Isomer is an isometric realtime strategy game with world exploration and survival elements, where the player controls alien forces hell-bent on conquering human worlds for their resources.
The worlds are large, teeming with catacombs and life, procedurally generated with gameplay inspired by classic XCOM and dwarf fortress style games. Each play through is unique presenting different challenges and requiring different tactics.
After a few days of downtime following the crunch involved in getting Isomer ready for Steam, I have just released a new Isomer build. Build 0.8.9.1 focuses on enhancing enemy bases in a number of ways and fixes bugs reported on the forums from the last build.
So, what's new with enemy facilities? Firstly there's a new block called an alarm control core - this block can be found in some enemy bases and controls all the alarm sensors throughout this facility. Destroying a base alarm control will disable all the sensors and alarms in the building making it easier to assault the powercore without interruption.
Secondly, enemy bases can now extend underground! Previously no enemy base could have any part of it below the ground, as of this build several buildings have extensive underground rooms and corridors adding to exploration and discovery.
Aside from this, two entirely new enemy buildings have been added and more than ten others have been tweaked and updated. Below is the complete changelog for this build:
As with previous new builds, you can update Isomer either via the Launcher (if using the non-Steam version) or by letting Steam handle the process for you automagically!
Latest tweets from @ionisingsw
@SBunyan Heh! :D
19hours 36mins ago
@cokeandcode How did you make the sprites out of interest, did you use a voxel editing program or just rock an image editor?
Aug 26 2014, 6:30pm
@cokeandcode Oh really?? Even shadows? That looks really impressive
Aug 26 2014, 6:29pm
Just tried online food shopping for the first time. Scarily easy.
Aug 26 2014, 6:28pm
@cokeandcode indeed! How did you make this prototyle? It looks like a simple 3D voxel engine?
Aug 26 2014, 6:27pm
@cokeandcode that looks awesome, what game is this?
Aug 26 2014, 6:26pm
@TehJamJar Be awesome to get some videos on your channel <3
Aug 26 2014, 2:23pm
Aug 26 2014, 2:23pm