ALPHAFUNDING +FAILED+ | TEAM GOT DISPERSED In order to continue development, we have to put a new team together, and fund the game through alternative source of funding. That will take some time. This project has not been abandoned. Unless information comes from the official source, please disregard online rumors. Indie game dev is a very tough business and the year 2013 is even tougher due to many new indie studios funded by former AAA developers. Competition for human resources and funding is fierce. People who believed it the game and ordered alpha - huge thank you, you will never be forgotten and when the game is resurrected, we will make it up to you, somehow. Thank you for understanding.

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Blog RSS Feed Report abuse Latest News: Tomes of Mephistopheles alpha #10 overview

0 comments by motorsep on Aug 10th, 2012

Seeing no feedback for the new features we implemented I figured Desura client doesn't ping owners of the game that there was an update. Therefore I made a screencast about new features including spellcrafting and new menu. We hope you will appreciate these features and will make some cool let's play style videos of you and your buddies chopping up skelies together online and growing your magical powers :)



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Post comment Comments  (40 - 50 of 228)
meshuggah12345
meshuggah12345 Jul 27 2012, 5:05pm says:

How many levels are finished? Really considering getting this and have been keeping an eye on it for sometime now.

+1 vote     reply to comment
motorsep Creator
motorsep Jul 28 2012, 3:19pm replied:

There are no levels as we know it. It's just seamless endless dungeon. Persistent world so to speak. We will eventually break it down to actual separate areas to provide sense of progress.

+2 votes   reply to comment
motorsep Creator
motorsep Jul 26 2012, 1:57am says:

A new update is live!

+1 vote   reply to comment
motorsep Creator
motorsep Jul 26 2012, 4:50pm replied:

Turned out that Windows binaries were corrupted. I submitted new update to Desura today, so hopefully it will be live tomorrow. Sh*t happens, sorry.

+1 vote   reply to comment
motorsep Creator
motorsep Jul 19 2012, 7:32pm says:

Added more images.

+2 votes   reply to comment
FestiveLuna
FestiveLuna Jul 19 2012, 8:00am says:

any chance of adding more types of enemies other than just skeletons?

+2 votes     reply to comment
motorsep Creator
motorsep Jul 19 2012, 10:23am replied:

Not so fast, sorry :) Making art is the most time consuming part of the process unfortunately :/

+2 votes   reply to comment
lambda462
lambda462 Jul 23 2012, 3:31am replied:

Wait, are you making this all by yourself?! Including the artwork?
That's impressive, seeing as this looks to become a very good game.

+2 votes     reply to comment
motorsep Creator
motorsep Jul 23 2012, 12:40pm replied:

I did GUI and old dungeons and models by myself (including textures). But to keep it at the current level of quality I had to get an extra hand, a texture artist. He re-textured the dungeon, which you can see in the most recent screenshots.
We still have one coder to code the gameplay and everything else that is not game engine related.
So three man team so far :)

+1 vote   reply to comment
motorsep Creator
motorsep Jul 19 2012, 1:31am says:

I just posted new images of the GUI in the Image section. The news post is still pending, but hopefully Desura will authorizes it tomorrow.

+2 votes   reply to comment
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Tomes of Mephistopheles
Platforms
Windows, Linux
Developer & Publisher
Kot-in-Action Creative Artel
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Tom.kot-in-action.com
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TBD
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Hack 'n' Slash
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Fantasy
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Tomes of Mephistopheles
Tomes of Mephistopheles
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