Operation Flashpoint's gameplay varies significantly depending on the player's role, but the game is best described as a tactical shooter with significant vehicle elements and minor real-time tactics elements. OFP's gameplay is largely team oriented and the player spends much of the game with a squad of up to 11 AI controlled members, either as a member of the squad or as its leader. On-foot gameplay and the vehicle elements are blended seamlessly and the player can get into any available vehicle at any time, orders and mission conditions permitting. Whether on foot or in a vehicle the player can view the action from both first and third-person views, as well as an additional 'command view' available to squad leaders which gives the player a limited birds-eye view of the surrounding area. At the start of each mission (after the intro cinematic) the player is presented with a briefing explaining the situation, describing the player's goals in the mission and, often, providing further information in the form of notes. Once in-game the player is provided with a map, compass, watch, and a notebook (which contains the aforementioned briefing for reviewing). Depending on the mission the player may be required to participate in and complete a variety of tasks, from simply driving a truck or guarding bases to attacking or defending various objectives (whether on foot or while crewing a vehicle), patrols, reconnaissance and sabotage behind enemy lines (as a special forces soldier), air support (as a helicopter or fixed-wing aircraft pilot), or any combination of these and more.

Once the player is given command of an AI-controlled squad, they can issue their men a large variety of orders, either via a series of menus or simply by selecting the soldiers and clicking a place in the world or the map. Besides advising them how to act (e.g., don't fire and stay low), players can order their men to fire at specific targets, move to a certain location, get in or out of vehicles, watch certain directions, man fixed weapons, and even some 'special' actions such as repairing vehicles.

Sourced from wikipedia

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Dead rising Trailer 2*

Dead rising Trailer 2*

Feb 19, 2007 Movies 0 comments

A trailer showing off zombie A.I and a new weapon,plus a few surprises ;),Enjoy!

Dead Rising Trailer *1

Dead Rising Trailer *1

Oct 14, 2006 Movies 0 comments

A small trailer of dead rising,ingame :D

Tank Treads

Tank Treads

Feb 23, 2006 Movies 0 comments

A Small 4 sec Clip Of Our New Tank Treads

Fixed .bat Files

Fixed .bat Files

Sep 23, 2005 Audio Pack 0 comments

This is the fixed .bat files that can allow you to run the Real Config mod. This is only needed if you are new to mods and/or dont know how to get them...

Realistic Config V1.2

Realistic Config V1.2

Jul 26, 2005 Full Version 0 comments

This is the latest version of the Realistic Config modification for Operation Flashpoint Resistance. This is as far as it goes without ECP v1.085. This...

LegaWarz Beta 1.1

LegaWarz Beta 1.1

Jul 11, 2005 Full Version 0 comments

____________________________________________ LegaWarz Mod for Operation Flashpoint BETA 1.1 Release Documentation -- Readme.txt ...

Comments  (10 - 20 of 40)
Stiltburger
Stiltburger Sep 1 2006, 7:47pm says:

Also Nogvile and MFCTI<(i) are 2 things U MUST HAVE if u own this game. Period

+1 vote     reply to comment
Stiltburger
Stiltburger Sep 1 2006, 7:44pm says:

WOuld some one pealse make an role paly mod like being able to lock doors and owning cars and stuff and being able to set jobs and have a currancy system
by gordon 153
u play rp gmod dont u?
In this wonderful jesusyish game not only can u explore HUGE freakin contenents but with one of the biggest addon and mod comunities ever this thing never gets old.

+1 vote     reply to comment
BlueWolf72
BlueWolf72 Aug 22 2006, 6:41pm says:

4pm EST on #eSportsTV (gamesurge) this Friday August 25th

+1 vote     reply to comment
JonathanPL
JonathanPL Aug 7 2006, 8:20am says:

First of all: I love OF.

Alone In Teh Dark:

Ofp.gamepark.cz - DxDll - visual upgrade, need dx9 compatible card with pixel and vertex shaders, in 1.4 version at least.

There's many mods changing the default units and adding some effects\etc - try searching for: DMA Army Modpack, FFUR 2006 2.0 and ECP.

DMA Army Modpack: Changes only the infantry units and corrects the recoil\weapon shooting. It's small

+1 vote     reply to comment
Alone_In_The_Dark
Alone_In_The_Dark Jul 14 2006, 6:42am says:

Hey, can someone please link me to the visual upgrade mod for this game, i saw it months ago had better looking and more high poly models n such but i can't find it again :( so can someone please link me or something.

If not i guess i'll have to wait 58430898 years for OFP2

+1 vote     reply to comment
Chunky
Chunky Jun 26 2006, 10:19am says:

Might want to try The Sims.

+1 vote     reply to comment
gordon154
gordon154 Apr 26 2006, 5:36pm says:

WOuld some one pealse make an role paly mod like being able to lock doors and owning cars and stuff and being able to set jobs and have a currancy system

+1 vote     reply to comment
grandaddy
grandaddy Feb 13 2006, 10:49am says:

hi of is gr8 but ime stuck on 1 mission: the one after morton where you are alone and you have to get out but ime stuck and have died 30 times so pliz help

+1 vote     reply to comment
HaloStrike
HaloStrike Jan 15 2006, 11:21pm says:

This game owns. Anyway I think theres a zombie mod for OFP at www.ofpbase.com

+1 vote     reply to comment
HaloStrike
HaloStrike Jan 15 2006, 11:33pm says:

OH yes it here.
Moddb.com
Flashpoint1985.com

IT looks great thanks forreminding me "SuperRad"

+1 vote     reply to comment
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Operation Flashpoint
Platform
PC
Publisher
Codemasters
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Official Page
Bohemiainteractive.com
Release Date
Released Aug 26, 2001
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9.5

51 votes submitted.

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Style
Genre
Realistic Sim
Theme
War
Players
Single & Multiplayer
Project
Commercial
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403 of 1,356
Last Update
10 months ago
Watchers
14 members
Mods
17
Addons
1
Files
5