I'm a self-taught 3ds Max Animator. I've been working on first-person weapon animations for one year now. Usually, my work gets used in the Source engine for games like Counter-Strike Source, but I'm always open for new engines. I got no experience with third-person animating yet, however I'll try to discover this part in the future. At the moment, I'm mainly doing some general work for the community. If you're looking for a first-person weapon animator, don't hesitate and contact me! You can follow my work on my YouTube channel. (The link is given below under the contact tab.)

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Mr.John
Mr.John

Hey Soldier11. Sup?

Keep being on ModDB!!!

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Mkilbride
Mkilbride

That's understandable man, I was merely giving him the advantages of Engines post EP1 and he deleted them, along with indeed showing Source can display Dynamic lighting, and brighter flares.

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Mkilbride
Mkilbride

Pretty good animations, though the ones he showed off in the video were better, except his shooting animation is kinda over-done.

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