Festival of Magic is an original adventure role-playing game in which the players must fight and farm their way to glory. Join Amon, a desert scavenger and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world divided by light and magic. The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for an epic adventure.
Think of the secret megabosses we might be able to add to Earthlock! That would be awesome. We could not have gotten this far so soon without the support of all you backers. Thank you so much for believing in us!
Reveal of the Poster Add-OnIf you have not seen it yet we actually have add-ons as well. Scroll a little way down on our main site and you will find them. We even have two physical add-ons: T-Shirt and Poster. The design of the poster has been a secret up until now. Here is the poster in all its glory!
Come check out our Kickstarter:
Latest tweets from @snowcastlegames
@Mocharaid We’re showing a new demo at GDC in March! Working hard at getting all the stuff in until then.
Jan 30 2015, 5:50am
We also made this “wizard” to fill in animations in the state machine. Easier to handle making an animator this way. T.co
Jan 30 2015, 5:36am
The identical “ranged” and “melee” parts reflect the stance changes in combat. Containing unique melee and ranged animations, of course.
Jan 30 2015, 5:30am
We used different animators for cutscene actors, battle versions and overworld characters. This lets us access every animation wherever :)
Jan 30 2015, 5:28am
Jan 28 2015, 4:58am
Jan 28 2015, 4:56am
Jan 28 2015, 4:52am
We’re working hard towards GDC! We’re bringing new playable stuff to San Francisco! If you’re going, let us know!
Jan 28 2015, 4:37am
Messing around with uSequence, a pretty rad cutscene system, that we’ve integrated into our own toolset! Fun times!
Jan 28 2015, 4:36am