RESForce Mac OS X
Jan 1, 2010 Full Version 0 commentsRequirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...
Resistance Force is team based multiplayer FPS game with focus on close combat and realism. The game is still in development, currently fully playable alpha version is released.
Current alpha version features:
There are many more features planned, visit our blog and forums to follow latest news and influence development with your ideas.
Visit Resistance Force homepage and download section.
0 comments by jezek2 on Dec 8th, 2012
New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.
We now also have the ability to download custom content when joining a server, and there is already one community map available by Leiche. You can test it by joining the community server and using map vote to choose the map.
You can see more screenshots
(available for Windows, Linux and Mac OS X)
Build #17 2012/12/08 (public alpha):
- Added dynamic shadows to point lights
- Fixed garbled texturing of some polygons on player model
- Improved dynamic weapon movement
- Added weapon recoil
- Adjusted weapon fire positions
- Slowed down fire rate for SMG weapon
- Added server configuration file
- Added support for downloading custom maps when connecting to server
- Lowered volume of footsteps when walking crouched or aimed
- Added displaying of player name who killed you
- Fixed loading of controls from config file
- Updated Central map
Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...
Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...
Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...
i looked through it and it says this is the error: error] unhandled exception occurred in thread "main"
[...] org.lwjgl.opengl.OpenGLException: Invalid operation (1282)
[...] at org.lwjgl.opengl.Util.checkGLError(Util.java:56)
[...] at engine.eL.a(SourceFile:680)
[...] at engine.dM.run(SourceFile:127)
[...] at engine.Launch.main(SourceFile:54)
I downloaded the game and when i click play online the bar fills up (finishes loading) then crashes. help? is there a fix?
Hi, probably insufficient graphics card (you can check log in "logs/resforce.0.txt" file). I'll add a warning before starting a game when run on unsupported graphics card.
ah, ok thanks.
Real fun I like it a lot and hope to see more!
Not bad for an alpha version I think. Definitely tracking.
Has a very clean look to it. It's good, but roll it through some mud.
Yeah, it's on the plan. But before that I want to make the map filled with (much) more models, which itself will improve that a bit too.
This...... Feels dead.
Is there any activity ? Problems ? Do you keep it even on hold ?
Hi, had to temporarily suspend development for few months to do more money involved activities. On the bright side this suspension comes to end and I will resume development in upcoming days and plan to release next alpha version before the end of this year. Also some backing technologies developed within this period will be later used in the game and web/server parts.