Resistance Force is team based multiplayer FPS game with focus on close combat and realism. The game is still in development, currently fully playable alpha version is released.

Current alpha version features:

  • single life, no respawn during round
  • two teams fighting against each other (specops vs terrorists)
  • four maps with objective (bombing, terrorists have to plant bomb in one of possible targets)
  • currently two guns and explosive grenade
  • firing directly with your gun using iron sights, no crosshair
  • realistic environment and lighting
  • custom engine designed and optimized for the game
  • ragdoll physics
  • auto-update system

There are many more features planned, visit our blog and forums to follow latest news and influence development with your ideas.

Visit Resistance Force homepage and download section.

Image RSS Feed Latest Screens
Alpha #17 screenshots Alpha #17 screenshots Alpha #17 screenshots
Blog RSS Feed Report abuse Latest News: New alpha version available (build #17)

0 comments by jezek2 on Dec 8th, 2012

New version is available, adding dynamic shadows to point lights, weapon recoil, updates to Central map and other improvements and bug fixes.

We now also have the ability to download custom content when joining a server, and there is already one community map available by Leiche. You can test it by joining the community server and using map vote to choose the map.

Alpha #17 screenshots Alpha #17 screenshots
Alpha #17 screenshots Alpha #17 screenshots

Download Resistance Force from ModDB

You can see more screenshots
(available for Windows, Linux and Mac OS X)


Build #17 2012/12/08 (public alpha):
- Added dynamic shadows to point lights
- Fixed garbled texturing of some polygons on player model
- Improved dynamic weapon movement
- Added weapon recoil
- Adjusted weapon fire positions
- Slowed down fire rate for SMG weapon
- Added server configuration file
- Added support for downloading custom maps when connecting to server
- Lowered volume of footsteps when walking crouched or aimed
- Added displaying of player name who killed you
- Fixed loading of controls from config file
- Updated Central map

Downloads RSS Feed Latest Downloads
RESForce Mac OS X

RESForce Mac OS X

Jan 1, 2010 Full Version 0 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

RESForce Linux

RESForce Linux

Jan 1, 2010 Full Version 0 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

RESForce Windows

RESForce Windows

Jan 1, 2010 Full Version 4 comments

Requirements: - processor: about 2.0 GHz or better - graphics card: NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b...

Post comment Comments  (30 - 40 of 93)
architectts
architectts Dec 30 2010, 12:10am says:

Has a very clean look to it. It's good, but roll it through some mud.

+3 votes     reply to comment
jezek2
jezek2 Dec 30 2010, 12:42am replied:

Yeah, it's on the plan. But before that I want to make the map filled with (much) more models, which itself will improve that a bit too.

+2 votes     reply to comment
thewonderboy
thewonderboy Nov 30 2010, 3:52am says:

This...... Feels dead.

Is there any activity ? Problems ? Do you keep it even on hold ?

+2 votes     reply to comment
jezek2
jezek2 Dec 4 2010, 5:32am replied:

Hi, had to temporarily suspend development for few months to do more money involved activities. On the bright side this suspension comes to end and I will resume development in upcoming days and plan to release next alpha version before the end of this year. Also some backing technologies developed within this period will be later used in the game and web/server parts.

+2 votes     reply to comment
thewonderboy
thewonderboy Oct 4 2010, 5:14am says:

Dude... I asume thats mp5 on the picture. Please if i make new mp5 do you incluede it to game ? Not sure though can i make one. I have been trying to make a glock (for old mod) but with less succes because of the wireframe map is pretty messy :S

But if i got something done would you like to have it ?

+2 votes     reply to comment
TheLeadHead
TheLeadHead Aug 16 2010, 8:14am says:

:( This game runs on Nvidia GeForce 6200 on 3 fps :(

+2 votes     reply to comment
jezek2
jezek2 Aug 16 2010, 11:24am replied:

This card is below minimum requirements so no surprise it does badly. However it's very likely this card must do some operations in software emulation because the HW lacks support for them. Usage of these operations was already removed in the development version so you can try again once the next update will be available.

+2 votes     reply to comment
thewonderboy
thewonderboy Jun 15 2010, 5:13pm says:

Cool i was just coming here to ask hows going c: but i see update yay
Btw i could join the team for modeler or animator or something like that :P but im having problems with my computer lately so hmm yea but can i use blender with resistance force ?

Oh @stewball
Lol how ridiculous flame xD i gave my pure opinnion and well game wont look anybetter than littlewhile ago but new content is very wellcome here :P

+3 votes     reply to comment
hulk0
hulk0 Jun 13 2010, 7:25pm says:

looks very good! tracking.

+2 votes     reply to comment
Dirt_Diggller
Dirt_Diggller Jun 13 2010, 5:18am replied:

Nevermind, I've (yay I can place an "'") cleared an older hard drive and will fully install Linux onto that and give it a go for a while.
Although if it's a bit more complicated than a double click of a file please let me know.

0 votes     reply to comment
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Resistance Force
Platforms
Windows, Mac, Linux
Developer
ADVEL s.r.o.
Engine
Custom Built
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Official Page
Resistanceforce.com
Release Date
TBD
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Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
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Resistance Force
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