10,000 price is a joke xD HAHAHAHAHAHA theres no way ANYONE will pay for that.

+1 vote     reply to comment
motorsep Creator
motorsep Jul 10 2013, 3:48pm replied:

That is a joke actually :)

+1 vote   reply to comment
motorsep Creator
motorsep Apr 12 2013, 3:59pm says:

Did some research and I don't see having random dungeons as they are in the game. It works for isometric / top down view, but doesn't really work for first-person view. Plus, it limits modability of the game and make game heavily dependent on a programmer (if programmer is gone, there is no way to continue with it).

Therefore ToM will have semi-random dungeons with random encounters.

-1 votes   reply to comment
cptsouma
cptsouma Apr 12 2013, 10:05pm replied:

Well this game is turning out to be less than I had expected it to be.

+2 votes     reply to comment
motorsep Creator
motorsep Apr 13 2013, 3:15am replied:

What did you expect for it to be?

Unless I pay programmer to work full time for whole year, where he can solve all of the issues and made sure it will never fail, develop an algorithm to generate fast and not boring dungeons, I don't see everything-random-game happening.

+1 vote   reply to comment
MrMas35
MrMas35 Jun 14 2013, 4:42pm replied:

Starbound actually

+1 vote     reply to comment
motorsep Creator
motorsep Jun 15 2013, 7:36pm replied:

Starbound is Terraria successor. A voxel based 2d game. Full polygonal 3D is quite different beast.

+2 votes   reply to comment
cptsouma
cptsouma Apr 13 2013, 2:12pm replied:

I didn't say I think it's not super awesome still. I understand how hard algorithms can be (and you already are making another game), I guess that I just was a little upset since when develop time is so long.

+1 vote     reply to comment
motorsep Creator
motorsep Apr 13 2013, 3:26pm replied:

Yeah, it's upsetting for me too. However, that's just a reality of indie development. Lack of right team members, lack of PR, lack of funding etc. lead to longer development times. I am still looking for team members for ToM and I might have a programmer to work one the game, but I want to make sure he will stick around.
We will be switching to idTech 4 most likely (or Doom 3 BFG engine). It's much easier to find C++ programmer than C / QuakeC programmer. It's more artist friendly and easier to mod. Plus we could use everything we develop for Steel Storm 2 in ToM.

0 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Tomes of Mephistopheles
Platforms
Windows, Linux
Developer & Publisher
Kot-in-Action Creative Artel
Contact
Send Message
Official Page
Tom.kot-in-action.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Hack 'n' Slash
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote Tomes of Mephistopheles on your homepage or blog by selecting a button and using the embed code provided (more).

Tomes of Mephistopheles
Tomes of Mephistopheles
Statistics
Rank
3,198 of 26,457
Last Update
1 year ago
Watchers
570 members
News
9
Reviews
23