Subnautica is an open world underwater exploration and construction game. We are Unknown Worlds, the developers of Natural Selection 2, and Subnautica is our new project. Subnautica will combine elements of role playing, sandbox, exploration and cinematic games to create a unique experience, the genre of which we do not believe has yet been invented.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Subnautica Revealed

News 3 comments

‘Pre-Alpha’ is a way of saying ‘before this game is even vaguely ready to be properly considered a product that could be released.’ These screenshots are taken from a real playthrough of a real playable version of Subnautica, but they are very, very early. The game you see here has only been worked on for a few short months. They do not represent what the final product will look like. They do represent some of the gameplay and visual themes that we hope to express when Subnautica is released. We are very proud, and excited to be showing them to you now.


Subnautica Pre-Alpha: Safe Shallows


In the first screenshot, called ‘Safe Shallows,’ the player is swimming in a coral reef area rich in life. The fish and rays present react to the player’s presence, some are scared, some are curious. Throughout the coral reef area, resources may be found, shells and caves explored, and fish caught. The water is quite shallow, allowing sunlight to play across the player’s vision. This is where players start in our PAX East 2014 demonstration. While it is very early, and not representative of the final product, this is not a staged screenshot and it is really playable!

Coral Reef Zone Concept


Safe Shallows is the in-game realisation of coral reef concept art such as the piece above: Many of the life forms and features that you see in this concept have made it into this early build of Subnautica.


Subnautica Pre-Alpha: Sub and Stalkers


The second screenshot, which we call ‘Sub and Stalkers,’ shows off many different gameplay elements. This screenshot is taken deeper down in the world, and less light is reaching the sea floor. Different life forms are present, from unique coral formations to the terrifying and dangerous Stalkers. The player is maneuvering using the Sea Glide, a personal water vehicle with a propeller that is faster than swimming with arms alone. Using the Sea Glide, it is possible to evade the hungry (and quite aggressive!) Stalkers.
Most notably, the player is before a Cyclops – The first submarine to make it into Subnautica. At the lower right of the vessel, above the tail of the right-most Stalker, you can see an open door. This door leads to a hatch, through the player may enter the Cyclops. In this early pre-alpha stage, the Cyclops has an extensive detailed interior, which you can glimpse through the bridge glass. Players can board the Cyclops and pilot it around the world, faster and with more protection from danger than while swimming or using the Sea Glide.

Subnautica Pre-Alpha Screenshot: Koosh Bush Zone


This is the Koosh Bush Zone – An area of the environment featuring lots of different sizes of Koosh bush, among which creatures dart about. These glowing, pulsating orbs are examples of the multitudes of unique flora that Subnuatica will feature. Note that the little turquoise balls on the Koosh bush are glowing – Sure to be a spectacular light show when the sun goes down…

Subnautica Pre-Alpha: Grassy Plateau

Being underwater means Subnautica’s environments can take on wonderful vertical freedom: Even shallow areas like this grassy plateau can feature towering geographical features, all of which can present opportunities for exploration. Ahead of the player, at the lower left, sits a Jumper – A unique creature that many PAX attendees have enjoyed playing with as it leaps across the sea floor, watching the player with its downward facing eye.

All four of the screenshots we have revealed this weekend come from Subnautica in a playable state, they are not staged, static constructions. These are early days: Only a tiny fraction of environments, creatures, game mechanics, equipment, graphical features and technical systems are implemented. Subnautica has lots of development time ahead, we hope these screenshots have given you an appealing first taste of what you are in for…

Subnautica Concept Art: Lava Zone 2

Subnautica Concept Art: Lava Zone 2

News 1 comment

Welcome back to the Subnautica blog – It is time for a special piece of Cory’s concept art, Lava Zone 2. Here it is accompanied by Simon’s latest...

Subnautica Concept Art: Coral Reef 3

Subnautica Concept Art: Coral Reef 3

News 1 comment

Diversity of environments is a key design feature of Subnautica. We want Subnautica players to be able to experience vastly different and beautiful ‘biomes’...

Subnautica Concept Art: Cave Thing

Subnautica Concept Art: Cave Thing

News 2 comments

Subnautica will take you to diverse environments: From lava, to ice, to coral, and more. In these environments, you will encounter all sorts of creatures...

Subnautica Concept Art: Interior Sketch

Subnautica Concept Art: Interior Sketch

News 4 comments

Over the past three weeks, we here at Unknown Worlds have released five pieces of concept art. Until today, each one was accompanied by a piece of ambient...

Comments  (0 - 10 of 21)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

robenzero
robenzero

I love the graph in this game but still need work dough mmmmh doughnut

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Hell_Diguner
Hell_Diguner

Apparently this game is now in early access

Reply Good karma Bad karma+1 vote
Guest
Guest

Can I download the game on this website?

Reply Good karma Bad karma0 votes
jasengamer
jasengamer

I want to know to

Reply Good karma Bad karma+1 vote
geckboy3000
geckboy3000

No. You have to download it from steam.

Reply Good karma Bad karma+1 vote
Zerofelx
Zerofelx

Farsky?? se parece a farsky .-.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Subnautica
Platforms
Windows, Mac, Linux, VR
Developer & Publisher
Unknown Worlds
Engine
Unity
Contact
Send Message
Release date
Game watch
Start tracking
Share
Community Rating

Average

9.5

2 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Adventure
Theme
Sci-Fi
Players
Single Player
Project
Indie
Play With
Twitter

Latest tweets from @subnautica

The Power Nap Update has been released on Steam! Battery charger, new torpedoes, beds, more: Unknownworlds.com T.co

Jun 1 2016

RT @Flayra: I can't remember if you guys have seen this bad-boy yet or not (click link to zoom/rotate): Sketchfab.com T.co

May 25 2016

RT @SubnauticaXbox: Subnautica will release on Xbox One Game Preview on May 17th at 12am your local time! Unknownworlds.com T.co

May 16 2016

RT @UWEDev: The @Subnautica Machinery Update has caused some problems for @oculus users. We’re working to fix this ASAP

May 7 2016

Crab Squid, proximity sensors, terrain-scanning map room, & more: Machinery Update released! Unknownworlds.com T.co

May 6 2016

RT @Flayra: A fan-made LEGO @Subnautica Cyclops: Steamcommunity.com T.co

Apr 26 2016

RT @acwjones: The Crabsquid are coming! @Subnautica #gamedev T.co

Apr 25 2016

Embed Buttons
Link to Subnautica by selecting a button and using the embed code provided more...
Subnautica
Statistics
Last Update
Watchers
179 members
Articles
7
Reviews
1