Capturing the drama and epic conflict of Star Wards, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

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Blog RSS Feed Report abuse Latest News: Stargate: Battlefront Pegasus - Version 2 release

About Stargate: Battlefront Pegasus with 7 comments by MapperLocutus on Sep 29th, 2014

Stargate: Battlefront Pegasus Version 2 released!


Glamour Shot Glamour Shot

In Stargate: Battlefront Pegasus you can control massive frigate ships. 
In order to control the Wraith frigates (Cruiser and Destroyer) simply enter the Beam Platforms close to the northern command post of the hangar (following the radar map orientation).
The ship shown above the platform shows the ship you will enter. If there isn't a ship displayed it is currently not on the field and can't be entered.
To control the Tau'ri Daedalus class ships (BC-304) look western of their central CP, you'll find a platform in the left bay. 
There are also the chairs that can be used to control the remote turrets (MPG, Railgun and Missile Turret).

Stargate: Battlefront Pegasus V2

Changes since the last release:

- The Imperial Star Destroyer has been replaced by the Wraith Hive
- New playable frigates: BC-304 (Tau'ri) and Destroyer (Wraith)
- Remote turrets for the Sol added
- New specular and normal map for all ships including the Hive prop
- Several script changes greatly increase performance and stability
- Loadscreen and radar map added
- New beam platform models to enter the frigates
- New Tau'ri/Wraith symbols on CPs and unit selection screen
- Fighter and frigate strength re-balanced
- Fixed script score point issues
- Added AI planning (barriers, plans, hint nodes, flyer splines)
- New shell level (custom icons in map selection)
- Added a bunch of new weapon sounds
- New frigate and fighter icons for the radar map
- Added proper opening satellite shots
- Leaving the frigates works smoother now
- Fixed ugly transition of the frigates after they spawned
- Removed white blocks in front of the Hive
- Added proper shadow region for the Wraith hangar
- All frigates spawn out of hyperspace now
- Fixed a bug with the F-302 weapons causing their lasers to be invisible
- Various minor tweaks

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Sol Map Pack (R1)
Star Wars: Battlefront II

Sol Map Pack (R1)

Oct 2, 2014 Mass Effect: Unification Full Version 2 comments

Includes Earth: Luna, Earth: Pioneer Trails, Mars: Geryon Montes, Titan: Xanadu, and Venus: Research Station. The Sol Map Pack is a map pack whose maps...

Mass Effect: Unification R5 (Standalone)
Star Wars: Battlefront II

Mass Effect: Unification R5 (Standalone)

Oct 2, 2014 Mass Effect: Unification Full Version 8 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

Stargate: Battlefront Pegasus V2
Star Wars: Battlefront II

Stargate: Battlefront Pegasus V2

Sep 29, 2014 Stargate: Battlefront Pegasus Full Version 4 comments

Finally, version 2 of Stargate: Battlefront Pegasus is ready for release! This mod gives you the possibility to fight an intense space battle between...

City Watch 3.6
Star Wars: Battlefront II

City Watch 3.6

Aug 5, 2014 City Watch Full Version 1 comment

Hopefully fixed the MP crash, should be good now.

City Watch 3.5
Star Wars: Battlefront II

City Watch 3.5

Jul 22, 2014 City Watch Full Version 2 comments

Lots of new stuff! New units, ping weapon works, new effects, and more! View the full changelog below.

City Watch 3.0
Star Wars: Battlefront II

City Watch 3.0

Jul 8, 2014 City Watch Full Version 0 comments

Version 3.0 is finally out! Includes new weapons, more fixes, and a new map to play on. You can now play on Naboo!

Post comment Comments  (40 - 50 of 161)
SlimyAlien13
SlimyAlien13 Feb 15 2013, 11:08am says:

Well considering the bad reception of the new ALIENS Colonial Marines game, I had an idea. I had a suggestion that somebody do an ALIENS vs Colonial Marines mod. A few maps could even be made like LV-426 and the Weyland facilities on the planet. We could even take it as far as ALIEN vs Predator, but I think Aliens vs Colonial Marines would be the best idea. Just thought I would throw that out there. I believe a lot could be done with this mod. I would definitely get it. Anybody else like this idea?

+2 votes     reply to comment
StarWizard
StarWizard Jan 12 2013, 8:56am says:

I'm just wondering, will there be a new update for the Conversion Pack sometime? I'm just wondering since Dark Times has Starkiller, and Starkiller in the Conversion pack would be really cool.

Also, could somebody confirm where the map "Methlyn" is from?

-1 votes     reply to comment
jomhar97
jomhar97 Jan 7 2013, 7:56pm says:

I've got an idea for those modders interested in SW battlefront 2 mods. I thought it would be great if someone made a full conversion mod for SW battlefront 2 revolving around the yuuzhong vong war, with sides such as the galactic alliance, imperial remnant, and the vong factions; with their custom weapons, textures, effects, units, etc.

+1 vote     reply to comment
AUS_Doug
AUS_Doug Jan 10 2013, 5:17am replied:

There WAS Yuuzhan Vong War mod in development a while ago, think it died though.
Can't remember what it was called though.........

+3 votes     reply to comment
peanut3143
peanut3143 Jan 18 2013, 12:45am replied: +1 vote     reply to comment
Guest
Guest Jan 9 2013, 10:11pm replied:

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501stcaptainrex
501stcaptainrex Jan 6 2013, 10:32pm says:

Facebook.com
spam it all over the web

+1 vote     reply to comment
Lord_starkiller
Lord_starkiller Dec 15 2012, 2:35am says:

Anyone has Space-Ground Mappack 1.1 and 2? If yes please post the link that's not Gamefront because its not working. Please I really want it.

+2 votes     reply to comment
Guest
Guest Nov 25 2012, 11:46am says:

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Guest
Guest Nov 11 2012, 8:28pm replied:

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Star Wars: Battlefront II
Platform
Windows
Developer & Publisher
LucasArts
Engine
Zero Engine
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Official Page
Lucasarts.com
Release Date
Released Oct 31, 2005
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9.3

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Highest Rated (9 agree) 10/10

Incredible game with hours of fun gameplay!

Feb 8 2011, 8:03pm by Starkiller2356

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