Capturing the drama and epic conflict of Star Wards, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

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Star Wars Battlefront III Sw Battlefront 3
Blog RSS Feed Report abuse Latest News: Stargate: Battlefront Pegasus - Version 2 release

About Stargate: Battlefront Pegasus with 7 comments by MapperLocutus on Sep 29th, 2014

Stargate: Battlefront Pegasus Version 2 released!


Glamour Shot Glamour Shot

In Stargate: Battlefront Pegasus you can control massive frigate ships. 
In order to control the Wraith frigates (Cruiser and Destroyer) simply enter the Beam Platforms close to the northern command post of the hangar (following the radar map orientation).
The ship shown above the platform shows the ship you will enter. If there isn't a ship displayed it is currently not on the field and can't be entered.
To control the Tau'ri Daedalus class ships (BC-304) look western of their central CP, you'll find a platform in the left bay. 
There are also the chairs that can be used to control the remote turrets (MPG, Railgun and Missile Turret).

Stargate: Battlefront Pegasus V2

Changes since the last release:

- The Imperial Star Destroyer has been replaced by the Wraith Hive
- New playable frigates: BC-304 (Tau'ri) and Destroyer (Wraith)
- Remote turrets for the Sol added
- New specular and normal map for all ships including the Hive prop
- Several script changes greatly increase performance and stability
- Loadscreen and radar map added
- New beam platform models to enter the frigates
- New Tau'ri/Wraith symbols on CPs and unit selection screen
- Fighter and frigate strength re-balanced
- Fixed script score point issues
- Added AI planning (barriers, plans, hint nodes, flyer splines)
- New shell level (custom icons in map selection)
- Added a bunch of new weapon sounds
- New frigate and fighter icons for the radar map
- Added proper opening satellite shots
- Leaving the frigates works smoother now
- Fixed ugly transition of the frigates after they spawned
- Removed white blocks in front of the Hive
- Added proper shadow region for the Wraith hangar
- All frigates spawn out of hyperspace now
- Fixed a bug with the F-302 weapons causing their lasers to be invisible
- Various minor tweaks

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Sol Map Pack (R1)
Star Wars: Battlefront II

Sol Map Pack (R1)

Oct 2, 2014 Mass Effect: Unification Full Version 2 comments

Includes Earth: Luna, Earth: Pioneer Trails, Mars: Geryon Montes, Titan: Xanadu, and Venus: Research Station. The Sol Map Pack is a map pack whose maps...

Mass Effect: Unification R5 (Standalone)
Star Wars: Battlefront II

Mass Effect: Unification R5 (Standalone)

Oct 2, 2014 Mass Effect: Unification Full Version 8 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

Stargate: Battlefront Pegasus V2
Star Wars: Battlefront II

Stargate: Battlefront Pegasus V2

Sep 29, 2014 Stargate: Battlefront Pegasus Full Version 4 comments

Finally, version 2 of Stargate: Battlefront Pegasus is ready for release! This mod gives you the possibility to fight an intense space battle between...

City Watch 3.6
Star Wars: Battlefront II

City Watch 3.6

Aug 5, 2014 City Watch Full Version 1 comment

Hopefully fixed the MP crash, should be good now.

City Watch 3.5
Star Wars: Battlefront II

City Watch 3.5

Jul 22, 2014 City Watch Full Version 2 comments

Lots of new stuff! New units, ping weapon works, new effects, and more! View the full changelog below.

City Watch 3.0
Star Wars: Battlefront II

City Watch 3.0

Jul 8, 2014 City Watch Full Version 0 comments

Version 3.0 is finally out! Includes new weapons, more fixes, and a new map to play on. You can now play on Naboo!

Post comment Comments  (70 - 80 of 161)
kjfytfkytfyt
kjfytfkytfyt Aug 1 2011, 3:05am says:

Oh man, so many hours have been used playing this on my old PS2.

+7 votes     reply to comment
Headhunter128
Headhunter128 Jul 8 2011, 10:44am says:

Does anyone know how to fix the "Wrong disc inserted" issue? I have just spent hours on google and i'm about to give up :(

+2 votes     reply to comment
BlueAngel7
BlueAngel7 Jul 9 2011, 3:57am replied:

Try both these links, the top one is for a possible solution, and make sure you've got the correct update from lucasarts, intenational or domestic:

Gametoast.com

Lucasarts.com

+2 votes     reply to comment
derekguy97
derekguy97 Jul 6 2011, 1:20pm says:

Is there a mod with actual TURBOLASERS on the capital ships?

+2 votes     reply to comment
Seryuu13
Seryuu13 Jun 28 2011, 9:03pm says: +2 votes     reply to comment
ice_trey
ice_trey May 29 2011, 4:35pm buried:

(buried)

the game i had wet dreams about as a child; spoiled and thrown away completely by the use of the retarded Unreal engine (wonder how it went for that company that sued the makers for this worthelss engine, hope they got paid a LOT)

-7 votes     reply to comment
Marth8880
Marth8880 Aug 6 2011, 11:31pm replied:

This game uses Zero Engine, not Unreal...

+2 votes     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer May 24 2011, 8:52am says:

I spent about a year consistently making maps for this game and the kriffing munger wouldn't do its job, so I'm just releasing them as assets for other devs. This game -could- have been great. Now that Battlefield 2142 mod looks like it'll finally do everything this game was -supposed- to be (squad commands, multiple vehicles, large battlefields, intense space battles, and a personal Star Wars battlefield experience. Unlike this... which got a half-done space mode, some good land battles, and some questionablely designed levels).

+2 votes     reply to comment
M3ales
M3ales Jun 22 2011, 3:24pm replied:

Check the star wars mod for cod4, it's got the infantry experience nailed!

+2 votes     reply to comment
TheUnabridgedGamer
TheUnabridgedGamer May 29 2011, 12:00pm replied:

yes, it's like the orbital strike ability (except modders did eventually find a way around that problem, in a few mods).

+2 votes     reply to comment
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Star Wars: Battlefront II
Platform
Windows
Developer & Publisher
LucasArts
Engine
Zero Engine
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Official Page
Lucasarts.com
Release Date
Released Oct 31, 2005
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9.3

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Highest Rated (9 agree) 10/10

Incredible game with hours of fun gameplay!

Feb 8 2011, 8:03pm by Starkiller2356

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Single & Multiplayer
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