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The infamous drawbridge Peaceful pier The Retired Fisherman
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4 comments by GonaUho on Apr 29th, 2015

Hey guys,

It’s strange how fast time flies when you’re working 7 days a week, a productive week for sure, but the whole team is exhausted. Working on the game in general, the new trailer and the Indiegogo campaign are really setting the tone for our efforts.

Peaceful pier

Some have been melting their faces over compiling issues, some have been constantly on the move while trying to work almost around the clock. Then there’s the one happy camper who got to try working in our office.

An alley

It’s been great seeing the team work and seeing the updates on the Steam version of the game. The detail these guys go into when working on each independent structure or puzzle is mind-boggling. Just a few days ago we had a debate over which drawbridge operation regulations or standards should our drawbridge follow. Not only is it difficult to actually find relevant information about drawbridge regulations, these guys had been at it for hours when the debate started.

The Retired Fisherman

To have that sort of commitment and passion to perfect every little intricate, and sometimes seemingly meaningless detail is admirable, borderline ridiculous, but it all adds up to the bigger picture. We should take pride in that.

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Post comment Comments  (20 - 30 of 210)
NexusRider161
NexusRider161 May 1 2014, 2:06pm says:

MY GOD THE FISH! OH MY GOD, LOOK AT THAT FISH!!!

+4 votes     reply to comment
Jonppa
Jonppa Nov 25 2013, 1:45am says:

Just waiting here for some news or something. :|

+3 votes     reply to comment
|Yucca| Creator
|Yucca| Dec 1 2013, 9:32am replied:

Don't worry, we have a BIG update coming before the end of the year.

+5 votes   reply to comment
pac0master
pac0master Nov 19 2013, 7:30pm says:

Looks good, I remember seeing it on the Facepunch map pimpage.
Nice to see it again.

+3 votes     reply to comment
[MC]Pimpão
[MC]Pimpão Oct 6 2013, 5:26pm says:

the game looks amazing in almost every aspect and the visuals are stunning, but, since you guys are using source engine i'd suggest you guys to remove the hand usage system cause at least in my opinion it looks extremely annoying, i think the invisible environments interaction system fits a lot better, and honestly, spinning a valve without using hands but pressing buttons with your fingers don't actually match :(

+2 votes     reply to comment
j0n4831
j0n4831 Jun 10 2013, 12:11am says:

Nice work, but I am curious as to what engine you guys are using, if any.

+2 votes     reply to comment
|Yucca| Creator
|Yucca| Jun 11 2013, 12:53am replied:

Alien Swarm branch of Source currently, hopefully we get the latest edition if we're greenlit.

+4 votes   reply to comment
s_d
s_d Jul 3 2013, 7:59pm replied:

Would that make Linux & Mac versions possible? I'd surely love playing INFRA on my Linux rig :-)

+2 votes     reply to comment
|Yucca| Creator
|Yucca| Jul 4 2013, 9:40am replied:

Yes it would.

+2 votes   reply to comment
Oskutin Creator
Oskutin May 31 2013, 8:04am says:

Now this isn't mod of itself any more :D
Thanks!

+3 votes   reply to comment
Piemanlives
Piemanlives May 31 2013, 7:23pm replied:

But that would be cool, modding Infra, with Infra, then we mod that with Infra.

+3 votes     reply to comment
RequiemLux
RequiemLux Jun 2 2013, 11:45am replied:

sounds like an infraception

+3 votes     reply to comment
Oskutin Creator
Oskutin Jun 2 2013, 4:08pm replied:

I had to:
Files.1337upload.net
:D

+4 votes   reply to comment
Piemanlives
Piemanlives Jun 3 2013, 12:09am replied:

Oh that's wonderful!

+3 votes     reply to comment
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INFRA
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Loiste Interactive
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