Hello wonderful Spacebit survivors! We have a massive update for you. We know you will love the new progress and we are really excited to hear what you...
You have crash landed on a mysterious alien planet. Everything is now a life or death decision, Do you have what it takes to survive?
Chances are stacked against you, but don't give up. You are most likely the last man alive, literally. It is up to you and you alone to do what you must to stay alive. With enough perseverance, you can colonize this uncharted planet for mankind, but be wary for you might not be as alone as you think...
Long time no see! Its been a while since we uploaded a news post based on the latest release on Desura so its about time we get up to date and release one :) We found an artist to create the enviroment, ground, characters etc... so soon you will see spacebit in top-notch visual goodness!
We are also available on Indievania Indievania.com for $5.99 as a special 40% off which includes the Spacebit Updater for constant earlier updates.
Spacebit has also been uploaded to Steam GreenLight. Check it out over here: Steamcommunity.com
Any support and friendly comments you could give us over there would really be awesome and much welcomed! We really also reccomend to check out the many other games on there if you haven't already, almost every single one of them deserves your support in my opinion!
The Spacebit website has been completely reworked, including a new forum which can be found at www.belusia.com
Visuals!! our main focus at the moment is improving graphical quality, completing the new environment art, improving particle quality, effects etc.
Playing this stable version is very different from the current version on Desura. That's why we have the Tips and Hints section to help you with some of the things that changed in the game you would not have known prior to this massive update!
We have found a new 2D artist and will have more news of him during this week. Bert, our music composer has been working hard on new media for the background and main menu. Bram has been working hard on the menu art as well as the trailer/intro. Jeno has been busy working hard on the item icons, check the new art out in the compilation image!
And i've also been working on a side project we called Arena. Check it out over here: Moddb.com Ben has been programming multiplayer and is right now focusing on liquids once again. He is concentrating all his awesome brain power on improving quality of everything like liquid and improving performance to allow for more unique and interesting liquid related things.
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Highest Rated (2 agree) 10/10
Maybe I shouldn't like this game so much. I give it 10 for potential and the daily updates if you bought from the dev's site (via the handy updater program). It just feels so good to play even though I'm not very good at surviving. One suggestion to devs is that objects be added to existing slots - for example, if I have dirt moved down to my quick slots, then any new dirt I dig up should be added to the existing dirt in the quick slot until it is full before going in a new inventory slot. Otherwise…
Apr 16 2012 by mik3k
Latest tweets from @spacebitgame
I have been working on allot of game play mechanics that seem clunky and been replacing them with better mechanics that flow with the game.
Jul 23 2014
Jul 9 2014
Jun 6 2014
@foxxyRayne Sorry for not seeing this post until now, Is there still an issue with running your copy of Spacebit?
Sep 27 2012
I will be adding a file log which updates during run time this is so people that are having trouble running the game can send me this log
Sep 27 2012
Spacebit has a new artist which has been working on new art! its allot better then what the art was before :)
Sep 27 2012
We are looking for a new artist to create new environment art and character sprite sheets :)
Sep 2 2012
The map editor now can zoom out to 250 x 250 tiles! 12 new tile materials have been added. New art, new Items and much more added!
Aug 11 2012
I am preparing a new update for Desura and the Spacebit Updater it will hopefully be ready in a couple more hours ill keep you all updated!
Jul 31 2012
I am preparing a couple new concept range weapons to be added including mines! plus I am working on polishing everything
Jul 24 2012