Resistance Force is team based multiplayer FPS game with focus on close combat and realism. The game is still in development, currently fully playable alpha version is released.

Current alpha version features:

  • single life, no respawn during round
  • two teams fighting against each other (specops vs terrorists)
  • four maps with objective (bombing, terrorists have to plant bomb in one of possible targets)
  • currently two guns and explosive grenade
  • firing directly with your gun using iron sights, no crosshair
  • realistic environment and lighting
  • custom engine designed and optimized for the game
  • ragdoll physics
  • auto-update system

There are many more features planned, visit our blog and forums to follow latest news and influence development with your ideas.

Visit Resistance Force homepage and download section.

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RSS Articles

New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.

We now also have the ability to download custom content when joining a server, and there is already one community map available by Leiche. You can test it by joining the community server and using map vote to choose the map.

Alpha #17 screenshots Alpha #17 screenshots
Alpha #17 screenshots Alpha #17 screenshots

Download Resistance Force from ModDB

You can see more screenshots
(available for Windows, Linux and Mac OS X)


Build #17 2012/12/08 (public alpha):
- Added dynamic shadows to point lights
- Fixed garbled texturing of some polygons on player model
- Improved dynamic weapon movement
- Added weapon recoil
- Adjusted weapon fire positions
- Slowed down fire rate for SMG weapon
- Added server configuration file
- Added support for downloading custom maps when connecting to server
- Lowered volume of footsteps when walking crouched or aimed
- Added displaying of player name who killed you
- Fixed loading of controls from config file
- Updated Central map

New alpha version available (build #16)

New alpha version available (build #16)

News 9 comments

New version is available, introducing three new maps, improved leaning, server browser and other improvements and bug fixes.

Resistance Force Map Editor is now available

Resistance Force Map Editor is now available

News 3 comments

Map editor is now available for pre-orderers. It contains two tools: the map editor itself and composite texture editor. Both are available for all three...

New alpha version available (build #15)

New alpha version available (build #15)

News 21 comments

New version is available, most notable changes are: improved player model, added bullet spread and multiple damage zones to players, moved ragdoll computation...

New alpha version available (build #14)

New alpha version available (build #14)

News 5 comments

New version is available, most work went into adding major features into the engine, map was enhanced and there is a new gun available.

RSS Files
RESForce Mac OS X

RESForce Mac OS X

Full Version 0 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

RESForce Linux

RESForce Linux

Full Version 0 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

RESForce Windows

RESForce Windows

Full Version 4 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

Comments  (0 - 10 of 90)
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NateBravender
NateBravender

XDXD Awesome!

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N3uR0m4nT3
N3uR0m4nT3

What's up? Any updates?

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jezek2 Creator
jezek2

We're working on it, an update is to be expected in January.

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N3uR0m4nT3
N3uR0m4nT3

January 2015?

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hardpenguin
hardpenguin

Inspired by True Combat series? I meet requirements but I cant run the game with more than like 5 FPS... Using Linux.

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jezek2 Creator
jezek2

Yeah it's inspired from it, can you send me your HW specs (CPU/GPU/type of drivers/resolution you used/32 or 64bit distro?), also have you tried to disable dynamic shadows?

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hardpenguin
hardpenguin

Pentium 4 2.8 GHz, 1 GB of RAM, GeForce 8400GS with 310.19 NVIDIA drivers, 32bit Debian 6 GNU/Linux 'Squeeze'.

Yes, I probably tried all options I found in settings menu :)

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jezek2 Creator
jezek2

That seems ok, have you tried online play? The engine test spawns dedicated server on background and it's too much for this CPU (at least with current level of optimization).

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hardpenguin
hardpenguin

Tried it again with excluding bundled openal library, got around 30 FPS, so seems fine. However, the game still has far to go. Good luck :) Thanks for Linux support!

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Resistance Force
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Windows, Mac, Linux
Developer
ADVEL s.r.o.
Engine
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