You have crash landed on a mysterious alien planet. Everything is now a life or death decision, Do you have what it takes to survive?

Chances are stacked against you, but don't give up. You are most likely the last man alive, literally. It is up to you and you alone to do what you must to stay alive. With enough perseverance, you can colonize this uncharted planet for mankind, but be wary for you might not be as alone as you think...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Spacebit 0.7.5 Stable Desura Release


Long time no see! Its been a while since we uploaded a news post based on the latest release on Desura so its about time we get up to date and release one :) We found an artist to create the enviroment, ground, characters etc... so soon you will see spacebit in top-notch visual goodness!

We are also available on Indievania for $5.99 as a special 40% off which includes the Spacebit Updater for constant earlier updates.

Spacebit has also been uploaded to Steam GreenLight. Check it out over here:
Any support and friendly comments you could give us over there would really be awesome and much welcomed! We really also reccomend to check out the many other games on there if you haven't already, almost every single one of them deserves your support in my opinion!

The Spacebit website has been completely reworked, including a new forum which can be found at


Visuals!! our main focus at the moment is improving graphical quality, completing the new environment art, improving particle quality, effects etc.

Tips and Hints

Playing this stable version is very different from the current version on Desura. That's why we have the Tips and Hints section to help you with some of the things that changed in the game you would not have known prior to this massive update!

  • All attacks have a knockback now
  • To open inventory, character sheet or creation menu, press ESC and click on one of the 3 buttons at the bottom left
  • Spaceship creation has been disabled while we are changing core of the map loading system
  • You have a map editor with which you can create your own maps
  • Top level has been changed to 5
  • You lose items if you die
  • To save character press ESC and click save character

Team and Development News

We have found a new 2D artist and will have more news of him during this week. Bert, our music composer has been working hard on new media for the background and main menu. Bram has been working hard on the menu art as well as the trailer/intro. Jeno has been busy working hard on the item icons, check the new art out in the compilation image!

art compi

And i've also been working on a side project we called Arena. Check it out over here: Ben has been programming multiplayer and is right now focusing on liquids once again. He is concentrating all his awesome brain power on improving quality of everything like liquid and improving performance to allow for more unique and interesting liquid related things.

Full Change Log

Spacebit Version 0.75


  • New main menu art
  • Added the new main menu music

Spacebit Version 0.73


  • Improved tile texture sizes from 32by32 to 64by64 which means double the quality and no apparent decrease in fps.
  • You now open inventory, character sheet and creation menus at the bottom left of the screen
  • Press esc and click save character to save
  • Map Editor tile viewport increased from 10by10 tiles to 50by50tiles
  • Added many more item icons
  • Fixed allot of gameplay issues
  • Removed music for the time being as we are changing the options menu

Spacebit Version 0.72


  • Fixed Melee
  • Improved ESC Menu for inventory, Creation, Character
  • Added 2 new object types (trees)
  • Increased Editors viewport tiles
  • Added couple new item icons

Spacebit Version 0.71


  • Changed the options menu save log
  • Gameplay screen does not shake when moving anymore
  • Fixed issue with inventory not working properly
  • Added many new item icons

Spacebit Version 0.70


  • Changed the save log once more i changed how items were saved
  • Fixed a issue with the game having problems starting
  • Inventory size is now based on level
  • Changed the Gameplay Interface to take up less room
  • Added option for text to have different colours
  • Maximum level is now level 5
  • New type of monster spawns at every new level
  • Making changes to screen resolution still working on a better solution
  • Renamed tileGenerator to the correct name "World Editor"
  • World Editor should now properly start up

Spacebit Version 0.69


  • Saves characters correctly
  • Fixed a bug with battery not saving
  • When you die at night you respawn during daytime with random items lost as a penalty
  • Changed font to easier to read font
  • Floating text has been re-done and works allot better then before

Spacebit Version 0.68


  • Re-Designed how maps load and save ingame
  • Added the Map Editor
  • Mining lazers now have cycle's and Extraction mechanics
  • Main menu is completly re-done
  • Added 3 Languages 2 more plan to be added "Please contact us if you wish to translate a language"
  • Re-worked lighting for the time being
  • Added many new materials and items
  • And many bug fix's

Spacebit Version 0.60


  • Fixed Resolution 1920 by 1080 problem!
  • Screen is resized based on resolution so all screens no matter the resolution look the same
  • When a light is not onscreen its removed this improves performance a little but lights still drain performance
  • Added new item drop sound

Spacebit Version 0.58


  • Further problems which 0.56 had have been fixed
  • Added new effect sounds and weather sounds
  • Resolution 1920 x 1080 has been fixed

Spacebit Version 0.57


  • Fixed a lot of problems cuassing game to crash
Spacebit 0.5.6 Stable Desura Release

Spacebit 0.5.6 Stable Desura Release


Hello wonderful Spacebit survivors! We have a massive update for you. We know you will love the new progress and we are really excited to hear what you...

