ALPHAFUNDING +FAILED+ | TEAM GOT DISPERSED In order to continue development, we have to put a new team together, and fund the game through alternative source of funding. That will take some time. This project has not been abandoned. Unless information comes from the official source, please disregard online rumors. Indie game dev is a very tough business and the year 2013 is even tougher due to many new indie studios funded by former AAA developers. Competition for human resources and funding is fierce. People who believed it the game and ordered alpha - huge thank you, you will never be forgotten and when the game is resurrected, we will make it up to you, somehow. Thank you for understanding.

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Seeing no feedback for the new features we implemented I figured Desura client doesn't ping owners of the game that there was an update. Therefore I made a screencast about new features including spellcrafting and new menu. We hope you will appreciate these features and will make some cool let's play style videos of you and your buddies chopping up skelies together online and growing your magical powers :)



Desura Digital Distribution
Tomes of Mephistopheles got a new GUI

Tomes of Mephistopheles got a new GUI

News 3 comments

I just finished painting the background for the menu!

Tomes gets a mini-boss, better AI and better networking

Tomes gets a mini-boss, better AI and better networking

News 1 comment

After almost 2 weeks of hard work, we are presenting you with the alpha 0.06a which have bunch of under the hood improvements, and features a mini-boss!

Tomes of Mephistopheles Multiplayer is ready !!!

Tomes of Mephistopheles Multiplayer is ready !!!

News 2 comments

After many hours of hard work we are ready to present you with multiplayer-enabled Tomes of Mephistopheles!

Tomes of Mephistopheles: Multiplayer test #1

Tomes of Mephistopheles: Multiplayer test #1

News 5 comments

Tomes of Mephistopheles got working multiplayer and you can witness the first multiplayer session in the video below.

Post comment Comments  (10 - 20 of 228)
motorsep Creator
motorsep

Did some research and I don't see having random dungeons as they are in the game. It works for isometric / top down view, but doesn't really work for first-person view. Plus, it limits modability of the game and make game heavily dependent on a programmer (if programmer is gone, there is no way to continue with it).

Therefore ToM will have semi-random dungeons with random encounters.

Reply Good karma-1 votes
cptsouma
cptsouma

Well this game is turning out to be less than I had expected it to be.

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motorsep Creator
motorsep

What did you expect for it to be?

Unless I pay programmer to work full time for whole year, where he can solve all of the issues and made sure it will never fail, develop an algorithm to generate fast and not boring dungeons, I don't see everything-random-game happening.

Reply Good karma+1 vote
MrMas35
MrMas35

Starbound actually

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motorsep Creator
motorsep

Starbound is Terraria successor. A voxel based 2d game. Full polygonal 3D is quite different beast.

Reply Good karma+2 votes
cptsouma
cptsouma

I didn't say I think it's not super awesome still. I understand how hard algorithms can be (and you already are making another game), I guess that I just was a little upset since when develop time is so long.

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motorsep Creator
motorsep

Yeah, it's upsetting for me too. However, that's just a reality of indie development. Lack of right team members, lack of PR, lack of funding etc. lead to longer development times. I am still looking for team members for ToM and I might have a programmer to work one the game, but I want to make sure he will stick around.
We will be switching to idTech 4 most likely (or Doom 3 BFG engine). It's much easier to find C++ programmer than C / QuakeC programmer. It's more artist friendly and easier to mod. Plus we could use everything we develop for Steel Storm 2 in ToM.

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megaflux
megaflux

so... i bought this game a while ago, and my heart broke when i got the email saying that development would take forever. now im wondering how long of a wait am i looking at?

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motorsep Creator
motorsep

For sure development won't restart until Steel Storm 2 is finished. After that we will have more robust technology and better programmers (most likely same people who work on SS2 will switch to ToM).

Note that bunch of high profile indie games, like Overgrowth, Natural Selection 2 and Interstellar Marines have been in development for ages. IM got cancelled (I can't even imagine how could that game be cancelled after devs acquired millions of dollars), OG is still in development, and only Natural Selection 2 was released.

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graspee
graspee

You can't go selling people alpha games at this price and then abandoning them and working on something else. People paid you a high price for this game. You need to buck your ideas up.

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motorsep Creator
motorsep

Let me repost my post. The game used to cost $10. Then alpha funding failed, team left. I made it where you can't purchase it without invite, so people won't be buying it without knowledge that it's on the backburner. That wasn't working (although people couldn't buy it) so ward people off, I set $10k price (no one can buy it anyway, because it's by invite only).

You are the person who ranked the game 1 out of 10, based on development status, not based on the game itself. Shame on you. Rating here are for games, not for prejudice. You didn't even by the game, what right do you have to review it? o.O

Alpha funding is a method of building games based on the interest. Interest was not there, people hoped it would be there and they pledged there money. If there is a project of a cafe, and it cost to build $100k, but community only was able to provide $1k, will the be anything else build besides the foundation? I think not.

Regardless, there were people who didn't understand what "alphafunding " means. They asked me and I explained. Some backed out, some still purchased the alpha. So if you purchased alpha without asking about it, that was entirely your responsibility.

Please don't confuse people saying project is abandoned. It is not abandoned, it is simply waiting for the team and funding (which under these circumstances will come from Steel Storm 2).

Reply Good karma-2 votes
motorsep Creator
motorsep

Let me repost my post. The game used to cost $10. Then alpha funding failed, team left. I made it where you can't purchase it without invite, so people won't be buying it without knowledge that it's on the backburner. That wasn't working (although people couldn't buy it) so ward people off, I set $10k price (no one can buy it anyway, because it's by invite only).

You are the person who ranked the game 1 out of 10, based on development status, not based on the game itself. Shame on you. Rating here are for games, not for prejudice. You didn't even by the game, what right do you have to review it? o.O

Alpha funding is a method of building games based on the interest. Interest was not there, people hoped it would be there and they pledged there money. If there is a project of a cafe, and it cost to build $100k, but community only was able to provide $1k, will the be anything else build besides the foundation? I think not.

Regardless, there were people who didn't understand what "alphafunding " means. They asked me and I explained. Some backed out, some still purchased the alpha. So if you purchased alpha without asking about it, that was entirely your responsibility.

Please don't confuse people saying project is abandoned. It is not abandoned, it is simply waiting for the team and funding (which under these circumstances will come from Steel Storm 2).

Reply Good karma+1 vote
casimirsblake
casimirsblake

"A first-person action-RPG dungeon crawler."

And it doesn't have enough backing for a programmer to stay interested.

This is a type of RPG game that is sorely under-represented nowadays, and ToM is the closest I've seen to a modern-day Ultima Underworld. WHY IS THERE NOT MORE INTEREST IN THIS!?

I hope this project continues eventually, I am desperate to see a game like this released in full. Delver is excellent, but it isn't enough.

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motorsep Creator
motorsep

Well, the issue is for once, is that there wasn't a lot of interest. So folks like you just finding out about the game when it's too late (press didn't care for the game, so I don't think there was a way to reach the target audience). One the second though, this random dungeon system is utterly faulty. I figured out a much better system that allows for randomness, but much more controlled and prettier/diverse environments. Combat was all wrong too (to my personal taste). So, after Steel Storm 2 is made and released, I'll get back to ToM and redesign it.

Reply Good karma0 votes
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Tomes of Mephistopheles
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