The goal of the game is to build castles and watch your enemies crumble.
- Play as a Knight, Archer or Builder
- 64+ people real-time Multiplayer
- Mine resources and construct Siege Machines
- Zombie Fortress single and multiplayer - fight for your life and survive as long as possible!
- Full CTF mode with advanced workshops and gameplay elements
- Fully collapsible 2D Physics

KAG was coded and designed by Michal 'MM' Marcinkowski creator of the online 2D action classic Soldat. Co-designing and painting all the pixel graphics is Max 'Geti' Cahill from 1bardesign.com games. Additional development by Tom 'Shadlington' Robinson and Ryan 'FliesLikeABrick Rawdon. Music is being composed by David Pencil composer of Penny Arcade. It was started in 2011 after being inspired by Soldat, Minecraft, King Arthur's World for the SNES and Ace Of Spades.

The game is currently in alpha testing stage. Follow the development at:
Blog: Devlog.kag2d.com
Forums: Forum.kag2d.com
Wiki: Wiki.kag2d.com

View a picture TUTORIAL of the game to learn the basic.

On Mac OSX run the game through WineBottler.




Press reviews:
DIYGamer
Kotaku
RockPaperShotgun
PCGamer

Player quotes:
What players say about King Arthur's Gold.

"I love the exploding pixel-bodies!"
Bene

"This game if fu**ing awesome, fun and addictive"
Léo Razbinski

"Best free game since Soldat !"
FGG02

"it's everything I've ever wanted Minecraft to be"
keymax

"A mix of Minecraft, Terraria and Dwarf Fortress, and it's free!"
Jase Robinson

"Most addicting thing on the net!"
KoEDeath123

"I am your father"
Darth Vader


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Quite a few things, all of them somewhat minor but definitely worth mentioning:

  • Added 3 new heads
    Diving helmet, Horse head, Alchemist head
  • KAGGen generator functionality has been expanded with configurable caves and (simple) ruins.
  • Sandbox mode has been re-added due to popular demand.
  • (hopefully) Fixed the annoying buzzing sound on Mac and Linux
  • Fixed WASD equivalents not working on AZERTY etc keyboards (should now listen for keybinds not the actual key)
  • Fixed the flagbase not being tagged invincible - may have been causing it to die.
  • (Re)Added the player light radius and config vars for it.
  • Rebalanced coin costs.
  • Made the warboat lightly more resilient
  • Kegs are no longer able to be killed by teammates - no more accidental detonation by a teammate trying to slash the guys ahead of you! The explosion is still indiscriminate though.
  • Improved chicken farming - can buy eggs from quarters/inn and can farm them in a smaller radius than before
  • A few crash bugs fixed

Full changelog:[modified] JTG Map changes:

- boulder lake map has fewer boulders
- removed bison from newgetisburgmines map
[modified] rearranged ctf mapcycle a little
[fixed] crash on null pointer in blobplacement script
[modified] kaggen has caves and ruins
[fixed] flagbase is not tagged invincible (may be causing it to die by other means)
[fixed] kaggen generates trees overlapping ruins
[modified] updated fellere valley map
[fixed] a few missing default variables in gamemode.cfg - caused crash on omission
[modified] sandbox map is kaggen
[added] player light radius (set in gamemode.cfg as player_light_radius) returned - default 32, limit 255
[fixed] sound glitch on OSX when jumping
[added] fire extinguish sound
[added] player_light_intensity to gamemode.cfg - range 0 to 255 , default 128
[added] kaggen ruins can have wood in them
[added] sandbox again
[fixed] wierd line through the sky in fast graphics mode
[modified] keg gets a team when picked up -> no more keg slashed off your back by friendly knights
[modified] coins for building wood blocks decreased to 1
[modified] coins for building stone blocks and structures increased to 4
[fixed] moving spectator camera uses keybinds for move left right up down instead of hardcoded WASD
[modified] floating islands now "allowed" at map design time
[added] sandbox uses default png loader
[modified] warboat has +50% hp
[added] 3 new heads - horse head, diving helmet, alchemist head
[added] JTF_FirstBadlands map
[added] undercooked egg to quarters for 30c
[modified] chicken breeding parameters a little

Enjoy the build!Max/Geti

Unused GIFs!

