Image RSS Feed Latest Screens
Tunnel entrance, then and now Tunnel control building, then and now Random abandoned office, then and now
Blog RSS Feed Report abuse Latest News: The Bush Update

6 comments by assassini on Oct 24th, 2014

Hey guys! The game has come a long way since we first started working on it. We put together some comparisons to see just how much everything has changed over the years.

In case you were wondering about the post title, we also spent some time improving the foliage in INFRA. We turned on "alpha to coverage" for all foliage. This basically allows the leaves of trees and bushes to be anti-aliased. It's not really visible in the thumbnail, but be sure to click the image and marvel at its full glory.

We also made some changes so that the foliage sways in the wind now. It looks super amazing and really makes the levels come to life.

The flashlight also has volumetrics now. It basically looks like that it illuminates dust floating in the air. Adds a ton of atmosphere to dark levels.

It's really expensive to render at the moment, but we are hoping to optimize it so that it runs a bit better. If that doesn't work, we'll just leave it as an option for the "ultra" graphics level or something.

It has been a fruitful couple of weeks. Oh, and we're hoping to get a new gameplay video out in the near future, so stay tuned for that!

Media RSS Feed Latest Video
Post comment Comments  (50 - 60 of 202)
INDUSTRIALIST
INDUSTRIALIST Feb 24 2013, 5:12pm says:

big map?

+2 votes     reply to comment
na1343665621
na1343665621 Feb 21 2013, 9:45pm says:

Ad009cdnb.archdaily.net
I found this cool photo of some sewer!

+1 vote     reply to comment
Lukrieg
Lukrieg Mar 1 2013, 2:01pm replied:

Nice picture!

+1 vote     reply to comment
Oskutin Creator
Oskutin Feb 22 2013, 7:31pm replied:

We already planned level like that:P

+1 vote   reply to comment
na1343665621
na1343665621 Feb 17 2013, 11:27am says:

I will vote the **** out of this game on greenlight! :D

Although the trailer is a little odd.

+1 vote     reply to comment
Piemanlives
Piemanlives Feb 15 2013, 9:09pm says:

Got to make sure, there is nothing out to kill you right? it's just that structures are making a downfall and we need to fix it?

+1 vote     reply to comment
Oskutin Creator
Oskutin Feb 15 2013, 9:20pm replied:

Maybe just harmless rats.

+2 votes   reply to comment
Piemanlives
Piemanlives Feb 16 2013, 2:07am replied:

Are they cannibalistic?

+1 vote     reply to comment
na1343665621
na1343665621 Dec 31 2012, 5:28pm says:

Will there be a demo soon?

+2 votes     reply to comment
Lukrieg
Lukrieg Jan 14 2013, 7:50pm replied:

Nothing too terrible. Just the usual set backs that go into making a game.

We are now going with the dreaded phrase of "as soon as it's ready."

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
INFRA
Platforms
Windows, Mac
Developer & Publisher
Loiste Interactive
Engine
Source
Contact
Send Message
Official Page
Infragame.net
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Puzzle Compilation
Theme
Realism
Players
Single Player
Project
Indie
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote INFRA on your homepage or blog by selecting a button and using the HTML code provided (more).

INFRA
INFRA
Statistics
Rank
796 of 25,663
Last Update
1 month ago
Watchers
947 members
News
41