The goal of the game is to build castles and watch your enemies crumble.
- Play as a Knight, Archer or Builder
- 64+ people real-time Multiplayer
- Mine resources and construct Siege Machines
- Zombie Fortress single and multiplayer - fight for your life and survive as long as possible!
- Full CTF mode with advanced workshops and gameplay elements
- Fully collapsible 2D Physics

KAG was coded and designed by Michal 'MM' Marcinkowski creator of the online 2D action classic Soldat. Co-designing and painting all the pixel graphics is Max 'Geti' Cahill from games. Additional development by Tom 'Shadlington' Robinson and Ryan 'FliesLikeABrick Rawdon. Music is being composed by David Pencil composer of Penny Arcade. It was started in 2011 after being inspired by Soldat, Minecraft, King Arthur's World for the SNES and Ace Of Spades.

The game is currently in alpha testing stage. Follow the development at:

View a picture TUTORIAL of the game to learn the basic.

On Mac OSX run the game through WineBottler.

Press reviews:

Player quotes:
What players say about King Arthur's Gold.

"I love the exploding pixel-bodies!"

"This game if fu**ing awesome, fun and addictive"
Léo Razbinski

"Best free game since Soldat !"

"it's everything I've ever wanted Minecraft to be"

"A mix of Minecraft, Terraria and Dwarf Fortress, and it's free!"
Jase Robinson

"Most addicting thing on the net!"

"I am your father"
Darth Vader

Image RSS Feed Screens
Gameplay Gameplay widescreen Gameplay screenshot

Quite a few things, all of them somewhat minor but definitely worth mentioning:

  • Added 3 new heads
    Diving helmet, Horse head, Alchemist head
  • KAGGen generator functionality has been expanded with configurable caves and (simple) ruins.
  • Sandbox mode has been re-added due to popular demand.
  • (hopefully) Fixed the annoying buzzing sound on Mac and Linux
  • Fixed WASD equivalents not working on AZERTY etc keyboards (should now listen for keybinds not the actual key)
  • Fixed the flagbase not being tagged invincible - may have been causing it to die.
  • (Re)Added the player light radius and config vars for it.
  • Rebalanced coin costs.
  • Made the warboat lightly more resilient
  • Kegs are no longer able to be killed by teammates - no more accidental detonation by a teammate trying to slash the guys ahead of you! The explosion is still indiscriminate though.
  • Improved chicken farming - can buy eggs from quarters/inn and can farm them in a smaller radius than before
  • A few crash bugs fixed

Full changelog:[modified] JTG Map changes:

- boulder lake map has fewer boulders
- removed bison from newgetisburgmines map
[modified] rearranged ctf mapcycle a little
[fixed] crash on null pointer in blobplacement script
[modified] kaggen has caves and ruins
[fixed] flagbase is not tagged invincible (may be causing it to die by other means)
[fixed] kaggen generates trees overlapping ruins
[modified] updated fellere valley map
[fixed] a few missing default variables in gamemode.cfg - caused crash on omission
[modified] sandbox map is kaggen
[added] player light radius (set in gamemode.cfg as player_light_radius) returned - default 32, limit 255
[fixed] sound glitch on OSX when jumping
[added] fire extinguish sound
[added] player_light_intensity to gamemode.cfg - range 0 to 255 , default 128
[added] kaggen ruins can have wood in them
[added] sandbox again
[fixed] wierd line through the sky in fast graphics mode
[modified] keg gets a team when picked up -> no more keg slashed off your back by friendly knights
[modified] coins for building wood blocks decreased to 1
[modified] coins for building stone blocks and structures increased to 4
[fixed] moving spectator camera uses keybinds for move left right up down instead of hardcoded WASD
[modified] floating islands now "allowed" at map design time
[added] sandbox uses default png loader
[modified] warboat has +50% hp
[added] 3 new heads - horse head, diving helmet, alchemist head
[added] JTF_FirstBadlands map
[added] undercooked egg to quarters for 30c
[modified] chicken breeding parameters a little

Enjoy the build!Max/Geti

Unused GIFs!

Unused GIFs!

1 year ago News 0 comments

A small compilation of gifs that didn't make it on the front website of King Arthur's Gold.

Chicken and tutorials in King Arthurs Gold!

Chicken and tutorials in King Arthurs Gold!

2 years ago News 2 comments

King Arthur's Gold has new tutorials teaching you the basics of the game. You can target practice on chicken. But you can also farm them and glide while...

Capture the Flag mode in KAG beta

Capture the Flag mode in KAG beta

2 years ago News 2 comments

King Arthur's Gold has now a new awesome gamemode "Capture the Flag".

King Arthur's Gold Beta Released!

King Arthur's Gold Beta Released!

2 years ago News 3 comments

Beta released wiith all new graphics and gameplay including water, fire, boats, drivable siege engines & scripting support. This 2D class-based multiplayer...

A multiplayer deathmatch game played with up to 32 players. Build castles and wage war on the enemy team as a Knight, Archer or Builder in a fully destructible medieval world. It blends the best cooperative aspects of Lost Vikings, mashes them with Worms...
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Post comment Comments  (40 - 50 of 496)
wolfieisgod5 Aug 28 2013 says:

everytime i start it up i get the message:"On windows Vista/7 please run the game as Administatrator(I have windows 8) or reinstall the game into a simple folder like C:\KAG" Can somebody tell me how to do those things or how to get it to work?

+2 votes     reply to comment
blindguard22 Aug 20 2013 says:

Downloaded the free version of this and it keeps telling me "Major File update - please restart game".

Anyone have this problem or is there a way to fix this?

+4 votes     reply to comment
Festewerk Aug 20 2013 replied:

I have the same problem. The game is run by clicking on the button"Play Game" at the top of the page.

PS. Sorry for my english..

+1 vote     reply to comment
mouse13 Aug 20 2013 says:

I bought my copy from forever ago and when I play the game it still says I'm playing the demo. Has this been fixed yet?

+1 vote     reply to comment
PenultimatePanda Aug 25 2013 replied:

You must activate it on the KAG website.

+1 vote     reply to comment
mouse13 Aug 27 2013 replied:

Thank you.

+1 vote     reply to comment
mouse13 Aug 24 2013 replied:

Nobody?? With customer service like this, KAG might as well be published by EA.

0 votes     reply to comment
Biowar Aug 13 2013 says:

Game is choppy and I have a good machine. I can play every desura game but this one for some reason.

+1 vote     reply to comment
hardpenguin Aug 14 2013 replied:

This is still beta and they are working on this. Unfortunately, it is so choppy I am not able to even play it. I just stick with free, classic version :)

+1 vote     reply to comment
welly_molinari Aug 12 2013 says:

Awesome game.

+1 vote     reply to comment
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King Arthur's Gold
Windows, Mac, Linux
Developer & Publisher
Transhuman Design
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Official Page
Release Date
Released 2011
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516 votes submitted.

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Ratings closed.

Highest Rated (13 agree) 10/10

This is just a damn nice multiplayer game!
Of course a lot can still be added, but at the moment it is just great.

Keep adding stuff, and people will continue to play, because of the possibilities, team work and nice game play.

Jul 14 2011 by PhillipPhoenix

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Last Update
1 year ago
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