Festival of Magic is an original adventure role-playing game in which the players must fight and farm their way to glory. Join Amon, a desert scavenger and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world divided by light and magic. The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for an epic adventure.

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1 comment by bendikstang on Mar 13th, 2014

Think of the secret megabosses we might be able to add to Earthlock! That would be awesome. We could not have gotten this far so soon without the support of all you backers. Thank you so much for believing in us!

Reveal of the Poster Add-On
If you have not seen it yet we actually have add-ons as well. Scroll a little way down on our main site and you will find them. We even have two physical add-ons: T-Shirt and Poster. The design of the poster has been a secret up until now. Here is the poster in all its glory!

Come check out our Kickstarter:

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Post comment Comments  (20 - 30 of 81)
supragamer Oct 4 2013, 7:46am says:

I have a technical question :
Is the combat field/scene loaded as independent map and when combat is finished you reload the game scene ? Or is combat scene a portion of the main map where player is moved and ennemies loaded ?

+2 votes     reply to comment
dCepT Creator
dCepT Oct 7 2013, 7:09am replied:


I asked our programmer, here's what he said;

It's sort of a combination of the two. The combat stage for any area the player is in loads up in tandem with said area. When combat initiates, we spawn the enemy you've encountered as well as the player combat team. When the combat is over, we delete the combat characters and resume play in the scene you were in.

So neither of the scenes gets loaded/unloaded during combat. We're doing it this way to minimize loading time when you enter combat.

I'm paraphrasing, so if I'm not making sense, please let me know and I'll have Eivind clarify more :)

+3 votes   reply to comment
supragamer Oct 2 2013, 7:24pm says:

Great Final Fantasy like game.
I found desert combat music too much speedy specially violin instrument that became annoying too mush distracting. Music against Frog was perfect.
Could it be possible to choose the speed of combats or animation effects. Caus we spend too much time watching effects we already seen instead on action.Some option or button that would accelerate animations like that game in end of trailer :

+2 votes     reply to comment
dCepT Creator
dCepT Oct 4 2013, 4:34am replied:

Thank you for your feedback! We agree on the time spent watching effects and animations in combat, definitely, and have been discussing how to deal with that for the final game. We're not sure yet if we'll speed up animations, or give you the options to hit a button to skip or something else entirely. We are however keeping it very much in mind! The combat needs to feel like it's flowing for the final game.

I'm having our AD, who also directs the composer have a look at your comments on the music.

Again, thank you for your feedback!

+2 votes   reply to comment
IvanErtlov Oct 1 2013, 2:44pm says:

Very good work! I love the style and art direction, but its also well-executed!

+4 votes     reply to comment
dCepT Creator
dCepT Oct 4 2013, 4:55am replied:

Thanks, Ivan! Great to hear that you like the visuals!

+1 vote   reply to comment
Guest Jun 13 2013, 2:30pm says:

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Zombiestubble Jul 11 2013, 3:47pm replied:

10/10 would bang.

+3 votes     reply to comment
Ashkandi Feb 17 2013, 2:56pm says:

I like the art style, it is so clean and awesome.

+7 votes     reply to comment
Bigpather12 Feb 1 2013, 4:30pm says:

So wqqill you have nultply diffcuilty levels?

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Guest Feb 1 2013, 12:46pm says:

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bendikstang Creator
bendikstang Feb 1 2013, 3:51pm replied:

We have the first 4 episodes planned out.
As for length, if we can afford to make longer episodes at the same quality we will pack as much as time allows.

+3 votes   reply to comment
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Earthlock: Festival of Magic
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Snowcastle Games
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Earthlock: Festival of Magic
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