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0 comments by donnelly517 on Apr 25th, 2013
There's a lot going on right now. If you take a quick look at our forums you will see.
First off, we are moving to Tesseract. If you don't know what that is, it adds more modern lighting to the engine, lights are done in real time instead of pre-calculated. Tesseract looks better graphically than default cube 2 all around. Unfortunately, most of our maps aren't compatible with it. We will need to remake them or make totally new ones.
In the past we have had problems with licensing. While that's been dealt with, we still have many models and textures from Sauerbraten and RE. We are permitted by their licenses to use them, it makes the game look sort of ripped off. So we are clearing the packages folder of things that don't belong to us and making our own art. So far it's been surprisingly easy, the difficult part will be the player models and weapon models. . In the end it will be well worth it though.
Since so many things are being remodeled it's the perfect time to add gameplay elements. The class setup is going to be changed. Classes will be less alike, and there will be 6 instead of 4. They are designed to be team players, and they have stats and abilities to encourage it. We are adding capture, assault (one team attacks and one holds bases) and team arena (no respawns last team standing) game modes, and survival will be changed to suit coop games.
We do have an ongoing debate about removing ffa mode because it would be imbalanced. There has been ideas to fix this but it would end up being very different from other game modes. It would really help to hear other's opinions on this. You can comment, inbox, email, post on our forums, whatever, we need to know what others think.
We are planning other features like irc chat and clan support, but the previous things are the most important and will likely be done first.
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Attention #indiedevs We will be hosting our own irc server soon. If you'd like a FREE room rt and we'll give you the details. #irc
May 15 2013, 7:36am
@SiFNightmare T.co that's a link to the game page itself. Its playable now but we are actively revamping the engine now.
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May 10 2013, 8:47am
We have made some adjustments to bring it closer to linux but having someone that uses that OS to help would be great. Send me a PM if you can I'll get you all the updated info we have for a linux build to see if it will help you.
I made it ;)
Youtube.com
This game seems like a great start. SP works fine. I am unable to play online though I get an error whenever I do. Using Windows.
Few weeks ago I tried to make a Linux port :) I can play online on Windows :)
The game crashes? I've never had this happen. What's the error message?
Will it be Multiplayer Co-Op shooter? Or just multiplayer has DM...
It is multiplayer already you can play many game types like frer for all, capture the flag, infrction and more. Heres our guide with more info Tigwiki.com
spawn traping :p
The zombies or bots or players?
Resetting everything to default worked perfectly, thank you very much :)