Festival of Magic is an original adventure role-playing game in which the players must fight and farm their way to glory. Join Amon, a desert scavenger and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world divided by light and magic. The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for an epic adventure.

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1 comment by bendikstang on Mar 13th, 2014

Think of the secret megabosses we might be able to add to Earthlock! That would be awesome. We could not have gotten this far so soon without the support of all you backers. Thank you so much for believing in us! 

Reveal of the Poster Add-On
If you have not seen it yet we actually have add-ons as well. Scroll a little way down on our main site and you will find them. We even have two physical add-ons: T-Shirt and Poster. The design of the poster has been a secret up until now. Here is the poster in all its glory!
 

Come check out our Kickstarter:
Kickstarter.com

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Post comment Comments  (30 - 40 of 80)
Dude
Dude Jan 31 2013, 12:54pm says:

Wow looks awesome, i really like the visual style.

Gonna track this.

Also what are your distribution plans? Retail/Steam/Desura/DRM Free ?

+6 votes     reply to comment
bendikstang
bendikstang Feb 1 2013, 5:17am replied:

Thanks,

We intend to distribute this through Steam, OUYA Appstore, iOS Appstore, Android Appstore, Mac Appstore and Windows Appstore. We are also approaching Nintendo in the hopes that we can get it out on Nintendo Wii U. (For Steam we need to be green lit first)

We don't really need DRM on this game because of the online play and the cross device play, so I don't think there will be any DRM. That said, I don't know how it works on Wii U. Steam is also a kind of DRM and we will have to abide the terms given on each platform.

+5 votes     reply to comment
bendikstang
bendikstang Feb 1 2013, 8:01am replied:

Just to add, we don't have a platform release schedule yet, but I think we most likely will start with OUYA and iPad3+. (Not decided)

+3 votes     reply to comment
Bigpather12
Bigpather12 Jan 31 2013, 11:02am says:

OK one last batch of questions

1. im curois what was the dissison to have the gamne split into episodes rather than haveintg it in all one game?

2.Will you be able to chose your class at the begning or will you have a defult chartor thaty will devlop over time?

3.hOW MANY CHQARTORS CLASSES WILL YOU HAVE in the first episode?

4.I dont understand the episode thing can you explain more?Like will some of the overworld map areas be restgricted to certin episodes or like willcertinsiode quests be in certin episodes or cxertin trown will be in certin e pisodes? iu dont udnerstand can you explain it more and how itl all work?

4.Willl the overworld be in episode 1?

5.Will you have collectbles?

6.Will each episode be releasdhed over time?

7.Will you eventully bundle the episodes inmto one package for a single price so people will not have to dowlaod each one seprately?

9.will the overworld pasrt be seprate to the narritive parts
8.Will each Class have a seprate skill tree?

9.Will you have wside quests?

10.Will there be alolut of people to talk to in town? if so will there be shops?

11.Will there be diloge options?

12.Will the free beta be availbe to jsut people or pre order it or will it be avaible to everyone to dowlaodf ?

13.Will you ever release a box copyh?

14.Wil the first episode be really long ifd you do every collecble,explore everywhere,Do evbery side quest etc..?

Sorry for all the questions but im really looking forwoird to the game il be trackikng it offten wish you al lthe best of luck!!!

+2 votes     reply to comment
bendikstang
bendikstang Feb 1 2013, 5:11am replied:

1. Financing. We simply don't have $10M to make everything we want, so we divide it into episodes.
2. No class choices in the first episode. Later you might swap people in your party. (much like NWN)
3. There are 4-6 unique characters in the first episode. Each character is much like a separate class.
4. Yes
5. You may collect several things. (Monsters?)
6. Yes, we plan 4-8 months between each episode. We will try to keep the wait short.
7. Of course.
8.1 The overworld will be part of the story. (This is a Narrative driven RPG - not a dungeon crawler)
8.2 Yes, separate skill tree - some skills might be shared though.
9. Yes, there will be sidequests. We will place them where they fit.
10. You shall be able to talk to all NPCs - some more than others of course. And there will be shops.
11. Dialogue options: Yes, we intend to have some of those. (To some degree)
12. Free beta for everyone!!
13. I wish - but I don't think so.
14. No, again this is about the budget! We will rather give you 5 hours of high quality than 20 hours of reduced quality.
15. No DRM - The game will have online save features so you can play on your PC and continue on your mobile device while on the bus. (You shall also be able to play offline on a single device, but it will then never be able to sync with other devices.)
16. Towns: We have one city, The Desert City (unnamed), in episode 1. There is a Capital City in Episode 2....

( I cleaned up (Deleted) your other questions above after answering them)

Thank you for trying to keep your questions in one post! :-)

+3 votes     reply to comment
Bigpather12
Bigpather12 Jan 30 2013, 3:50pm says:

9 will thewre be enimes to kill in the overword(presumeign you will have one) as not jsut in thge dungeons

10.Will the overword have diffrent towns and stuff?

11.Hoiw frequent are you going to update the blog?every week or something?

again thanks for answering them alout of people probly whant to know this stuff lvoe what yov shown so far

+3 votes     reply to comment
bendikstang
bendikstang Jan 31 2013, 5:41am replied:

Thanks for your questions Bigpather12.

1. There will be a world map with enemies that you can see (no random encounters).
There will also be special points of interest e.g. like a dessert full of monsters.
2. We plan to develop new episodes that continue where the last ended.
3. The Episodes will be Narrative driven RPG about 3-5 hours. Other parts of the game is more open ended.
4. It won't be secret if I answer this will it? :-)
5. Free beta is scheduled some time in the fall.
6. There are several classes.
7. Yes
8. Yes
9.1 Maybe
9.2 Yes, there will be enemies on the world map.
10. Yes, we have several towns planned.
11. We try to make a blog post approximately every week.

+3 votes     reply to comment
Bigpather12
Bigpather12 Jan 30 2013, 3:44pm says:

8 will irt have side quests?
9.Will it have diffvrent diffcultie where maybe the monsters have new attacks(maybe even a hardcore mode)

ps thanks for answerign myh questions reallyh lookign forword to the game

+3 votes     reply to comment
Bigpather12
Bigpather12 Jan 30 2013, 3:42pm says:

Awsome game really exited couple of questions

1.will this hav e a overworld
2.do you think it wilol have a new game plus for after the gamer finshed and to add replay value?
3.How long do oyu think the game will be if you do everything?
4.wILL IT HAVE SECRET DUNGEONs or something like that?
5Is there going to be a free beta or demo avaible soon?
6.Are there going to be chartor classes?
7.Are there going to be skill trees?

+3 votes     reply to comment
Guest
Guest Jan 25 2013, 2:55am says:

This is an amazing game! Great work! I

Mackenzie Neumann - Media Composer
mackenzieneumann.com

+1 vote     reply to comment
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Earthlock: Festival of Magic
Platforms
Windows, Mac, WiiU
Developer
Snowcastle Games
Engine
Unity
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Official Page
Fomgame.com
Release Date
TBD
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Genre
Role Playing
Theme
Fantasy
Players
Single Player
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Earthlock: Festival of Magic
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