Resistance Force is team based multiplayer FPS game with focus on close combat and realism. The game is still in development, currently fully playable alpha version is released.

Current alpha version features:

  • single life, no respawn during round
  • two teams fighting against each other (specops vs terrorists)
  • four maps with objective (bombing, terrorists have to plant bomb in one of possible targets)
  • currently two guns and explosive grenade
  • firing directly with your gun using iron sights, no crosshair
  • realistic environment and lighting
  • custom engine designed and optimized for the game
  • ragdoll physics
  • auto-update system

There are many more features planned, visit our blog and forums to follow latest news and influence development with your ideas.

Visit Resistance Force homepage and download section.

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Alpha #17 screenshots Alpha #17 screenshots Alpha #17 screenshots
Blog RSS Feed Report abuse Latest News: New alpha version available (build #17)

0 comments by jezek2 on Dec 8th, 2012

New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.

We now also have the ability to download custom content when joining a server, and there is already one community map available by Leiche. You can test it by joining the community server and using map vote to choose the map.

Alpha #17 screenshots Alpha #17 screenshots
Alpha #17 screenshots Alpha #17 screenshots

Download Resistance Force from ModDB

You can see more screenshots
(available for Windows, Linux and Mac OS X)


Build #17 2012/12/08 (public alpha):
- Added dynamic shadows to point lights
- Fixed garbled texturing of some polygons on player model
- Improved dynamic weapon movement
- Added weapon recoil
- Adjusted weapon fire positions
- Slowed down fire rate for SMG weapon
- Added server configuration file
- Added support for downloading custom maps when connecting to server
- Lowered volume of footsteps when walking crouched or aimed
- Added displaying of player name who killed you
- Fixed loading of controls from config file
- Updated Central map

Downloads RSS Feed Latest Downloads
RESForce Mac OS X

RESForce Mac OS X

Jan 1, 2010 Full Version 0 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

RESForce Linux

RESForce Linux

Jan 1, 2010 Full Version 0 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

RESForce Windows

RESForce Windows

Jan 1, 2010 Full Version 4 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

Post comment Comments  (0 - 10 of 94)
NateBravender
NateBravender Aug 6 2014, 2:20am says:

XDXD Awesome!

+1 vote     reply to comment
Guest
Guest Jan 11 2014, 8:32am says:

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N3uR0m4nT3
N3uR0m4nT3 Nov 20 2013, 12:57pm says:

What's up? Any updates?

+1 vote     reply to comment
jezek2
jezek2 Dec 9 2013, 8:11am replied:

We're working on it, an update is to be expected in January.

+1 vote     reply to comment
N3uR0m4nT3
N3uR0m4nT3 Oct 1 2014, 9:06pm replied:

January 2015?

+1 vote     reply to comment
hardpenguin
hardpenguin Jan 9 2013, 12:49pm says:

Inspired by True Combat series? I meet requirements but I cant run the game with more than like 5 FPS... Using Linux.

+1 vote     reply to comment
jezek2
jezek2 Jan 12 2013, 12:04am replied:

Yeah it's inspired from it, can you send me your HW specs (CPU/GPU/type of drivers/resolution you used/32 or 64bit distro?), also have you tried to disable dynamic shadows?

+1 vote     reply to comment
hardpenguin
hardpenguin Jan 14 2013, 9:28am replied:

Pentium 4 2.8 GHz, 1 GB of RAM, GeForce 8400GS with 310.19 NVIDIA drivers, 32bit Debian 6 GNU/Linux 'Squeeze'.

Yes, I probably tried all options I found in settings menu :)

+1 vote     reply to comment
jezek2
jezek2 Jan 17 2013, 4:46am replied:

That seems ok, have you tried online play? The engine test spawns dedicated server on background and it's too much for this CPU (at least with current level of optimization).

+1 vote     reply to comment
hardpenguin
hardpenguin Jan 23 2013, 6:48pm replied:

Tried it again with excluding bundled openal library, got around 30 FPS, so seems fine. However, the game still has far to go. Good luck :) Thanks for Linux support!

+1 vote     reply to comment
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Resistance Force
Platforms
Windows, Mac, Linux
Developer
ADVEL s.r.o.
Engine
Custom Built
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Official Page
Resistanceforce.com
Release Date
TBD
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First Person Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
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Resistance Force
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