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9 comments by Lukrieg on Dec 31st, 2013

It is time to take a peek back at what made this year so special for INFRA.  Our most shining achievement was receiving the Greenlight from Valve.  In 319 days, we have been viewed by 116,613 unique visitors with over 80,000 of those visitors voting.  On top of this, around 3,400 people are actively following the game through Greenlight.  In short, you all kick ass!  Your overwhelming support is both felt and appreciated by the entire team.  We also had physical representation with a small presence at both PAX, in Seattle, and SLUSH, in Helsinki.

So, where is INFRA now? 
The past year has been a grind of behind the scenes work.  Loiste Interactive became an official company with employees spanning four countries.  It has been a bit of a paperwork nightmare.  We have also been incredibly busy with the actual development of the game.  Thousands of models have been created, a script is being polished, and INFRA is finally starting to look like a complete game!  This next year is shaping up to be even more busy and we will have a lot more to say about INFRA soon.  For now, know that we are planning to release in Q4 of 2014.  That means beta testing over the summer.  It will not be a pay for beta as we want to ship INFRA as a complete game but there will be some room for testers!

As usual, stay tuned because the future holds more excitement than ever.

Starting with this fish…

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LexxoR Nov 27 2012, 1:25pm says:

Exploring and adventures? Waiting for release :) Good luck guys! Hope for new experience in gameplay

+1 vote     reply to comment
Rus[T] Nov 26 2012, 11:56am says:

This mod looks beyond amazing, great stuff you guys create with the source engine.

+2 votes     reply to comment
maccyf Nov 19 2012, 11:39am says:

Wait a second... Alien Swarm, if you wanted first person game-play why did you mod AS? Or am I missing something...

+1 vote     reply to comment
[CC]IBeMad Nov 19 2012, 12:56pm replied:

Because it is the most up-to-date version of the Source SDK.

+6 votes     reply to comment
tile Dec 10 2012, 6:30pm replied:

besides portal 2, which i forgot the reason for for not modding that instead. why again?

+1 vote     reply to comment
[CC]IBeMad Dec 15 2012, 1:03pm replied:

No source code was available without purchasing a licence.

+1 vote     reply to comment
|Yucca| Nov 19 2012, 2:11pm replied:

This. Also we're using the barebone version of the engine which doesn't have the gameplay mechanics of the Alien Swarm included.

+3 votes     reply to comment
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Oskutin Nov 19 2012, 12:11am replied:


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Loiste Interactive
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