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5 comments by Lukrieg on Jun 8th, 2013
Create a poster that conveys the essence of INFRA. Perhaps you could focus on infrastructure, engineering, and the complexity of it all. You may choose to take a stab at our not yet revealed main character who has a knack for exploration, attention to detail, and making the best of a terrible situation. Better yet, completely surprise us and take INFRA in your own creative direction.

The winner will be picked by myself and approved by the rest of the team. This lucky individual is guaranteed a full sized print of their poster shipped to wherever in the world they live. Furthermore, their poster will appear in INFRA itself! Anyone who plays INFRA in the future will have the experience of looking upon your glorious contribution. There may be more rewards but that is what we can currently promise.
We reserve the right to alter the contest at any point. (We aren’t evil so this would only happen if for example we received a single entry and it was done in paint in less than a minute)
Latest tweets from @loisteinteract
We are hosting a contest! T.co
Jun 8 2013, 11:01pm
For all of our Italian speaking fans! T.co
Jun 8 2013, 10:02pm
@Jon0fAllTrades Consider yourself on it and thanks for the interest!
Jun 8 2013, 1:13pm
Check out two exclusive screenshots from our new subreddit! T.co
Jun 4 2013, 4:29pm
We just reached the 23rd place on Greenlight. Thank you for all your votes!
Jun 1 2013, 9:53am
New update with a gameplay sneak peek! T.co
May 14 2013, 10:03pm
New update and content is out! T.co
Apr 30 2013, 9:58pm
PCGamer wrote a bit on INFRA. Check it out! T.co
Apr 28 2013, 7:44pm
It's update time! Check out where we are on Greenlight and what is coming next. T.co
Apr 5 2013, 6:25pm
Nice work, but I am curious as to what engine you guys are using, if any.
Alien Swarm branch of Source currently, hopefully we get the latest edition if we're greenlit.
Now this isn't mod of itself any more :D
Thanks!
But that would be cool, modding Infra, with Infra, then we mod that with Infra.
sounds like an infraception
I had to:
Files.1337upload.net
:D
Oh that's wonderful!
i'm sorry if the quote if my previous comment looked that much foolish. English isn't my first language, and i have to deal with my limited vocabulary.
You said : "Immersion is the feeling of being the role you play." Yeah, i understand that. But i don't like horror that much, because, in my opinion, horror is the easy way to bring immersion. It's not hard to frighten a player behind a screen, especially when the soundtrack is involved.
That's why i liked Portal 2. Immersion doesn't come from scare caused by a huge sound following a deep silence, but just by the game's atmosphere.
And atmosphere looks to be a great (the best ?) part of Infra's success. That's why i think it doesn't have to be scary =).
I find my self agreeing with pilatomic, fear I believe, while effective in some cases can be over used, the point isn't to evoke fear at every corner, the point is to force the player to use their wit and observations skills to fulfill a duty, or survive as an individual, sure somethings may be scary, the unexpected collapse of a ceiling may invoke a feeling a terror, but -unless stated by the developers- isn't to directly scare the player.
You're right.