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0 comments by donnelly517 on Apr 25th, 2013

There's a lot going on right now. If you take a quick look at our forums you will see.

First off, we are moving to Tesseract. If you don't know what that is, it adds more modern lighting to the engine, lights are done in real time instead of pre-calculated. Tesseract looks better graphically than default cube 2 all around. Unfortunately, most of our maps aren't compatible with it. We will need to remake them or make totally new ones.

In the past we have had problems with licensing. While that's been dealt with, we still have many models and textures from Sauerbraten and RE. We are permitted by their licenses to use them, it makes the game look sort of ripped off. So we are clearing the packages folder of things that don't belong to us and making our own art. So far it's been surprisingly easy, the difficult part will be the player models and weapon models. . In the end it will be well worth it though.

Since so many things are being remodeled it's the perfect time to add gameplay elements. The class setup is going to be changed. Classes will be less alike, and there will be 6 instead of 4. They are designed to be team players, and they have stats and abilities to encourage it. We are adding capture, assault (one team attacks and one holds bases) and team arena (no respawns last team standing) game modes, and survival will be changed to suit coop games.

We do have an ongoing debate about removing ffa mode because it would be imbalanced. There has been ideas to fix this but it would end up being very different from other game modes. It would really help to hear other's opinions on this. You can comment, inbox, email, post on our forums, whatever, we need to know what others think.

We are planning other features like irc chat and clan support, but the previous things are the most important and will likely be done first.

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TheIntercooler
TheIntercooler Mar 20 2013, 1:07am says:

We have made some adjustments to bring it closer to linux but having someone that uses that OS to help would be great. Send me a PM if you can I'll get you all the updated info we have for a linux build to see if it will help you.

+2 votes     reply to comment
MemorixPilgrim
MemorixPilgrim Apr 5 2013, 6:15am replied: Online

I made it ;)
Youtube.com

+1 vote     reply to comment
Megazell
Megazell Mar 8 2013, 8:51am says:

This game seems like a great start. SP works fine. I am unable to play online though I get an error whenever I do. Using Windows.

+2 votes     reply to comment
MemorixPilgrim
MemorixPilgrim Mar 18 2013, 11:04pm replied: Online

Few weeks ago I tried to make a Linux port :) I can play online on Windows :)

+1 vote     reply to comment
donnelly517
donnelly517 Mar 9 2013, 8:38pm replied:

The game crashes? I've never had this happen. What's the error message?

+1 vote     reply to comment
Shot846
Shot846 Jan 5 2013, 3:21am says:

Will it be Multiplayer Co-Op shooter? Or just multiplayer has DM...

+2 votes     reply to comment
TheIntercooler
TheIntercooler Jan 5 2013, 12:16pm replied:

It is multiplayer already you can play many game types like frer for all, capture the flag, infrction and more. Heres our guide with more info Tigwiki.com

+2 votes     reply to comment
ohanny123
ohanny123 Dec 24 2012, 9:55am says:

spawn traping :p

+2 votes     reply to comment
TheIntercooler
TheIntercooler Dec 24 2012, 11:09am replied:

The zombies or bots or players?

+2 votes     reply to comment
DarkStarAngelo
DarkStarAngelo Dec 21 2012, 6:26pm replied:

Resetting everything to default worked perfectly, thank you very much :)

+2 votes     reply to comment
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Revelade Revolution - Zombie Survival
Platform
Windows
Developer & Publisher
TheIntercooler Games
Engine
Cube 2
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Official Page
Theintercooler.com
Release Date
Released Oct 31, 2012
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First Person Shooter
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Horror
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Single & Multiplayer
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Indie
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