ArmaSeriesLauncher With this launcher you are able to run any Arma series game (like CWA, AA, A2, A2:OA, A3) with previously adjusted parameters and selected...
Operation Flashpoint's gameplay varies significantly depending on the player's role, but the game is best described as a tactical shooter with significant vehicle elements and minor real-time tactics elements. OFP's gameplay is largely team oriented and the player spends much of the game with a squad of up to 11 AI controlled members, either as a member of the squad or as its leader. On-foot gameplay and the vehicle elements are blended seamlessly and the player can get into any available vehicle at any time, orders and mission conditions permitting. Whether on foot or in a vehicle the player can view the action from both first and third-person views, as well as an additional 'command view' available to squad leaders which gives the player a limited birds-eye view of the surrounding area. At the start of each mission (after the intro cinematic) the player is presented with a briefing explaining the situation, describing the player's goals in the mission and, often, providing further information in the form of notes. Once in-game the player is provided with a map, compass, watch, and a notebook (which contains the aforementioned briefing for reviewing). Depending on the mission the player may be required to participate in and complete a variety of tasks, from simply driving a truck or guarding bases to attacking or defending various objectives (whether on foot or while crewing a vehicle), patrols, reconnaissance and sabotage behind enemy lines (as a special forces soldier), air support (as a helicopter or fixed-wing aircraft pilot), or any combination of these and more.
Once the player is given command of an AI-controlled squad, they can issue their men a large variety of orders, either via a series of menus or simply by selecting the soldiers and clicking a place in the world or the map. Besides advising them how to act (e.g., don't fire and stay low), players can order their men to fire at specific targets, move to a certain location, get in or out of vehicles, watch certain directions, man fixed weapons, and even some 'special' actions such as repairing vehicles.
Sourced from wikipedia
CSLA Studio is currently developing the new sandbox MP mission called "Operation Venkov".
Concept of mission is COOP so players will be fighting against the AI.
Mission is currently tested on the default island Chernarus and on the main island of ACR DLC - Bystrica.
Stay tuned for more details, in-game pictures and maybe video ;)
Actual in-game gallery can be found here: Facebook album
ok, 36-48 hours of 1.30 testing ahead of us, need a lot of players - the more the better, same servers & branch as in previous tweet(s)
7hours 3mins ago by foltynd
8hours 14mins ago by foltynd
@Nullrick_ We're excited to finally bring this to Arma vanilla!
8hours 23mins ago by bohemiainteract
Sep 22 2014, 10:50am by foltynd
test 1.30.127256, branch: RC, passw: Arma3Hotfix130 , profiling debug servers: 184.108.40.206:2102 , 220.127.116.11:2802 , download <50MB
Sep 22 2014, 10:42am by foltynd
Sep 19 2014, 6:33am by bohemiainteract
Sep 18 2014, 10:27am by bohemiainteract
@joshuadwilkes Glad to see you are enjoying our games!
Sep 15 2014, 11:13am by bohemiainteract