Isomer is an isometric realtime strategy game inspired by classic XCOM and other more recent sandbox style games. It's open ended, designed to be played in a variety of ways with world exploration, survival, crafting and strategy all blended together. Build up your forces by trading resources for reinforcements with passing resupply ships and mutate your troops into specialist units from scouts to warriors. Enemy forces attack periodically in an attempt to destroy your bases and facilities. How long can you survive? The worlds are procedurally generated, large and teeming with hostile forces, enemy bases, deep catacombs and life. On some worlds, extensive enemy facilities have sprung up and the inhabitants don't take too kindly to new arrivals attempting to poach resources from their backyard. Mined resources can be used to build structures, traps or fortifications as well as traded periodically.
It's been a while since the last video showing the development progress on Isomer so here is a brief trailer for the upcoming alpha.
I cant wait to see more this is easily one of my favorite games on indiedb right now :D
:D Thanks a lot for the kind words as always !
Well its just I don't know how long I have been looking for a dungeon keeper/dwarf fortress like game with a sci-fi twist. If I had enough know how I would make one myself but you went and beat me to it lol. What are you coding this in by the way if its not too much to ask?
Both the game and engine have been written from scratch using C++. :-)
Nice!