Unused GIFs!

News 0 comments

A small compilation of gifs that didn't make it on the front website of King Arthur's Gold.

Chicken and tutorials in King Arthurs Gold!

Chicken and tutorials in King Arthurs Gold!

News 2 comments

King Arthur's Gold has new tutorials teaching you the basics of the game. You can target practice on chicken. But you can also farm them and glide while...

Capture the Flag mode in KAG beta

Capture the Flag mode in KAG beta

News 2 comments

King Arthur's Gold has now a new awesome gamemode "Capture the Flag".

King Arthur's Gold Beta Released!

King Arthur's Gold Beta Released!

News 3 comments

Beta released wiith all new graphics and gameplay including water, fire, boats, drivable siege engines & scripting support. This 2D class-based multiplayer...

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rogerio49
rogerio49

good !

Reply Good karma Bad karma+1 vote
clodan
clodan

unvelibable... here they sell the game at 25USD... go check out the steam store naaaaaw!!!

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MR.exbod
MR.exbod

i tried the demo to possible buy the full version... but not works :( its appers Major updates avable :(

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Crasher105
Crasher105

Same.. the creator needs to take a look at :I.

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Floxit
Floxit

Indie of the year !

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intergang
intergang

HAPPY THANKSGIVING!

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intergang
intergang

My hearts desire is 64-128 player matches X3.

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intergang
intergang

King Arthur's Gold Beta - Let's Play - Episode 1: Single Player Gameplay - 2013: Youtu.be
Hope you ◣(∈°з°)'s enjoy XD.

This game is worth every red digital cent.

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MINDFUCK3D
MINDFUCK3D

Please fix the steam keys bug :]

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King Arthur's Gold
Platforms
Windows, Mac, Linux
Developer & Publisher
Transhuman Design
Contact
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Homepage
Kag2d.com
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Community Rating

Average

9.3

516 votes submitted.

You Say

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Ratings closed.

Highest Rated (13 agree) 10/10

This is just a damn nice multiplayer game!
Of course a lot can still be added, but at the moment it is just great.

Keep adding stuff, and people will continue to play, because of the possibilities, team work and nice game play.

Jul 14 2011 by PhillipPhoenix

Style
Genre
Arcade
Theme
Medieval
Players
Multiplayer
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @kag_news

Shiprekt - one of the available KAG mods. Would you like us to set up an official Shiprekt server? #pixelart T.co

Apr 28 2016

RT @hillsoft: Trench Run Live Stream Tomorrow - WITH GIVEAWAY COPIES - @THDtweet Youtu.be

Apr 22 2016

New KAG update! Includes ballista tweaks and more: Forum.thd.vg #pixelart #indiedev #gamedev T.co

Apr 21 2016

When you don't need bombs to destroy buildings in KAG: Youtube.com #pixelart #multiplayer #gaming

Apr 19 2016

RT @THDtweet: The Trench Run trailer is here! Youtu.be RTs appreciated! #indiedev #pixelart #indiegamelover T.co

Apr 6 2016

RT @THDtweet: Boom! Trench Run is coming to #Steam soon :) Stay tuned. #pixelart #indiedev #screenshotsaturday T.co

Apr 2 2016

One of the #wip community mods for KAG :) Check out this thread for more: Forum.thd.vg T.co

Mar 28 2016

RT @THDtweet: To celebrate the Steam #Achievements update, KAG is now available for 15% off on #Steam: Store.steampowered.com :) T.co

Mar 19 2016

For those who missed it - Achievements are now available in KAG! We've also released some fixes in today's update. T.co

Mar 18 2016

Build 1792 + Fix 1793 - Steam Achievements! #update Forum.thd.vg

Mar 14 2016

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