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4 comments by assassini on Oct 24th, 2014

Hey guys! The game has come a long way since we first started working on it. We put together some comparisons to see just how much everything has changed over the years.

In case you were wondering about the post title, we also spent some time improving the foliage in INFRA. We turned on "alpha to coverage" for all foliage. This basically allows the leaves of trees and bushes to be anti-aliased. It's not really visible in the thumbnail, but be sure to click the image and marvel at its full glory.

We also made some changes so that the foliage sways in the wind now. It looks super amazing and really makes the levels come to life.

The flashlight also has volumetrics now. It basically looks like that it illuminates dust floating in the air. Adds a ton of atmosphere to dark levels.

It's really expensive to render at the moment, but we are hoping to optimize it so that it runs a bit better. If that doesn't work, we'll just leave it as an option for the "ultra" graphics level or something.

It has been a fruitful couple of weeks. Oh, and we're hoping to get a new gameplay video out in the near future, so stay tuned for that!

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Post comment Comments  (0 - 10 of 202)
WeeGee9000
WeeGee9000 Oct 24 2014, 12:05pm says:

The game is looking gorgeous. Good job.

+3 votes     reply to comment
CzechDeath
CzechDeath Oct 23 2014, 1:20pm says:

So this will be on steam ? I' can pay you for it you know?

+1 vote     reply to comment
Guest
Guest Oct 24 2014, 9:46am replied:

Yep, this will be on Steam.

+2 votes     reply to comment
Oskutin
Oskutin Oct 24 2014, 9:47am replied:

And then I managed to post that as guest.

+2 votes     reply to comment
assassini
assassini Oct 24 2014, 9:53am replied:

Good job.

+1 vote     reply to comment
gogolino
gogolino Oct 17 2014, 5:57am says:

Release it dammit :)

+1 vote     reply to comment
|Yucca|
|Yucca| Oct 17 2014, 5:32pm replied:

Oh, how much we would love to if we could yet.

+2 votes     reply to comment
garrycombine
garrycombine Sep 6 2014, 3:39am says:

i think the game is DEAD!!!!

-3 votes     reply to comment
Oskutin
Oskutin Sep 8 2014, 7:02am replied:

Nöpe.

+2 votes     reply to comment
chsignal
chsignal Jul 11 2014, 8:01pm says:

So any news about progress or beta?

+4 votes     reply to comment
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INFRA
Platforms
Windows, Mac
Developer & Publisher
Loiste Interactive
Engine
Source
Contact
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Official Page
Infragame.net
Release Date
TBD
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Style
Genre
Puzzle Compilation
Theme
Realism
Players
Single Player
Project
Indie
Twitter

Latest tweets from @loisteinteract

We put together of some shots of how INFRA has improved while in development. Also bushes. T.co T.co

Oct 24 2014, 2:00pm

Check out the new hotness on ModDB! T.co

Oct 13 2014, 1:54am

Here's what we've been working on in the past month. T.co

Oct 12 2014, 9:29am

RT @UnitedWeGame: INFRA: You Have To Keep It Together! T.co

Sep 14 2014, 1:27pm

@agtmadcat We've made a ton of progress in the past eight months. There are still some gameplay mechanics and a lot of polish to do though!

Aug 2 2014, 2:13am

RT @GameStakers: Andrew Ehrensperger, with GameStakers interviews Jukka Koskelainen, the co-founder of Loiste Inte... T.co

Aug 2 2014, 2:06am

@subnok_ Thanks!

Aug 1 2014, 2:50pm

What's growing on? T.co T.co

Aug 1 2014, 2:48pm

We currently have a seed investment round going. More info following soon. Today, Loiste pitched at #pitchfestoulu! T.co

Jun 12 2014, 1:02pm

Don't mind the radio silence everyone. We are still here and working harder than ever. Check out our latest update! T.co

Dec 15 2013, 1:37pm

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INFRA
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