Spacebit 0.4.9 Multiplayer Desura Release

Spacebit 0.4.9 Multiplayer Desura Release

News 2 comments

Hello all Spacebitians! We have a big multiplayer update for all of you.

Desura Spacebit 0.4.0 released

Desura Spacebit 0.4.0 released


Hello everyone! Sorry for a little delay, the spaceship system took up a lot more time than we assumed, but everything is going well and the majority...

Spacebit Alpha Funding 25% OFF SALE!

Spacebit Alpha Funding 25% OFF SALE!


Once again, we wish to thank all who support Spacebit, our first Major Update on Desura has been reached in days. We hope you enjoy the update as we greatly...

Comments  (0 - 10 of 344)
TheBKCast - - 56 comments

This looks superb, we'd love to review and play your game!

If you're interested, just shoot us a message on here or visit our website and submit your game there.

Keep up the fantastic job. - TheBKCast

Reply Good karma Bad karma+1 vote
Superjeno Creator
Superjeno - - 274 comments

Stay tuned for Jeno's Adventures in Spacebit episode 3...
Brand new Spacebit let's-play coming to you soon =)

Reply Good karma+2 votes
Superjeno Creator
Superjeno - - 274 comments

I know I said soon... but you know how it goes :P Seriously though, I don't have the latest version yet, there's always new stuff ben wants to add and postpones the release xD

Reply Good karma+1 vote
SpaceBitDev Creator
SpaceBitDev - - 266 comments

It has been a while since Spaceships have been in the beta of Spacebit but now as I am adding them back in the game new and improved I will explain a bit about how you will now create your Spaceships.

Yes you will have a selection of blocks to choose from to craft your own unique Spaceship, there will be a 6 by 6 Spaceport you can build which will handle the manufacture of your Spaceship including its performance etc. Spaceships can land or take off anywhere the first time you use your Spaceship you will enter it ontop of the Spaceport.

The first time you use the Spaceship you will need to initiate your take off into orbit you will fly up with some force reaching space as you fly up the planet you came from will decrease in size as you fly higher cloud structures will be seen clearer. Once you reach the top of space you can now freely travel to other planets if that's what your aiming for. Spaceships take a long time to manufacture and they require allot of materials during the creation of your Spaceship so try to always be safe when flying otherwise you might lose all your progress!

Spaceship grids will start out at 5 by 10 I plan on increasing the grid in the future.

Reply Good karma+1 vote
SpaceBitDev Creator
SpaceBitDev - - 266 comments

Next updates I will be focusing on player limbs, we want to try creating the limbs of the player and animate them with angles, positions this will be great for random melee swings and recoil for guns. I will also be adding muzzle flashes for guns with a nice push back effect and flash on fire.

Some things to look forward to next are:

Fishing rods (for fishing)
Animated item icons
holding the item you have selected even when running etc
new spaceship's to fly and the spaceship console menu for maintaining your spaceships performance.
and vehicles, space bikes all with their own console menu's for maintaining the vehicles.

Reply Good karma+1 vote
billhilly - - 215 comments

Can someone make a game like "Jet Set Radio Future" ?

Reply Good karma Bad karma+1 vote
Superjeno Creator
Superjeno - - 274 comments

Hey everyone, thanks for your interest in the game!

We are pleased to announce that modding will indeed be possible. Currently it is already available in limited scope, you can create your own maps and decide how many monsters will be there, where they spawn etc... More options will be added to this editor so you can shape Spacebit to how you like it! (Do note that this will probably only apply to own created maps and not the Spacebit core maps, we want those to feel like our own, handcrafted experiences)

Reply Good karma+3 votes
tr01k8j2 - - 10 comments

i too would like mod support pls, wanna add mechs

Reply Good karma Bad karma+3 votes
futtboot97 - - 19 comments

Also, please consider adding mod support! please!!! :D

Reply Good karma Bad karma+3 votes
futtboot97 - - 19 comments

dont let this game die, you need to keep working on it, imagine this game with mechs, = oh damn!

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.


Latest posts from @spacebitgame

I have been working on allot of game play mechanics that seem clunky and been replacing them with better mechanics that flow with the game.

Jul 23 2014

I will be adding a file log which updates during run time this is so people that are having trouble running the game can send me this log

Sep 27 2012

Spacebit has a new artist which has been working on new art! its allot better then what the art was before :)

Sep 27 2012

We are looking for a new artist to create new environment art and character sprite sheets :)

Sep 2 2012

The map editor now can zoom out to 250 x 250 tiles! 12 new tile materials have been added. New art, new Items and much more added!

Aug 11 2012

I am preparing a new update for Desura and the Spacebit Updater it will hopefully be ready in a couple more hours ill keep you all updated!

Jul 31 2012

I am preparing a couple new concept range weapons to be added including mines! plus I am working on polishing everything

Jul 24 2012

Preparing a copy of the world editor!! Jeno will be making a video about how to make a map, edit, save then run it in Spacebit!

Jul 12 2012